Goodbye & Thanks 2012! A Good Year In Review

Well, as many of you know, Fall 2009 through Fall 2011 were some tough times for me. Although it all ended on a high note with the release of The Worker Prince and mention by Barnes and Noble Book Club’s Paul Goat Allen in his Year’s Best Science Fiction Releases of 2011.  But 2012 has been a much kinder year. So here are a few of the highlights:

Books Released: 5
Magazines Released: 1

Rivalry On A Sky Course February 2012
— my first self-published ebook, a prequel short story to The Saga Of Davi Rhii novels
Space Battles: Full Throttle Space Tales #6 April 2012 (Flying Pen Press)
— headlined by Mike Resnick, Jean Johnson, Brad Torgersen and CJ Henderson, my first anthology as editor
The Returning June 2012 (Diminished Media Group)
— Sequel to The Worker Prince, 2nd in the Saga Of Davi Rhii space opera trilogy, a bit of a rough launch and sales are still slow but I feel very proud of the progress in my writing shown here and the story. Blurbed on the cover by Mike Resnick, Paul S. Kemp (Star Wars), and Howard Andrew Jones.

by 

102 More Hilarious Dinosaur Jokes For Kids: Jokes That Will Have your Kids Roaring and Hissing With Laughter August 2012 (Delabarre)
— my first children’s book, written in January, ebook only. Also my first humor book. Cute artwork by Evan Peter. A lot of fun.

by (artist)

Tales of the Talisman volume 8, Issue 1 August 2012 (Hadrosaur)
La Migra: my first print magazine short story, third short story I ever wrote, sold in El Paso in early Summer 2011, and set there, it finally made publication.

by  (Editor),  (Author), etc.

Wandering Weeds: Tales Of Rabid Vegetation November 2012 (Hall Bros.)
— edited by dear friend Jaleta Clegg, a fellow novelist, my first space opera humor piece, third anthology appearance: Duncan Derring & The Call Of The Lady Luck. Some great stories here despite a rough road to publication for us all. Duncan Derring will also appear in Triumph Over Tragedy in January 2013, my first 2nd sale of a short story.

by  (Author/Editor),  (Goodreads Author)(Author/Editor),  (Author), etc.

Books Written: 7

102 More Hilarious Dinosaur Jokes For Kids (Delabarre)
The Returning (Saga Of Davi Rhii Book 2) (Diminished Media) – final polish draft

Duneman (Dawning Age Cycle) (TBD) – second and third drafts, epic fantasy
Belsuk The Half Orc 1 (TBD) – partial sword & sorcery
Tommy Falcone 1 (TBD) – partial noir science fiction time travel

Abraham Lincoln Dinosaur Hunter: Land Of Legends (Delabarre) – forthcoming January 2013, my first children’s chapter book, 1st in a series cocreated with Jeff Rutherford

101 Hilarious Science Fiction Jokes (Delabarre) – forthcoming 2013

Books Sold: 3

102 More Hilarious Dinosaur Jokes For Kids (Delabarre)
Abraham Lincoln Dinosaur Hunter: Land Of Legends
 (Delabarre)

101 Hilarious Science Fiction Jokes (Delabarre)

 

Short Stories Written:

2 North Star Serial episodes (Sold to Digital Dragon Magazine) scifi
Brasilia with Octavio Aragao (on market) scifi
The Day Bobby Bonner Woke Up Striped (on market) scifi

Anthologies Sold: 3
Beyond The Sun – Kickstarter sold to Fairwood Press, forthcoming July 2013 (Mike Resnick, Nancy Kress, Kristine Kathryn Rusch, Robert Silverberg headliners) – science fiction colonist stories


Raygun Chronicles: Space Opera For A New Age
– Kickstarting in January 2013, sold to Every Day Publishing pending funding, for November 2013 release (Mike Resnick, Kristine Kathryn Rusch, A.C. Crispin, Dean Wesley Smith, Seanan McGuire, Robin Wayne Bailey, Sarah A. Hoyt, Allen Steele, Brenda Cooper headlining) – space opera new and reprint in pulp style

 

Shattered Shields – coedited with Jennifer Brozek, sold to a major publisher (cannot announce who until contract final) for Summer 2014 release (Larry Correia, Elizabeth Moon, Catherine Asaro, David Farland, Glen Cook, Seanan McGuire, Sarah A. Hoyt headlining) [first SFWA qualifying sale]

A very productive and awesome year which also saw me start earning significant income from editing in the Fall, with 3 anthologies sold and 5 more in the works, including collaborations with John Helfers, Rich Horton and Maurice Broaddus. I also joined White Cat Publications to edit Blue Shift Magazine, a new semi-pro science fiction zine which debuts in May 2013, but which I did most of the buying for in November 2012. I finally finished the epic fantasy novel started in January 2010 and will be querying agents with hopes of my first major publishing novel deal. I survived my first full year back in Kansas, attended my first World Con, moderated my first World Con panel, appeared on my first World Con panels, and attended 5 Conventions and 6 signings. Also, The Worker Prince earned out its advance and went into profit in October.

So, it’s been a pretty fun and exciting year. And 2013 is already headed toward being even more exciting, with 3 books expected to release, 2 anthologies, and hopefully a few more short story and anthology sales. I also hope to write 2-3 novels and 2-3 children’s books, land agents for both adult and children’s and become a full SFWA member. Maybe I’ll even start dating again or something wild and crazy like that. Ha! Who has the time? Let’s not go off the deep end, now!

Thanks all for the interest and support.

2012 Blog In Review – 45k visits

Here’s WordPress’ latest Blog Year Review for my site. Some significant growth. Thanks all!

Crunchy numbers

4,329 films were submitted to the 2012 Cannes Film Festival. This blog had 45,000 views in 2012. If each view were a film, this blog would power 10 Film Festivals

In 2012, there were 154 new posts, growing the total archive of this blog to 355 posts.

The busiest day of the year was June 12th with 2,561views. The most popular post that day was Guest Post: Your Punctuation Personality Type by Leah Petersen.

This report only shows data since you connected Jetpack.

Attractions in 2012

These are the posts that got the most views in 2012. You can see all of the year’s most-viewed posts in your Site Stats.

Some of your most popular posts were written before 2012. Your writing has staying power! Consider writing about those topics again.

How did they find you?

Some visitors came searching, mostly for bryan thomas schmidtdoing an interviewhow to write action scenes,obama reading, and faceboojk.

Where did they come from?

140 countries in all!

Most visitors came from The United States. The United Kingdom & Canada were not far behind.

The 100 Books I Read This Year

Goodreads has a Challenge where you can set reading goals each year.  Last year I discovered it half way through so I only set a goal of 40 books, which I more than reached. This year, I decided to set a goal of 100. I finished today, with my first Honorverse and David Weber book, a real page turner. I read these for various reasons: 52 for chat guest interviews, some for other interviews, some for market research, a few for writing craft, a few for fun and pure interest. In any case, I did some great and varied reading this year. Here are the covers for all the books I read in Goodreads’ Reading Challenge for 2012:

On Basilisk Station (Honor Harrington, #1)CitizensLance of Earth and Sky (The Chaos Knight, #2)Blowback (Retrieval Artist, #9)Seven Wonders
God's War (Bel Dame Apocrypha, #1)The Creative Fire (Ruby's Song #1)The Halls Of Stormweather (Forgotten Realms: Sembia, #1)Flying in the Heart of the Lafayette EscadrilleIndustry Talk
Flash PointBeggars in SpainBroken Blade (Fallen Blade, #1)Starbridge (Starbridge, Book 1)The Tears of the Singers (Star Trek, #19)
InkThe Monster HuntersTheft of Swords (The Riyria Revelations, #1-2)Han Solo at Star's End: From the Adventures of Luke SkywalkerExploits: The Chronicles of Lucifer Jones Volume II
The Hutt Gambit (Star Wars: The Han Solo Trilogy, #2)The Paradise Snare (Star Wars: The Han Solo Trilogy, #1)The Whitefire Crossing (Shattered Sigil, #1)Crosscurrent (Star Wars)Little Giant--Big Trouble (Dragon Slayers' Academy, #19)
March Of The Ankylosaurus (Dinosaur Cove)The Magic School Bus to the Rescue: Forest FireCharge Of The Triceratops (Dinosaur Cove)Frog and Toad Are Friends (Frog and Toad, #1)Attack Of The Tyrannosaurus (Dinosaur Cove)
Ecko RisingImmortal Hope (The Curse of the Templars, #1)Adventures (The Chronicles of Lucifer Jones, #1)Dragon Slayers' Academy the New Kid at School/Revenge of the Dragon Lady: 1 & 2 (Dragon Slayers' Academy 1 and 2)Hail! Hail! Camp Dragononka (Dragon Slayers' Academy, #17)
Kitty Steals the Show (Kitty Norville, #10)Lightbringer (Lightbringer, #1)Starters (Starters and Enders, #1)The Cat (Sons of Destiny, #5)How to Write Magical Words: A Writer's Companion
Born of BloodDarwen Arkwright and the Peregrine PactThe Mask of AtreusA Soldier's Duty (Theirs Not to Reason Why, #1)The Winds of Khalakovo (Lays of Anuskaya, #1)
Blood on the MinkThe Hammer and the BladeLibriomancer (Magic Ex Libris, #1)Thieftaker (Thieftaker Chronicles, #1)Darth Vader and Son
The Sword-Edged Blonde (Eddie LaCrosse, #1)Reaper (Lightbringer, #2)Sword of Fire and Sea (The Chaos Knight, #1)Fighting GravityOrion and King Arthur (Orion, #6)
Wide OpenLeviathan Wakes (Expanse, #1)The Warded Man (Demon Cycle, #1)Judgment at Proteus (Quadrail, #5)The Skybound Sea (Aeons' Gate, #3)
Skinwalker (Jane Yellowrock, #1)The Caves of SteelTriggersShadow's Son (Shadow Saga, #1)Living Dead in Dallas (Sookie Stackhouse, #2)
The Science of Science Fiction WritingA Storm of Swords (A Song of Ice and Fire, #3)WWW: Wake (WWW, #1)Master of Devils (Pathfinder Tales)Prince of Wolves
The Domino Pattern (Quadrail, #4)Sins of the Son (Grigori Legacy, #2)Glamour in Glass (Glamourist Histories #2)Sins of the Angels (Grigori Legacy, #1)Carpathia
Old Tin SorrowsSeven PrincesDead Until Dark (Sookie Stackhouse, #1)The Dragonbone Chair (Memory, Sorrow, and Thorn, #1)Wars: The Battle of Phobos (Vol.1) - Preludes
The Guide to Writing Fantasy and Science Fiction: 6 Steps to Writing and Publishing Your Bestseller!Pathfinder Roleplaying Game Core Rulebook (Pathfinder RPG)Forgotten Realms Campaign Guide: A 4th Edition D&D SupplementPathfinder Chronicles: Campaign Setting (Pathfinder Chronicles)Machine
Subversion: Science Fiction & Fantasy Tales of Challenging the NormEmpire StateThe January Dancer (The January Dancer, #1)The Truce at Bakura (Star Wars)Making Waves
Control Point (Shadow Ops, #1)Count to a TrillionThrone of the Crescent Moon (The Crescent Moon Kingdoms, #1)CassafireFirst Meetings in Ender's Universe (Ender's Saga, #0.5)
A War of Gifts (Ender's Saga, #5)EarthboundShadows in Flight (Shadow, #5)Arctic RisingAnniversary Day (A Retrieval Artist Novel, #8)

Worker Prince frontBryan Thomas Schmidt is the editor of Blue Shift Magazine and an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince (2011) received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. A sequel The Returning followed in 2012 and The Exoduswill appear in 2013, completing the space opera Saga Of Davi Rhii. His first children’s books, 102 More Hilarious Dinosaur Jokes For Kids (ebook only) and Abraham Lincoln: Dinosaur Hunter- Land Of Legends from Delabarre Publishing.  His short stories have appeared in magazines, anthologies and online. He edited the anthology Space Battles: Full Throttle Space Tales #6 (2012) and is working on Beyond The Sun for Fairwood Press (July 2013), headlined by Robert Silverberg, Kristine Kathryn Rusch, Mike Resnick and Nancy Kress, and Raygun Chronicles: Space Opera For a New Age for Every Day Publishing (November 2013). He hosts #sffwrtcht (Science Fiction & Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter and is an affiliate member of the SFWA.

Sprunk-Schmidt Star Wars Rewatch: Our Wishes For Future Star Wars

Star Wars happy holidaysBTS: Jon, this has been a fun discussion. It’s reminded me of so many reasons why I like Star Wars, and has me mire excited than ever at the prospect of more.  When Disney made their announcement a few weeks back, I was surprised and reticent, but done well, this could be an amazing opportunity for fans. What are some things you’d like to see in future films?

JS: I want any new films to both honor the older films (esp. the original trilogy) — WITHOUT copying them (i.e., stop reusing the same exact dialogue quips) — and reach for something new. One good thing that the prequel movies did was they introduced new depth to the Jedi-Sith conflict. I’d like to see Jedi (and Sith) presented in some new, interesting ways. I want the new directors/writers to reach for new types of characters. Stop using the “scoundrel, bounty hunter, princess, droid sidekick” archtypes. Those only worked in the originals because they were fresh takes on old standbys. Develop new characters and character types. I’d really love a series of films based on Tim Zahn’s Thrawn trilogy, but I don’t think we will.

BTS: It’s interesting to hear you mention good things the prequels did. It seems people are split on them. Old school trilogy fans tend to hate them for lacking the true spirit. Fans who had their first experience with them often call them superior for their special effects, etc. I thought the acting and character development and over reliance on CGI were their prime weaknesses. I liked the action and some of the new characters. I enjoyed the new settings and ships a lot as well. Were there other things you thought they did well? (We’ll get to the bad more after).

JS: I thought the fight scenes, especially the duel between Darth Maul and Obi-Wan/Qui-Gon, and then Yoda versus Palpatine and Obi-Wan versus Anakin in the third movie. Most of the space battles were also good. Ian McDiarmid’s performance as Palpatine was excellent, and I also enjoyed Liam Nielson and Ewan McGregor. Some of the CGI was beautiful. Other than those things, I wasn’t much of a fan.
BTS: McDiarmid, Neeson, McGregor, Portman and Jackson all didn’t need the hand holding that other actors did and did their best to rise above the weaknesses and, thus, stood out. I enjoyed the underwater sequence and the water planet concept. I really like the Council scenes on Coruscant and having the chance to see so many diverse creatures. The Jedi HQ and clone stuff interested me as well. Jake Lloyd and Hayden Christiansen were two big weaknesses. Sadly, I’ve seen Christiansen give decent performances elsewhere with director’s guidance. The films would have been much better with a director who guided the actors more. AND then there’s Jar Jar…
JS: I didn’t particularly like either incarnation of Anakin. Young Ani (ugh, that nickname… “Ani! Ani!”) was nice enough, but Lucas wasted the entire first movie by portraying Anakin as a young kid. I didn’t care one bit about his miraculous conception, his slave status, his pod race, or his crush on Amidala (and her eventual attraction to him is a little weird). And don’t get me started on his piloting of a starfighter at the climax–that was the height of absurdity. Then in the second movie we get Petulant Teenage Anikan. That was slightly better because at least his theatrics tied in somewhat with the plot, but it was still annoying as hell. I refuse to believe that Darth Vader came out of a whiny kid with a ponytail. Now, a brooding, quiet, loner kid? Yeah, that would make some sense. It kills me to say this, but the Harry Potter movies did it better, portraying young Voldemort as a dark, scary kid. That’s what the movies needed. Alas, Lucas has become addicted to candyland storytelling. I could almost stand Anakin in the third movie. The hair was a little 80s’ glam for me, but he finally came to posses a little of the Vader swagger, and his relationship with Obi-Wan started to take on a more realistic quality. As for Jar-Jar, I feel bad for the actor who played him, but it was one of the worst character choices in film history. At least Lucas started to realize his mistake and cut back on Jar-Jar’s screen time. What really makes me ill is that the prequel movies could have been good. The basic premise–the evolution of Vader–was powerful. Lucas just failed in the execution of major parts of those movies.
BTS: Agreed. They could have and should have been better. And I think we see him start to crack a bit with Return Of The Jedi, with Ewoks and other things that seem to have been part of the failure of those latter films. Empire, being directed by someone else, was still quite strong. And the first film, he’d done so many drafts and had so much input from studio, his now ex-wife, etc., that it was strong. It’s when we see those influences fade, when Lucas is so big he can do what he wants unchecked that his failures overcome his gifts sadly. I also afree that the Thrawn series would be amazing movies but given the role the original trilogy cast plays in those, and the age of those actors, I don’t see how it would be feasible without major changes. On top of that, they’d have to completely change the Star Wars timeline, unless they want to do the Tron3D aging trick they pulled with Jeff Bridges, and, even then, Hamill and Fisher would have to lose some serious weight to pass. But there are tons of storylines they can do, including something with their kids and other characters introduced later in the Expanded Universe, and I think they’d be wise to consider it. There’s a lot of mythology to build on that’s well established and well thought out and already existing and liked by fans. Why not use that stuff? I just hope they don’t pull a JJ Abrams-Star Trek scenario.
JS: Wow, you are reading my mind. I agree SOOOOOOOOOOOOO much with what you just said. Part of me wants the future movies to break away from the Skywalker and Solo families, but I understand that they could be a useful tether to the past films if handled properly. For instance, if Han and Leia’s kids kept muttering Han’s dialogue lines from the original movies (“I can arrange that! He could use a good kiss!”), I will leave the theater. Generational films/series require a deft touch that, frankly, Lucas did not possess. The new films need to be more than just enhanced-CGI versions of the previous movies. Entirely new themes and story arcs. New approaches to the Force–no midichlorians, ffs.
BTS: GEORGE, “some people are stronger in the Force” was an acceptable explanation for decades. We didn’t need you to dig deeper. *shakes head* Mid-chlorioans, my ass…. Sorry, I digress. But hey, the actors are older. I have no desire to see Leia in a bikini at middle age, and watching Han and Luke cough and grab their jiggling bellies mid-fight as two middle aged men running around would do, also has little appeal. On the other hand, give me Luke as Master of a Jedi Academy, and I’d be all over that. Han as negotiator and Leia and stateswoman also are perfect. They can still play key leadership roles without having to be the center of the action now. There’s an opportunity to recapture their personalities and the fun of their characters and use that bolster the introduction of new characters. If Star Wars as a franchise is going to have a future, they have to do that well, I think.JS: I think (hope) that’s what Disney has in mind, to allow those actors to come back in cameo roles, although they could definitely be more substantial roles if couched properly, as you said. They could also make movies about other events. The galaxy is a huge place with millions (if not billions) of inhabited worlds. What was everyone else doing while Luke and his friends battled the second Death Star? A series of films could carve out another sector of space where the war was being fought by different people, and how they react when the emperor is defeated. A galaxy of warlords–some imperial, others Alliance, and a bunch out for themselves–battling for control of the old empire is rich with possibilities.

BTS: Absolutely. I’d love to see other planets and races. This is a chance, for example, to make Lando no longer the only non-white in that era. Obviously, they had one in Amadala’s service as well as Mace in the prequels, but surely there are whole planets of humans with varied racial profiles, not to mention aliens, etc. And they could also explore some of the aliens we’ve already met more in depth such as Chewbacca, etc. I can imagine humorous scenarios with Han training pilots and getting annoyed with a cocky student and a little competition developing, etc. I also think they need to come up with a solid villain again. Vader is gone. And so is Palpatine. Maybe competing factions, maybe they can find new stories involving Thrawn somehow.
JS: I love those suggestions. I hope that someone at Disney is thinking the same way. This franchise has limitless potential. And the choice of villain, as in most action-adventure films, is key. They need a solid idea, and talented actors to pull it off. We could use a Heath Ledger’s Joker to up the ante.
BTS: A high caliber performance, yes. The darkness of the Batman films would spoil Star Wars, in my opinion. They have always had a hopeful lightness even at their darkness moments, unlike the Nolan films, and I think that’s part of the charm and should be preserved. I also think there’s an opportunity to introduce conflicting elements. With the Emperor and his lead henchman dead, why wouldn’t competing forces arise to threaten the Empire’s power? The Hutts, perhaps, or the Corporate Sector Authority as set forward in the Daley Han books. Surely there are plenty of options which could be explored to keep it more interesting. I’d also like to see them use the same level of humor. They can exploit the aging heroes and how age affects their ability to join the action as Lethal Weapon did so well, but they can also exploit the generational differences with new characters and even the cross cultural clashes inevitable with aliens.
JS: Yes, keep the charm of the franchise (lightsaber duels, starship battles, seat-of-the-pants heroics, etc…) and also strive to tell new stories. I think that’s the recipe for success. They could even do multiple film series at the same time, like the EU book series. I’m fine with a series of films that is tilted more Young Adult as long as there is also one or more series aimed at me, the aging SW nut who fell in love with the franchise back in ’77, too.
BTS: One of my writing goals, silly as it may sound, is to write a Star Wars tie-in. Just once, I want to play in that sandbox. I have several ideas but I know they’re assigned. My dream would be to do something with Han Solo in his later years, post-Chewie’s death (a storyline I don’t like but which has been done and offers great dramatic possibilities for the character nonetheless) where he takes in a young kid as apprentice. Have you ever thought of writing a tie-in novel?
JS: There aren’t many franchises for which I’d be willing to write a tie-in, but Star Wars is one of them. I don’t have any specific stories in mind, but I’m sure I could come up with a few ideas if given the chance. But my dream job (in addition to my writing) would be quality control for all future Star Wars movies. Just let me sit in during the storyboarding, the casting, the filming, and the editing and I could prevent so many problems from getting made in the first place. If we’re talking dreams-that-will-never-come-true, I’d love to tear apart the prequel movies and remake them from scratch.
BTS: I’d like to erase memory of them from my head for good and wait for your versions, sir. Heh, I’d give anything to script one of them but since my film school and screenwriting days are behind me, I consider that a “never going to happen” thing. But yeah, consulting would be a blast. We’d have a long line to wait in, though, I’d guess.  I’m glad we took time to revisit this though, Jon. And I think it’s a good reminder why we love them so much and how much they’ve affected us and inspired our work and our storytelling. Any fina thoughts as we close this out?

JS: I hope the Star Wars franchise enjoys a long life of more films, books, comics, and memorabilia. It’s a part of our national identity and it has served as a major influence in my life.

BTS: Well, I don’t know how I could say it any better than that, so, thanks for sharing this journey with us and Happy Holidays. We wish you a wonderful 2013 to come!

Intro & Invitation: https://bryanthomasschmidt.net/2012/11/11/announcing-the-sprunk-schmidt-star-wars-original-trilogy-rewatch-youre-invited/

A New Hope: http://jonsprunk.blogspot.com/2012/11/hello-friends-today-i-have-special-treat.html

Empire Strikes Back: https://bryanthomasschmidt.net/2012/11/26/sprunk-schmidt-original-trilogy-rewatch-empire-strikes-back/

Return Of The Jedi: http://jonsprunk.blogspot.com/2012/12/star-wars-discussion-iii.html

 

About Us:

Jon Sprunk grew up in central Pennsylvania, the eldest of four and attended Lock Haven University. He graduated with a B.A. in English in 1992. After his disastrous first novel failed to find a publisher, he sought gainful employment. Finally, after many more rejections and twists and turns of life, he joined Pennwriters and attended their annual conference in 2004. His short fiction has appeared in Cloaked in Shadow: Dark Tales of ElvesDreams & Visions #34 andCemetery Moon #4. In June 2009, he signed a multi-book contract with Pyr Books by whom his Shadow Trilogy dark fantasy series have been published. He can be found on twitter as @jsprunk70, on Facebook and via his website athttp://jonsprunk.com/.

 

Bryan Thomas Schmidt is an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince(2011) received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. A sequel The Returning followed in 2012 and The Exodus will appear in 2013, completing the space opera Saga Of Davi Rhii. His first children’s books, 102 More Hilarious Dinosaur Jokes For Kids (ebook only) and Abraham Lincoln: Dinosaur Hunter- Land Of Legends (forthcoming) appeared from Delabarre Publishing in 2012.  His short stories have appeared in magazines, anthologies and online. He edited the anthology Space Battles: Full Throttle Space Tales #6 (2012) and is working on Beyond The Sun for Fairwood Press, headlined by Robert Silverberg, Kristine Kathryn Rusch, Mike Resnick and Nancy Kress, a Ray Gun Revival Best Of Collection for Every Day Publishing and World Encounters and Space & Shadows: SpecNoir with coeditor John Helfers, all forthcoming. He hosts #sffwrtcht (Science Fiction & Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter and is an affiliate member of the SFWA.

Guest Post: The Importance Of World-building by Mary Sutton

purpleToday, I have the pleasure of hosting Mary Sutton, whose YA fantasy debut chapter book I edited for Delabarre Publishing. As a software technical writer, Mary has been making her living with words for over almost 20 years. Power Play is her first published fiction work. She is a member of Pennwriters and is the incoming secretary for her local chapter of Sisters in Crime. Find her online at marysuttonauthor.com. Here are her thoughts on world-building:

The Importance of World-building

by Mary Sutton

One of the most important things in fiction is that activity known as “world-building.” Most people associate this with fantasy fiction, but you have to do it no matter what kind of fiction you write. “World-building” is where you draw the world in which your characters live. This world can be completely fictional or set in the “real world.”

World-building is a tricky exercise. If you use the real world, as in your story is set in New York, you have to get the details right. This is anything from the names of any famous streets or buildings, to basic geography and history of the locale, to the “feel” of the world. For example, New York is a busy place. People talk fast, walk fast, and drive fast (well, when they aren’t stuck in traffic). It would not be believable if you wrote a story where the “city that never sleeps,” slept.

Fantasy worlds have their own challenges. A lot of people think fantasy and science fiction give the author free rein to make up whatever she wants. Well, that’s sort of true. Your world still has to make “sense,” it has to have a certain degree of believability. You may decide to create a science fiction world that is devoid of gravity, but you better spend some time thinking through things as simple as “how do objects stay in one place” or “how do people go to the bathroom” or your readers, who do have certain expectations of basic physics, aren’t going to find your story “believable make-believe.”

For Hero’s Sword, I had to create two worlds. First, I had to create the “real-life” world of middle school. Fortunately, a lot of things haven’t changed since I was in eighth grade, some thirty-odd years ago. There are still cliques; still the kids on the “outside,” and kids still have those seemingly impossible crushes. I was also fortunate in that I have a first-hand view into today’s middle school through my kids. So it wasn’t hard to build Jaycee’s school world. Between memories and observation I got a very good feel for what I was trying to do.

Slightly more challenging was making sure my characters felt like they belonged to this world. The vocabulary and speech of the characters that inhabited that middle-school world had to be right. It’s been a long time since I thought or spoke like a thirteen-year old, but again I was fortunate enough to be able to observe my kids and their friends.

For the fictional world of Hero’s Sword and Mallory, I had a bit more freedom. After all, this was the world of a video game, so I had lots of options. I could have gone all out with magic, dragons, elves, and wizards – all the trappings of high fantasy. But that’s not really where I wanted to go.

Instead, I wanted more of a medieval “real world” feel. Sure, there’s a certain amount of fantasy. After all, Jaycee is transported into a video game and that’s pretty fantastic.

But I didn’t want to get involved with inventing a new set of rules – or explaining them. It would be far easier to simply base the world of the game on some basic tenets of history, including feudalism, over lords (the “Empire”), petty wars between feudal lords (barons, or in my case, estate owners).

This freed me of the need to develop my own complex set of “standard operating procedures” for my world. Anybody who has ever played a game based on feudal principles would understand the rules of the road. But since my game world is fictional, I was able to build the relationships between Empire, estates, lords, and commoners pretty much how I wanted to – such as simultaneously allowing a woman to rule and having her people not completely approve of that because of a long history of male rulers.

Once I got into the groove, I really enjoyed my fictional world. Since so much of what I write is crime fiction that is very much based on fact (face it, there are certain things a police officer just cannot do), this was an extremely fun and liberating exercise.

I really enjoyed the world of Mallory and I hope I get to spend a lot more time there. And I hope you did to.

So tell me – what is the one thing you need in a fictional world to make it believable?

 

Power Play coverPOWER PLAY

by Mary Sutton

All Jaycee Hiller wants to do is survive eighth grade. Mostly that means hanging with her friend, Stu, avoiding the cheerleading squad, secretly crushing on Nate Fletcher, and playing her favorite video game, Hero’s Sword. When she receives a new video game controller, Jaycee finds herself magically transported into the Hero’s Sword video game world. Survival takes on a whole new meaning. No longer battling with a plastic joystick, Jaycee picks up a real sword and bow & arrow and readies herself for battle. Can she save Lady Starla’s rule in Mallory, keep herself in one piece, and maybe even learn something about surviving middle school?

Buy your copy today at Amazon:

http://www.amazon.com/gp/product/B00AAN4GCU/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&tag=wwwbryanthoma-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=B00AAN4GCU

Write Tip: Advice From the Slushpile – Writing Lower Word Counts is a Writer’s Best Friend

I get asked a lot these days for tips on how to sell stories, etc. One tip, I’ve never heard a lot is learn to write to word counts. But I’d go one further, learn to write low word counts. Why? If an editor gives you guidelines with a range of 3-8k, that doesn’t mean the editor can afford to buy all 8k stories for a magazine issue or anthology. It means they want and need a range. It means, if everyone who submits sends in 8k stories, most of them will wind up rejected, even if their stories are perfectly good. That’s right.

My budget and my contract stipulate word count. With the magazine, I can go slightly over or under or just save a story for the next issue. With the anthology, once it’s full, it’s full. If I buy all 6k and 7k stories, the 20 I said I’d include drops to 15 or 16. That means that some writers who thought they had a chance, won’t because I can’t buy as many stories as I intended. It also means I am rejecting stories I really like.

Yes, that sucks. Not just for writers, for me, the editor, too.

I don’t like rejecting your stories. I like making you and me happy and buying them. But I do have to have standards. Quality and craft are among them, yes. But so are practical issues like budget and word count. Budgets are usually estimated on averages, too. 3-8 k, means I budget for 5500 word stories and hope I can get enough of a range to come in on budget. If I go over, I get paid less. Too far over, I’d be paying you out of my own pocket and not getting paid.

Since magazines and anthologies are hard to make money on, I usually have very tight budgets. So that means, if you learn how to write a story concisely, in the lower end of the word counts in my guidelines, you are greatly increasing the likelihood of selling me your stories.

This doesn’t apply, of course, to headliners.  If I can get 7k words from Bob Silverberg and Nancy Kress, I’ll take it any day over 7k words from John Doe writer. Why? Because the names Kress and Silverberg sell anthologies and the more words I have from them, the better quality and appeal I have overall for my project. It’s reality.

So if you’re not a headliner, writing lower word counts is your best friend. It’s an exercise you should challenge yourself to learn. Set a word count goal and write to it. Don’t give up. It’s not as hard as you think to cut 1k words from a story. That’s easy. Cutting 1500-3k is really, really hard. It gets harder the higher you go. You start to feel like you’re cutting your voice and style right out. But if you start smaller, you won’t have to worry about that.

There’s always a lot of fat one can cut from stories. No matter who you are.  And, as editor, I will mark stuff up in everyone’s document, headliner or not, if I think it can be cut. Now, many headliners know this and write so tightly it’s work for me to find stuff to cut. They know how to cut the chafe and save the wheat, and their stories come in crisp and tight as a result. You should aim to learn that,  too. It’s hard to say no to stories that are exactly the length they need to be. Unfortunately, the longer I edit, the more stories I read, the more I find that most stories don’t meet that standard. And so I either get the writer to trim them or I turn them down. Even if I think they’re good stories.

And you know where the first place to look is, besides -ly adverbs (the obvious choice)? Your favorite lines and baby moments. Yep. I kid you not. Those moments we write which give us the most warm fuzzies are the ones that most often become bloated, and we’re blinded to it by our warm fuzziness. The saying “learn to kill your darlings/babies” is about more than just cutting entire scenes. It’s about cutting vocabulary and word count. It applies on multiple levels.

Seriously.

I got into editing because I love working with writers. I love the squeeing they make when I tell them I liked their story. I love the smile on their face when I help them make it better or when someone else loves it, too, and discovers them because I bought it. I love creating opportunities for others to get paid doing what they love. I love helping people, period. So, you see, my telling you this is not coming from enmity, I assure you. I’m telling you to kill your babies because I like writers. I want you to blow me away. I want you to sell me a story. I want you to win.

But there are practical realities we all serve here. You have to write a story I can’t refuse, and while craft and storytelling may make up the bulk of that, practical matters you probably don’t give much thought to you also play a role. I want to get paid, too. And I want to honor my contracts. I want to buy as many stories as I can, sure. But I must do it within the limits of money and space.

So, you want advice on how to place more stories in anthologies and zines as an up and comer? Learn to write lower word counts. Practice telling a story well with less words. L:earn to kill your babies. Writing lower word counts is a key to success, trust me.

For what it’s worth…


Bryan Thomas Schmidt is the editor of Blue Shift Magazine and an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince (2011) received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. A sequel The Returning followed in 2012 and The Exoduswill appear in 2013, completing the space opera Saga Of Davi Rhii. His first children’s books, 102 More Hilarious Dinosaur Jokes For Kids (ebook only) and Abraham Lincoln: Dinosaur Hunter- Land Of Legends(forthcoming) appeared from Delabarre Publishing in 2012.  His short stories have appeared in magazines, anthologies and online. He edited the anthology Space Battles: Full Throttle Space Tales #6 (2012) and is working on Beyond The Sun for Fairwood Press (July 2013), headlined by Robert Silverberg, Kristine Kathryn Rusch, Mike Resnick and Nancy Kress, and Raygun Chronicles: Space Opera For a New Age for Every Day Publishing (November 2013). He hosts #sffwrtcht (Science Fiction & Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter and is an affiliate member of the SFWA.

A Triumph Over Tragedy Story Preview: Duncan Derring

Recently, I had a first,  when my humorous Science Fiction story, Duncan Derring & The Call Of The Lady Luck, was picked up by Triumph Over Tragedy, R.T. Kaelin’s brilliant project to raise funds for the Red Cross’ Hurricane Sandy. Featuring stories from the likes of Robert Silverberg, Marion Zimmer Bradley, Michael Stackpole, Timothy Zahn, Elizabeth Bear and many more, it’s an honor to have my name included. The e-anthology will release near the end of 2012 and be available for a limited time. All stories are donated and so is editing time by Kaelin, Sarah Chorn, Rob Bedford and myself. The goal is to raise $10,000 for the Red Cross. You can participate and get a copy of this fine anthology for just $7 here.  For a full list of contributors, see the Goodreads listing here. While some writers offered reprints, many of the stories are brand new. I highly recommend getting a copy. You can learn more on Science Fiction &  Fantasy Writer’s Chat Wednesday, December 27th at 9 p.m. ET, when Kaelin, Chorn and others come on to talk about the project.

Meanwhile, I thought I’d give you a preview of my story. This tale also appeared in print in Wandering Weeds: Tales Of Rabid Vegetation edited by Frances Pauli & Jaleta Clegg. You can read about that on Goodreads here. Besides it being the first time I’ve shared a Table Of Contents with my favorite writer of all time, Silverberg, and had a story in a charity anthology, it’s also the first time one of my stories has been published twice, and I’m glad Duncan gets a chance to reach a wider audience, as I’m hoping this is the first in a series of adventures for him.

I hope you enjoy this snippet of Duncan’s first adventure. Inspired by love of pulp characters and Mike Resnick’s Catostrophe Baker and Lucifer Jones tales. And please support Triumph Over Tragedy.

 

DUNCAN DERRING AND THE CALL OF THE LADY LUCK
by

Bryan Thomas Schmidt

T

 he mission sounded simple: head out to the edge of the solar system and save the Princess Line’s Lady Luck from the Andromedan tumbleweeds. It was the sort of mission I was made for, and I fully expected to wrap her up in less than a day and be on my way. For once, my expectations were wildly out of synch with reality. Happens to everyone sometime, I suppose.

Duncan Derring, weapons and demolitions expert—what do you mean you never heard of me? Where have you been? It wasn’t exactly the kind of profession you’d expect tourism ventures to call upon, I know, but the galaxy held all kinds of odd dangers for these passenger ships. They weren’t outfitted with any weapons and only the barest sorts of shields. In fact, if I’d been the one hired to approve the design, they never would have made it out of concept. But no one asked me.

The Lady Luck was one of the newer liners, “a five star resort amongst the stars,” the brochures said, and they weren’t talking about the kind of stars you see in movies. She could carry a load of up to five thousand passengers, not counting certain odd-sized alien species, and provided all the dining and entertainment options anyone could imagine. She contained twenty-seven restaurants, eighteen bars, ten nightclubs, eight ballrooms, thirty-five shops, fifteen cinemas, and any number of other recreational and entertainment facilities. If I hadn’t been aboard a liner once myself, I’d have thought it absurd, but Princess Ltd. specialized in making absurdities reality.

I’d never seen the Andromedan Tumbleweeds, although I’d heard a lot about them, of course. Kinda goes without saying that, in my profession, you stay abreast of the latest developments. Floating in deep space between Neptune and Uranus, the tumbleweeds were freshly arrived from Andromeda, where the locals tired of the toll they took on ships and planets and used a fleet’s worth of force fields to drag them to the edge of their solar system and push them off on us. How nice of them, you might think, and you’d be right, but then you don’t know the Andromedans. No one ever called the Andromedans nice.

It took about two days at full on ultra-light engines to make the journey from my previous assignment, Ganymede Colony just off Jupiter. Why anyone had wanted to build resort towns in the Galileans was beyond me, but some people like looking at cool, gaseous masses, I guess. I certainly prefer them to some warm gaseous masses I’ve known. I was able to set the nav computer to auto for much of the route and catch some much-needed sleep. Despite my distaste for the location, the Ganymede Colony was a busy place and sleep had been more of a rarity than I’m used to. The custom-made feather mattress I’d installed in my quarters molded itself to the contours of my body as I slept. It took three tries and its sexiest feminine voice for the nav computer to awaken me. I warmed quickly as the heaters in my sleep pod brought my body temperature to normal and the blood raced through my veins again.

Yawning, I sat up, rubbing at the aches in my neck as I put my feet on the cold deck. The sensation got me moving faster as I slid out of my sleep jumpsuit and began strapping on my demolitions gear. At least as much of it as I could and still move around with speed and conduct ship’s business. You have to be ready to jump at a moment’s notice in this business, for both economic and literal survival, and the better prepared you were, the more successful you’d be.

As the Trini, short for Trinitrotoluene—aka TNT—slipped out of hyperspace, I found myself immediately at the heart of the problem. Until I’d encountered her, I would have never thought a nav computer could be programmed with a sense of humor. I figured a jealous woman of some sort must be behind her, because she was always pulling this sort of thing on me, and for once, I wasn’t in the mood. As accustomed as I am to dangerous situations, the sight of three tumbleweeds rotating seeming inches from my cockpit view screen stopped my heart.

I requested a location on the Lady Luck herself and found her frozen in space just inside the edge of the field. The report said she’d come upon the tumbleweeds unexpectedly and figured staying put and keeping pace was her only chance. Given the tumbleweeds’ propensity for random changes in direction with the slightest shift in gravitation, I’d say the Lady Luck lived up to her name. The readings my computer took upon arrival showed little influence from planetary gravitation at that particular moment. It was enough to make me relax again, which would turn out to be a regrettable mistake.

As I rotated the Trini and took in the view, I noted damages on the Lady Luck’s hull from unlucky encounters with a few of the surrounding tumbleweeds. The fact the liner was still functional and in one piece indicated the impacts had deflected the offending tumbleweeds away without disturbing any others. Such a disturbance would probably have caused a sizable enough chain reaction that my mission would have been pointless.

The Lady Luck hailed me as soon as I arrived. “Lady Luck Liner calling craft Trini,” the comm officer said in that annoying formal style they have.

“Yeah, I’m here,” I responded. “Just checking out the damages.”

“None necessitating more than a change of five thousand shorts so far,” she said. The Lady Luck had full on laundry facilities, too, so I figured that didn’t pose them much of a problem.

“How is it you came to be inside the field?” I asked, thinking only an idiot could have made such a colossal blunder.

“We were at full stop, under night crew. The weeds came upon us faster than we could bring her up to full and take evasives,” the Captain answered. “Our nav computer malfunctioned and the scanners read them as small debris.”

Given my own experience with nav computers, I didn’t bother to delve any further. When they weren’t in motion, the tumbleweeds always appeared smaller than their actual size to scanners. Pilots relied on nav charts and computers to pinpoint their location when they travelled this part of the system. But they always verified their presence with human eyes.

“Can you back her out the way you came in?”

“It’s not so easy to move a one hundred thousand ton liner,” the Captain said. “It’s a bit like backing Saturn through one of her rings. We don’t have the maneuverability. Backing up’s rarely called for.”

I checked my computer’s readings again. “For the moment, it appears you got lucky, but when the field reaches the influence of Neptune’s gravity, it could change in a hurry.”

“Can you try and have us out before then?” the Captain replied, as if I needed some amateur questioning my competence for the mission. But the thought of four thousand five hundred passengers suffering for the ignorance of their crew wasn’t something I could live with, so I set about my calculations for clearing them a path.

As I flew along the field’s edge, it became obvious I’d have to go in manually and set the explosives. My jetpack was quicker and I a far smaller target than my ship. The odds I would avoid entanglements with any of the weeds would greatly increase if I went alone. The catch was that I hadn’t used my pack in over a year and never in a situation rife with the risks I’d face here. All it would take is one wrong move, one wrong placement of an explosive, or one disturbance of the field to send the weeds into chaos, haphazardly spinning like their Earthen namesakes across space, colliding with each other or anything else in their way.

To complicate things further, Neptune’s gravitation was coming into range. Planetary gravity started influencing objects millions of kilometers out. On paper, the figures looked ridiculous but this wasn’t on paper. Even a slight gravitational pull could send the tumbleweeds into chaotic motion, which would be the end of the Lady Luck, the Trini, and me.

Finishing my calculations with due speed but proper care, I slipped into my suit and jetted out the Trini’s passenger airlock, making my way into the field. The tumbleweeds were even more intimidating up close than they had been through the Trini’s ports. The temperature inside my suit rose as adrenaline coursed through my veins. Spying my first target, I used the suit’s jets to swing left and approach, taking care not to lose control or come in too fast.

I reversed my jets’ thrust, slowing my momentum as I reached each tumbleweed’s surface. Then I could set each charge and use my boots to push free before jetting off to the next target. Firing the jets too close might start the weeds spinning. The Trini’s calculations determined it would take twenty-two charges to both clear a path for the liner and deflect nearby tumbleweeds away from the Lady Luck. My plan included setting five more just in case something went wrong.

Thanks to my experience and skill, the execution came off without a hitch. As I released the last charge and clicked the activation button, ready to push off and head back to my ship, a motion over my right shoulder drew my attention. A door was opening on the Lady Luck. It appeared to be a garbage chute.

I punched the button on my radio. “Captain, don’t jettison anything, until you’ve cleared the field!”

But I was too late.

Continued in Triumph Over Tragedy.


Bryan Thomas Schmidt is the editor of Blue Shift Magazine and an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince (2011) received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. A sequel The Returning followed in 2012 and The Exoduswill appear in 2013, completing the space opera Saga Of Davi Rhii. His first children’s books, 102 More Hilarious Dinosaur Jokes For Kids (ebook only) and Abraham Lincoln: Dinosaur Hunter- Land Of Legends(forthcoming) appeared from Delabarre Publishing in 2012.  His short stories have appeared in magazines, anthologies and online. He edited the anthology Space Battles: Full Throttle Space Tales #6 (2012) and is working on Beyond The Sun for Fairwood Press (July 2013), headlined by Robert Silverberg, Kristine Kathryn Rusch, Mike Resnick and Nancy Kress, and Raygun Chronicles: Space Opera For a New Age for Every Day Publishing (November 2013). He hosts #sffwrtcht (Science Fiction & Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter and is an affiliate member of the SFWA.