WriteTip: The Key to Good Plotting—Asking The Right Questions at The Right Time

This week as I launch my latest novel, and my first thriller, Simon Says, I wanted to talk about the importance of suspense to drive a story. But before I get into how to make a story suspenseful, it’s important we first talk about Plot, because plot drives suspense, and the core of any good plot are questions asked and answered.

In Writing The Breakout Novel, Donald Maass identifies Five Basic Plot Elements all plots must have. They are:

  1. A sympathetic character.
  2. Conflict.
  3. Complication.
  4. Climax.
  5. Resolution

So every good plot starts with character, specifically a character we can care about. Then that character encounters obstacles that create conflict. This can be another person or group of people, some natural or other issue, etc. Then the conflict is complicated by various other obstacles and barriers that stand in the way of the character resolving it. This leads to a climax wherein the character must confront the opponent—person, animal, or thing—head on and see who will win. This leads to a resolution. These five elements make up any solid, well developed plot.

Once you have these core elements, plot is driven by asking questions. But what makes readers keep turning the pages isn’t just the questions themselves but how and when you answer them. Some questions get answered in the same scene, some several scenes later but within the same chapter. Some questions get asked and go unanswered for many chapters or even the entire book. The weight in importance of the question usually determines how long you will take to answer it and whether you answer it in pieces or all at once. Asking intriguing questions that readers just have to know the answers to will keep them interested and compelled as they continue to read. So picking the right questions is vital.

Questions can derive from characters or conflict. They result in complications that lead to a climax or climactic confrontation and then to a resolution (unless you have a sequel and end on a cliffhanger of sorts). The questions need to be compelling but they don’t always have to be complex or deep—just something we care about the answer to. At different points in the story, our level of caring will vary. At the beginning, it takes a while to care about the characters, so while you may ask big questions that set up the story and drive the characters (and won’t be answered until the end), the full weight of them isn’t felt right away. We may be intrigued, but to make us “dying to know” we need to care about the outcome, and that means caring about the characters: what they want, who they are, what their goals are. So, as you can see, all the five core elements of plot play into the power of storytelling. It’s very important to pick the right ones: ones that will generate compelling and interesting questions that keep readers coming back for more.

For example, some things we will want to know in a good story are: Who is this character? What does this character want? How is what this character wants affected by what other characters want? Why does any of it matter? Where does the story take place? When does the story take place? How is this character like me? How is this character not like me? What is this clue or object? Who has it? Who wants it? Why does it matter? What is the effect of one character having it over another? And so on.

The result of this pattern of questions and when and how you answer them is suspense—the tension that drives the story and compels us to keep reading to see how it turns out. Asking the right questions at the right time and answering them at the right time builds tension and keeps a story interesting and well-paced. Asking the wrong questions and answering too soon or not well (or not at all) destroys tension and interest and leads readers to stop reading or even throw your book against a wall in sheer disgust. So you see: the first key to good plotting is asking the right questions at the right time. The second key to good plotting is answering them at the right time in the right way.

Also key is viewpoint. Because picking the right viewpoint affects what we know and what we don’t know and how much we care about finding the answers. The question to ask yourself in choosing viewpoint is which character is the best person to tell this story or scene? In the case of singular viewpoints, everything readers learn will be what one character learns or knows, solely their experience and interpretation of people and events. With multiple narrators, you must choose who has the most to lose. Usually that character is the best one to tell a particular scene because their stakes are the highest. And as such, their questions and needs will be the most compelling and interesting for readers.

In next week’s post, we will examine techniques for building tension and suspense. The goal is to help you make your stories more compelling so readers come back for more and more.

  In the meantime, if you want to see what I am talking about, perhaps check out my new novel, Simon Says, which I mentioned earlier. Readers tell me it is a real pageturner because of the suspense. The editor was so hooked he forgot to edit and kept having to go back and reread to do his edits. Free sample chapters can be found here.

Thanks for reading this far. Good luck with those questions. See you next week when we talk about how to play off them for greatest effect.

Write Tip: Building A Larger World Using Bit Characters

All too often in worldbuilding, it’s easy to believe that the bigger you get, the more realistic your world will be, but, at the same time, the bigger the world, the more complicated it becomes for the writer. So I am always looking for ways to simplify that process by making the most of elements I create for multi-purposes. And one of those involves utilizing bit characters to add depth to my world.

Think about your day-to-day life. You have family. You have a circle of friends. You have coworkers and associates. You have workers at places you regularly patronize like the grocery store. This is your world, in a sense, at least the immediate part of it with which you regularly interact. And it’s like that for pretty much everyone I’ve met all over the world from the U.S. to Africa, Brazil, Mexico and beyond. So when writing a book and creating a world, it’s helpful to consider the immediate, day-to-day world of your characters and to think about who inhabits it.

I have very few throwaway characters. There are always some, most unnamed or referred to simply by their occupation “guard,” “paperboy,” “knight,” etc. They are created for various reasons: to add atmosphere, for a brief scene where the protagonist or antagonists seeks something for their larger quest, or for other reasons. They appear, say a few lines, then disappear, forgotten. And sometimes, particularly in epic fantasies where the stories frequently involve travel and long distance journeys, it makes sense. But other times, when characters are moving around within a particular world again and again, these characters can be utilized to add greater depth and reality to your world by becoming part of the day-to-day circles of characters, to add a sense of community and realness.

If you look at any group, there are people who show up again and again in particular locations. Those are the people who can add texture and richness to your story if you use them well. Usually they refer to the protagonist and each other by nicknames or first names. They are close contacts, see. People who are used to each other and know each other well, even if they don’t get along. They interact so often that it’s just naturally developed and, as such, they tend to have a level of intimacy in how they refer to each other. These types of characters can add great meaning to your story and be created for that purpose, but you can also find them in characters you’ve written as throwaways.

For example, when I am looking for a character for a new situation, I always think through whom I have already created that can be pulled in. In The Worker Prince, I created a Major to take Davi Rhii on a tour of his first planetary military assignment. Later, I decided to utilize this character to work with Davi’s rival Bordox in tracking him down. By the end of the book, the character also led forces against the attacking army Davi led. Because this character inhabited the same circles as my protagonist (Davi) and antagonist (Bordox), having him recur added a sense of the circles they inhabit and how they interconnect, which just makes the world seem more real.

In writing the sequel, The Returning, I found myself in need of characters to accomplish various things. A throwaway member of the Borali Council, Lord Qai, then was given a major role. And Major Zylo wound up coming back as an interrogator and conspirator to great advantage for readers. One advantage of using such characters over and over is that you don’t have to build them from scratch in their history and their personality. That adds emotional depth to their interactions with your main characters because of things we’ve already read elsewhere in the stories, and, again, emphasizes the circles our leads inhabit in this world, making the world feel much more like the world we ourselves inhabit.

Screenwriters and movie directors have learned this trick. For many years, while I was in film school I’d count the cast list at the end of films and find that invariably, 33 characters was a common number. Looking at the number of one shot characters, it usually numbered 10 or less out of the 33. The rest tended to appear in multiple scenes, even if they only spoke a line or two each time. Why? because filmmakers know that people interact with a common circle every day and by including that circle, their story becomes more real and pops off the screen, even when viewers don’t notice all the details. Subconsciously, they grasp it and that behind-the-scenes experience, informs their opinions of the story and their involvement with it and ability to accept it as “realistic.”

So every time I create a character, I think about the characters I’ve already created who are still available to return. Can one of them be used instead of a new character? How can I add depth to that one-off character in both scenes by combining the two? Automatically, if the character occurs in different situations, it’s not only creating a sense of every day circle, as mentioned, but building a deeper character despite the small part they play, because you are showing another aspect of who they are in a way that makes them not just the flower shop girl, but also a neighbor, or a fellow parent, etc. There are all sorts of possibilities.

How much thought do you put into these types of characters? Do you just create them when you need them and forget about them? Or do you find ways to utilize them well and make a more memorable, powerful story? Remember the throwaway art gallery employee Serge in Beverly Hills Cop? Bronson Pinchot turned a bit part into a series regular, and the filmmakers found other scenes to utilize him in, not just at the gallery, but elsewhere. He was so popular that he returned in the film’s sequels. This is the same kind of thing that you can do in your novel and readers will enjoy it just as much. Especially if a character is well drawn and memorable. They may start as the stereotypical smart mouthed butcher and evolve into so much more.  If your protagonist walks past the same market again and again, why not have that passerby character be the storekeeper he interacted with before? It saves you the need to introduce and describe a new character and also accomplishes so much more.

Consider your current project. Are there characters you could utilize in this way to make the world bigger and the story more interesting and real? How do you handle these bit-part characters? How has it enriched your worldbuilding and storytelling? I’d love to hear your thoughts and ideas in comments.

For what it’s worth…


Bryan Thomas Schmidt is the author of the space opera novels The Worker Prince, a Barnes & Noble Book Clubs Year’s Best SF Releases of 2011  Honorable Mention, andThe Returning, the collection The North Star Serial, Part 1, and several short stories featured  in anthologies and magazines.  He edited the anthology Space Battles: Full Throttle Space Tales #6 for Flying Pen Press, headlined by Mike Resnick. As a freelance editor, he’s edited novels and nonfiction.  He’s also the host of Science Fiction and Fantasy Writer’s Chat every Wednesday at 9 pm EST on Twitter under the hashtag #sffwrtcht. A frequent contributor to Adventures In SF PublishingGrasping For The Wind and SFSignal, he can be found online as @BryanThomasS on Twitter or via his website. Bryan is an affiliate member of the SFWA.

Struggling Through Writer’s Block

Okay a few weeks ago, on a total whim, I fired off 7 Tips For Being Good Beta Readers, a post that rocked this blog. It has gotten more hits than anything else I ever posted. I have yet to see a single Retweet but yet readers keep coming. Since I had not been very good about blogging or writing at all, it was admittedly a thrill to write something people took such interest in. I’ve been trying to come up with a follow up ever since. My blog post on writing grief has had some hits, slowly. But my post on “Lessons From Editing” went largely unnoticed.

And now I can’t seem to think of anything I can actually finish. I offered to guest post on a friend’s blog while he takes some time after the birth of his daughter and his request for proposed topics sits unanswered. Sorry, Everett, not ignoring you, I just don’t have a clue. It’s almost like I wonder what I have to offer?

Now before you all start thinking I’m too hung up on my Site Stats link, it’s not the lack of hits that’s at the heart, it’s my depression. I am just generally down in the dumps. After all, in the last two years, I lost two dream jobs, a house we wanted to buy, went through several major medical crises with my wife who now divorced me. And I still can’t find a new job and I spend most of my time alone. Who wouldn’t be depressed? Writer’s Block has always been a bitch but this is taking on epic proportions.

Ironically, despite my blog block, I have been able to write on my novel. Oh I switch between excited about the stuff written and lackluster, yes, but at least I am getting words on the page. The story is progressing. Anything truly awful can be fixed later. But you can’t edit until you have a finished draft. And at least I’m getting somewhere.

Even my usual answer to writer’s block, the great standby which has seen me steadily through over the past few years, is not working. I always had several short stories going at the same time as I worked on a novel, so that I could always switch between them when ever the gnarly bitch reared her head. But right now, I just have a couple novels, and I still see no way out of the blog block, so I am resorting to the last chance.

That’s right. I am going to tame this bitch the only way I know how: write anyway.

Most of us are tied enough in ego to our writing, especially if you’ve made any sales or started networking enough to have people whose work you respect pay attention to your career, that we really loathe writing crap. We’d almost rather do anything than write when we know we don’t know what we’re doing. And although it’s often tossed out as advice at workshops and conferences to “write even when you don’t feel like writing,” such advice is often relegated to the category of good in concept, poor in practice and ignored. Because we don’t want to commit to paper words we will later read and say “I should NEVER have written that” as we scowl in horror.

But I’m doing it anyway. I am going to tame this  and write anyway. So here it is. Not a lot of great advice here for fighting off the block, the dreaded nemesis of any writer. But the advice I do have is write something, even when you don’t feel up to it. You never know what you’ll end up with and maybe, somehow, to someone, it’ll actually be helpful.

For what it’s worth…