We wound up with typical attrition of 20-40% of writers not coming through with stories. Luckily I had some name writers who asked to contribute but weren’t on my original list so we wound up with a stellar TOC.
You can click the link to see the full thing but in addition to our headliners: Silverberg, Kress, Resnick and Rusch, we also had names like Sanford, Fulda, Broaddus, Rambo, Torgersen, Brozek, Rubin and Johnson. Very exciting!
This started out to be a top 10 list. You know the saying: “Advice is like buttholes, everybody’s got one.” And when it comes to writing, advice is like sand on a beach: everywhere. But sifting the sand to separate the pure from the soiled can be tricky. Authors seeking publication approach pros all the time seeking help, opportunity, pitching their novels and stories. And often the difference between positive and negative response lies in the professionalism of the author who’s asking. The more informed you are about the business, the better position you’re in to approach people and sell yourself. But all too many still get it wrong.
Then I asked professional authors, editors and publishers I know what advice they wish new authors knew about publishing but don’t and got such diverse and great responses, I didn’t need to write a post, so here they are broken down by category and source. I hope you find them helpful. Although the people I asked are from the Science Fiction and Fantasy end of publishing because those are my circles, most of this advice applies to writers regardless of genre.
1) Asking me to sign a pledge or promise or contract stating I won’t steal their idea. You might be surprised to know this happens once in awhile.
2) Responding to edits in an unprofessional manner. I’m one of the easiest editors in the business to get along with, so I get doubly annoyed when an author gets snotty about suggested edits. Just tell me what you disagree with and let’s have a professional conversation about them. There is a good chance I will side with the author.
3) Being impatient. Publishing is the proto-typical “hurry up and wait” profession. If that is an aspect of the business you can’t deal with, then you’re probably in the wrong business.
Relationships are the single most important factor in getting published, once you have a good story. Be professional, be polite, don’t be a jerk, but don’t suck up either. Be real, and connect.
According to Editors:
Cat Rambo, freelance editor and author and the former editor of Fantasy Magazine, she’s dealt with a lot of authors selling stories. Here’s what she wishes more of them knew:
Rejections are never personal.
Editors do not say “send me something more” unless they mean it.
Read the guidelines. And then read the magazine so you have a feel for what they like.
Proofread. Read it aloud or get a good proofreader to do it for you.
Your first three paragraphs determine whether or not an editor will keep going.
Ellen Datlow, an award-winning editor of magazines an anthologies like Omni and Years Best Fantasy & Horror says:
In the internet age: never email an editor a manuscript before querying them first to make sure it’s all right to do so–neither as an attached file or in the body of an email.
Everyone’s heard all the rags-to-riches stories behind franchise authors like J.K. Rowling and Stephen King, but those stories are actually extremely rare. Most published authors continue to hold down a “day job” in order to afford luxury items like food, electricity, and health care. Publication is not a guarantee of riches, especially in the current Depression, which has hit the publishing business particularly hard. If you’re depending on selling your book in the next couple weeks to make your next mortgage payment you’re in serious trouble. It could take a year or more for your book to be accepted by a publisher, and another couple years after that before it actually hits the bookstore shelves. And by then, any trend you might be trying to surf has long-since passed, so don’t try to write a Hunger Games knock-off. By the time you’re done writing it, the Hunger Games thing will be over. Write because you love to tell stories and have a story of your own you’re dying to tell. That’s how you might become “the next J.K. Rowling.” In fact, that’s precisely how J.K. Rowling did it. Be patient, be prepared to work hard, and do not quit your day job!
According to Authors:
Grandmaster James Gunn is the author of numerous short stories and novels, including The Listeners and The Immortals. He’s also a Professor at University of Kansas where he leads the Center For The Study Of Science Fiction, Ad Astra magazine, and the John W. Campbell Conference and Awards, amongst other things. He says:
I like Fred Pohl’s advice: Everything in a contract is negotiable except the name of the publisher, and even that can be negotiated if the book is wanted enough.
CJ Cherryh is a John W. Campbell, Nebula and Hugo winning author of books like Downbelow Station and Cyteen:
a) nowadays publishing houses want e-rights. They will hold their breath until they get them. If it is a big house able to do them well, this is ok.
b) never sell anybody rights that their company is not large enough or diverse enough to use. Sequester those rights from the contract. IE, you can have ‘first’ ‘North American’ ‘serial rights’ (for a story) or you can have’role-playing’ ‘gaming rights’ or you can have ‘board’ ‘gaming rights’ or you may have the ‘audio reproduction’ rights but not the ‘audio drama’ rights and not ‘audiovisual’ rights or ‘stage production rights’ or ‘motion picture’ rights. It should also say ‘all rights not assigned in this contract belong to the author’.
c) always include something like the following: ‘publication of the Work as an e-book shall not be considered publication as defined in’ [the paragraph where it specifies the kind of print publication and says what the Work is and defines the term ‘in print’.] if it is only for e-publication, be sure to include this: “When in any calendar year the proceeds from e-book sales do not exceed 300.00, all rights shall revert to the author.’ At least it’ll make them cough up enough to buy you a shopping trip.
d) be real damned careful about your shalls and wills when you are writing a contract term. Use of the wrong one can void the clause. Get a lawyer friend to glance over it.
e) terms in book contracts don’t mean the same that they do in any other kind of contract. I have had lawyers who have book contracts come to me, who am not a lawyer, to look over for stingers and problems. ‘Royalty’ is in an application unique to the publishing world, and does not mean royalties in any sense understood by the IRS. Remember this.
f) be real damned sure that in case you or your publisher should be hit by a bus, there is a provision for successors in the contract. A book is property. It can be passed to your heirs. A publishing house is a corporation: it can die, or be sold, and if it is sold, its contracts can be part of the sale. That’s why there’s an ‘heirs and successors’ clause in contracts. This prevents you having to hunt down the dogs to get performance and means they have to deal with your heirs.
g) there should be a performance clause, ie, they have x number of months to get this Work on the stands or published.
h) copyright should always be in the author’s name. Insist.
Bestselling urban fantasy author Kat Richardson (Greywalker) offered this advice:
For me the things that are most irritating are the electronic book clauses and the many forms they can take; in one of my contracts it’s under Electronic Rights and in another from the same publisher, it’s under Display Rights.
Also, be very careful of the agency clauses in the contracts as they define the writer’s relationship with the agency, even though that’s actually none of the publisher’s business, but they can effect the writer to the same or greater degree as the actual agency contract or agreement.
Faith Hunter is a bestselling author of the Jane Yellowrock and Rogue Mage novels, amongst others, and member of the blog team Magical Words and said:
Finish and polish the book *before* you try to find an agent or editor.
Dave Gross writes for computer games by day and fantasy novels by night. His next Pathfinder Tales novel, Queen of Thorns, arrives in mid-October. He offers this advice:
The only universally useful writing advice is: Write. Write often, and write in different ways. Don’t be afraid of imitation. Copy the writers you admire, then rewrite those pieces in a different style. Do that a lot, and then set it aside. Come back to it later and write it in your own voice. Write different genres of story. Write poems. Write plays. Try writing at different times. Write in the morning. Take a nap and when you get up start writing. Write after everyone else has gone to bed. Write in different places and with different tools. Write on the bus or in the park. Write in the middle of a food court. If you use a computer, write in a notebook. Try using a pencil instead of a pen. Write the minute after you get out of a movie while your head is still filled with strange images. Write down your dreams. Imagine the dream someone is having in the house down the street, and write that. Write plenty, and rewrite even more. Maybe you won’t see the difference in a matter of weeks or months, but eventually you will see it. When you do, write about it.
International bestselling author Daniel Abraham has over a dozen books in print and has been short-listed for Hugo, Nebula and World Fantasy Awards. He offers this advice:
Career implosions are normal. Almost everyone who’s been in the business for more than a few years has had their career founder under them at least once. The people who got discouraged are the ones that aren’t around anymore. The folks who stayed are the ones that shrugged off the failures and started trying to break in again. And again. And again
Maurice Broaddus, urban fantasy author (The Knights Of Breton Court) and anthology editor (Dark Faith, Dark Faith 2) suggests:
Guard as many of your rights as possible (the publisher doesn’t need all of them).
Make sure there are reversion clauses (they don’t need ten+ years of your digital/future formats rights).
Bestselling author Jean Johnson who rights paranormal romance and military science fiction (An Officer’s Duty, A Soldier’s Duty, The Sword, The Cat, The Mage) says:
Spelling, punctuation, grammar, and formatting actually do still count.
Slush pile readers, agents, and editors will discard stories filled with errors, inconsistancies, and a blatant lack of care for the craft of the written word. Even if your name is Stephen King, they will be looking at the manuscript for how good it is as a story, and how well crafted it is as a piece of writing. It may seem unfair, but if they see a lot of technical errors in the way words are spelled, how sentences are structured and punctuated, so on and so forth, they’re not going to want to give you a publishing contract because they will not believe you are professional enough to handle the demands of a contract.
In fact, most literary agencies and publishing houses have a standard “X number of errors in Y number of pages = toss it in the rejection pile” policy. Whether it’s a written, official policy or not, they have too many other manuscripts to wade through to waste time on something that makes their eyes cross and their brains hurt.. Yes, you may have written a story, and you can be proud of that. Yes, you may believe that it’s a good story, good enough to be published, and there’s nothing wrong with believing in yourself and your work. However, that does not entitle you to carelessness, arrogance, or anything else which would suggest an unprofessional attitude. This includes an unprofessional presentation of your written works.
There are points where you can stand up for the formatting you want, or the spelling of a specific word, particularly in genre fiction, but understand that most editors and publishers will want your novel to look its best in the eyes of your future readers. Cooperate beforehand by getting your manuscript beta-edited by someone with good literary skills. Cooperate during the review and editing process by carefully considering the changes suggested. Strive diligently to look for and eliminate errors during the copy-editing and draft-editing stages.
Cultivate and cherish a reputation for producing clean manuscripts as well as the good stories we know you have inside of you. Editors, agents, and especially your future readers will love you for it.
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I doubt I could do much better than that. Others of you out there feel free to add advice in comments. For what it’s worth…
Bryan Thomas Schmidt is an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince(2011) received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. A sequel The Returning followed in 2012 and The Exodus will appear in 2013, completing the space opera Saga Of Davi Rhii. His first children’s books, 102 More Hilarious Dinosaur Books For Kids(ebook only) and Abraham Lincoln: Dinosaur Hunter- Lost In A Land Of Legends (forthcoming) appeared from Delabarre Publishing in 2012. His short stories have appeared in magazines, anthologies and online. He edited the anthology Space Battles: Full Throttle Space Tales #6 (2012) and is working on World Encounters and Space & Shadows: SpecNoir with coeditor John Helfers, both forthcoming. He hosts #sffwrtcht (Science Fiction & Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter and is an affiliate member of the SFWA.
In Spring 2010, I got the chance to pitch publisher David Rozansky of Flying Pen Press some anthology ideas I’d been developing and wound up hired to edit the next installment in the publisher’s long running Full Throttle Space Tales anthology series, Space Battles, which release last week, April 18. After three years now of significant work editing books, stories and now an anthology with authors, I can tell you I have come to the conclusion every writer ought to get experience being an editor. There’s so much helpful stuff to learn but this was particularly true from editing an anthology. Here’s 7 things I learned:
1 ) Meet Deadlines — As an editor, there’s nothing worse than sitting around waiting on writers. If you set a deadline, particularly as I did, many months out for your project, and hardly any stories come in by deadline, you start to worry. I had invited 37 people and needed 17-19 stories, and I had 6 come in by deadline. Unsurprisingly, two of those were by my headliners Mike Resnick & Brad R. Torgersen and Jean Johnson. There’s a reason Mike Resnick gets so many awards and has such a body of work: he’s a pleasure to work with. He’s a professional. He’s reliable. You never appreciate that more than when you’re editing something like this.
2 ) Be Courteous — I invited you to submit to my anthology, in many cases because you’re friends or I like your work. Some of you expressed an interest beforehand and I honored that. Okay, then how come I can name at least 10 “friends” I’ve never heard from since? They didn’t thank me for the original invite. They didn’t respond to the reminders as deadline approach. Not a word after the post-deadline pleas for more stories. I have heard nothing. How do you think that makes me feel about their professionalism and their friendship? How likely do you think I’ll be to invite them to my next project? I leave it to you to figure that out but I’d bet it’s pretty obvious after what I said about Resnick. Resnick’s already invited to my next project.
3 ) Work With Me — Editors edit. It’s what we’re employed to do. My job is to help both your story and the anthology as a whole be the best it can be. I want us all to win. I don’t want to ruin your story, so don’t be difficult. Yeah, I’m not perfect. I don’t know everything. But neither do you. When I ask for changes, I expect you to discuss it yes, but I also expect you to make the changes. If there’s something you feel strongly about, I am fair. We can discuss it. But don’t make me do it for you from stubbornness and don’t nitpick every single minor change. I had some authors who asked to keep a couple things for various reasons and I agreed because they willingly made every other change I asked for. I didn’t ask for a lot. I hate asking people to change their precious words. But sometimes it’s necessary for good reasons. One of my authors wrote enough backstory to fill several novels and his story dragged and suffered for it. He refused to make changes, even after I went through and marked stuff out for him. Most editors would have just rejected it, but I went the extra mile. I wanted to help him make it work. Then this same author kept bragging about how this was “the most brilliant story” I’d gotten of all of them. I passed. And I won’t be inviting him to future projects. I asked for a couple tweaks in Resnick & Torgersen’s story and had it back in less than 24 hours. Who would you rather work with?
4 ) Editors Want Your Story To Be Good — Not only is hard to ask writers to change their precious words, but it’s really hard to reject their stories. It broke my heart. The first story Jean Johnson subbed, I rejected. It didn’t have a core ship on ship battle in space. I did the same with trunk stories from Jay Lake, Kevin J. Anderson and Chuck Gannon. The stories were all brilliant. I’m sure they will find homes. They just didn’t fit the guidelines for this. Yes, I couldn’t believe I was rejecting stories from such talented people. But then I also rejected a couple off sub-par stories as well. And one of them was by a good friend. That was really hard. It hurt me to say it. I didn’t want to be another rejection for any writer. We get enough. I wanted their stories to be good. I wanted them all to be ready and right for the anthology. They weren’t. Thank God I chose not to do an open call. Imagine how many more painful rejections I’d have had to make? As it was, at least I could personalize and praise the good along with saying “no.” And although I know I did the right thing by saying “no,” I still wish I could have said “Yes!”
5 ) Editors Have Deadlines Too — Yeah, I set a deadline for story subs, but you know what, your missing that deadline creates issues with my deadlines for having stories picked and submitting a manuscript to the publisher. I actually had to push it back waiting for stories. How does that make me look professionally? Oh, the publisher was gracious. He understood. But if you continually put me in a spot where I can’t meet deadlines, how likely am I to want to work with you in the future?
6 ) Editors Work Hard — I don’t think you realize how much work it takes to edit until you do it. I’m not talking revision passes on your manuscript. I’m talking editing someone else’s precious work so that it comes out shiny and make everyone get the praise they deserve. It needs to not just fit with the stories around it and flow well, but you need to polish it for typos, get their name right, format it, polish it. It takes a lot of passes reading the stories and it takes a lot of time nitpicking little details. Sadly, I just the other day found a typo in one story near the end of the anthology which I should have caught. I am going to be kicking myself about that forever. I let those writers down. It’s a lot of pressure and work to not just sell the anthology to the publisher, but figure out the best story order, manage the budget wisely, recruit writers, control deadlines, meet deadlines of your own, etc. It takes work to keep fresh eyes rereading the same stories over and over because of all the details. You want to make sure they’re as good as can be and yet you’ve read them so many times it becomes a bit like editing your own work. So writers, don’t think editors have the easy job, because they don’t. And they’re reputations are dependent not just on picking great stories but lots of other factors too.
7) It Feels Just As Good — The sense of pride and accomplishment you get from seeing an anthology you edited published is not that different from that you feel when your novel comes out. It feels really good to help fellow writers achieving career goals even as you achieve your own. It feels really good to know someone finally made it into print with you. It feels good to see them published alongside respected colleagues like Mike Resnick, Jean Johnson, or David Lee Summers. It’s not entirely your own work, gestated for years, pounded through many drafts, yes, because it’s a community effort, but that doesn’t make the success of that any less different. Especially when, having finished, you feel like the writers have become better friends and people you’d welcome working with in the future and who would welcome the opportunity to work with you. And when the publisher asks you ‘what else have you got?’ Boy, that’s a great moment, too. I never looked down on editing as lesser–less of a craft, less significant than writing– but I also never realized how good it could feel to do it and see the end result published professionally. I’ve been proud of the books I edited which got published and were well received, but this pleased me more because I really played a more significant role in its creative design and overall final form by choosing stories, cover, writing intros, bios and the cover copy. It’s a really good feeling and I doubt anyone who takes it on would disagree.
Well, there’s 7 things I learned from editing Space Battles: Full Throttle Space Tales #6. What lessons have you learned from editing, working with writers, or editing others? I’d welcome comments. For what it’s worth…
Bryan Thomas Schmidt is the author of the space opera novels The Worker Prince, a Barnes & Noble Book Clubs Year’s Best SF Releases of 2011 Honorable Mention, and The Returning, the collection The North Star Serial, Part 1, the children’s book 102 More Hilarious Dinosaur Jokes For Kids from Delabarre Publishing and editor of the anthology Space Battles: Full Throttle Space Tales #6 which he edited for Flying Pen Press, headlined by Mike Resnick. As a freelance editor, he’s edited a novels and nonfiction. An affiliate SFWA member, he also hosts Science Fiction and Fantasy Writer’s Chatevery Wednesday at 9 pm EST on Twitter and is a frequent contributor to Adventures In SF Publishing, Grasping For The Wind and Hugo nominee SFSignal. He can be found online as @BryanThomasS on Twitter or via www.bryanthomasschmidt.net.
Space Battles: Full Throttle Space Tales #6 can now be purchased here starting now (preorders end April 17).
Red Alert! Red Alert!
This is not a drill…
Anna Paradox’s “Between The Rocks”: The Courtly Vizier, a
utility truck, renders aid to a colony ship but when they return to their
asteroid home from supply runs to mines on Old Lumpy from Jupiter’s
atmosphere, the colony ship they once helped attacks them. But the
situation is not what it seems, and strange circumstances are at hand.
David Lee Summers’ “Jump Point Blockade”: While pirating a mine
on an asteroid, Captain Ellison Firebrandt and the crew of the Legacy
find themselves forced into battle by Captain Stewart of the New New
Jersey, serving as shields against the Alpha Comas at a jump point to
Rd’dyggia. But instead of obeying Captain Steward, Firebrandt has
plans of his own.
Jean Johnson’s “Joystick War”: Scavenging a storage bunker for
salvage, Scott Grayson and Rrenn F’sauu stumble onto mint condition
Targeting Drone A.I.’s, joystick controlled combat suits and can’t resist
taking them for a test run. Then an old enemy, the Salik turn up, and
instead of joy rides, they’re fighting for their lives and their people…
Mike Resnick & Brad Torgersen’s “Guard Dog”: Watchfleet sentinel
Chang leads a lonely life of extended, dream-filled sleeps in between
frenetic, life-or-death battles. The Sortu had almost defeated humanity
and the lives of everyone, including his wife and son, depend on men
like him. Then, called to battle again, he finds himself up against the last
opponent he’d ever expected…
These and more stories await inside…
All personnel,
report to battle stations!
FULL Table Of Contents
9 Introduction – Bryan Thomas Schmidt
13 Acknowledgements
15 Dedication
17 Between the Rocks – Anna Paradox
29 The Thirteens – Gene Mederos
45 Like So Much Refuse – Simon C. Larter
61 Jump Point Blockade – David Lee Summers
73 First Contact – Patrick Hester
83 Isis – Dana Bell
95 The Book of Enoch – Matthew Cook
113 The Joystick War – Jean Johnson
133 Never Look Back – Grace Bridges
147 The Gammi Experiment – Sarah Hendrix
161 Space Battle of the Bands – C.J. Henderson
175 A Battle for Parantwer – Anthony Cardno
187 With All Due Respect – Johne Cook
209 Final Defense – Selene O’Rourke
219 Bait and Switch – Jaleta Clegg
227 The Hand of God (A Davi Rhii Story) – Bryan Thomas Schmidt
245 Guard Dog – Mike Resnick and Brad R. Torgersen
255 About the Authors
Bryan Thomas Schmidt is the author of the space opera novels The Worker Prince, a Barnes & Noble Book Clubs Year’s Best SF Releases of 2011 Honorable Mention, and The Returning, the collection The North Star Serial, Part 1, and has several short stories forthcoming in anthologies and magazines. His children’s book 102 More Hilarious Dinosaur Jokes For Kids from Delabarre Publishing along with the anthology Space Battles: Full Throttle Space Tales #6 which he edited for Flying Pen Press, headlined by Mike Resnick. As a freelance editor, he’s edited a novel for author Ellen C. Maze (Rabbit: Legacy), a historical book for Leon C. Metz (The Shooters, John Wesley Hardin, The Border), and is now editing Decipher Inc’s WARS tie-in books for Grail Quest Books. He’s also the host of Science Fiction and Fantasy Writer’s Chatevery Wednesday at 9 pm EST on Twitter, where he interviews people like Mike Resnick, AC Crispin, Kevin J. Anderson and Kristine Kathryn Rusch. A frequent contributor to Adventures In SF Publishing, Grasping For The Wind and SFSignal, he can be found online as @BryanThomasS on Twitter or via his website. Bryan is an affiliate member of the SFWA.
Well, I know my writers have been patiently but yet anxiously waiting for an announcement, so here it is. These are the stories accepted for the anthology SPACE BATTLES: Full Throttle Space Tales #6, in a series from Flying Penn Press. Releasing around April 18, edited by myself and headlined by Mike Resnick and Jean Johnson, this anthology is original stories (non-reprints) of space opera and military scifi focused all of which have space battles as pivotal to their plot. We are still playing with the story order so that may change but the content itself is final. Congrats and thank you to all the writers!
Between The Rocks by Anna Paradox The Thirteens by Gene Mederos Like So Much Refuse by Simon C. Larter Jump Point Blockade by David Lee Summers (Other stories in this series appear in other Full Throttle Space Tales anthologies) First Contact by Patrick Hester (first sale) Isis by Dana Bell Book of Enoch by Matt Cook (first anthology sale) Joystick War by Jean Johnson (A Theirs Not To Reason Why series story; her first novel in this series is up for a Philip K. Dick Award this year) Never Look Back by Grace Bridges The Gammi Experiment by Sarah Hendrix (first SF story sale) Space Battle Of The Bands by C.J. Henderson (C.J. continues his popular Full Throttle Space Tales story series) A Battle For Parantwer by Anthony R. Cardno (first SF story sale) With All Due Respect by Johne Cook Final Defense by Selene O’Rourke (first sale) Bait and Switch by Jaleta Clegg The Hand Of God by Bryan Thomas Schmidt (A Saga Of Davi Rhii Sequel set 20 years after the events of my novel series) Guard Dog by Mike Resnick and Brad R. Torgersen (Not a reprint but an original written specifically for this anthology; saved for last because of the powerful resonance of its ending)
Also, got the Honda looking cooler these days with the new tag. A publicist suggested it and I remembered my experiences as a singer with my customized plate. People asked me lots of questions when they saw it, so I thought $50 for 5 years is pretty cheap advertising. Since I always have a case of books in the back, why not? If this helps draw interest or sell a few, it’s totally worth it. It also is fun, to me, to be the only one in Kansas with SF AUTHR as his tag. There’s gotta be others out there, sure, but I got there first. Happens so rarely for me, it feels like a win. So why not?
So those of you around the Midwest, if you see a Blue Honda Civic with this tag, come find me and say hi. I’ll be at Cons and around other places. I’d love to see you.