BTS: Jon, this has been a fun discussion. It’s reminded me of so many reasons why I like Star Wars, and has me mire excited than ever at the prospect of more. When Disney made their announcement a few weeks back, I was surprised and reticent, but done well, this could be an amazing opportunity for fans. What are some things you’d like to see in future films?
JS: I want any new films to both honor the older films (esp. the original trilogy) — WITHOUT copying them (i.e., stop reusing the same exact dialogue quips) — and reach for something new. One good thing that the prequel movies did was they introduced new depth to the Jedi-Sith conflict. I’d like to see Jedi (and Sith) presented in some new, interesting ways. I want the new directors/writers to reach for new types of characters. Stop using the “scoundrel, bounty hunter, princess, droid sidekick” archtypes. Those only worked in the originals because they were fresh takes on old standbys. Develop new characters and character types. I’d really love a series of films based on Tim Zahn’s Thrawn trilogy, but I don’t think we will.
BTS: It’s interesting to hear you mention good things the prequels did. It seems people are split on them. Old school trilogy fans tend to hate them for lacking the true spirit. Fans who had their first experience with them often call them superior for their special effects, etc. I thought the acting and character development and over reliance on CGI were their prime weaknesses. I liked the action and some of the new characters. I enjoyed the new settings and ships a lot as well. Were there other things you thought they did well? (We’ll get to the bad more after).
JS: I thought the fight scenes, especially the duel between Darth Maul and Obi-Wan/Qui-Gon, and then Yoda versus Palpatine and Obi-Wan versus Anakin in the third movie. Most of the space battles were also good. Ian McDiarmid’s performance as Palpatine was excellent, and I also enjoyed Liam Nielson and Ewan McGregor. Some of the CGI was beautiful. Other than those things, I wasn’t much of a fan.
BTS: McDiarmid, Neeson, McGregor, Portman and Jackson all didn’t need the hand holding that other actors did and did their best to rise above the weaknesses and, thus, stood out. I enjoyed the underwater sequence and the water planet concept. I really like the Council scenes on Coruscant and having the chance to see so many diverse creatures. The Jedi HQ and clone stuff interested me as well. Jake Lloyd and Hayden Christiansen were two big weaknesses. Sadly, I’ve seen Christiansen give decent performances elsewhere with director’s guidance. The films would have been much better with a director who guided the actors more. AND then there’s Jar Jar…
JS: I didn’t particularly like either incarnation of Anakin. Young Ani (ugh, that nickname… “Ani! Ani!”) was nice enough, but Lucas wasted the entire first movie by portraying Anakin as a young kid. I didn’t care one bit about his miraculous conception, his slave status, his pod race, or his crush on Amidala (and her eventual attraction to him is a little weird). And don’t get me started on his piloting of a starfighter at the climax–that was the height of absurdity. Then in the second movie we get Petulant Teenage Anikan. That was slightly better because at least his theatrics tied in somewhat with the plot, but it was still annoying as hell. I refuse to believe that Darth Vader came out of a whiny kid with a ponytail. Now, a brooding, quiet, loner kid? Yeah, that would make some sense. It kills me to say this, but the Harry Potter movies did it better, portraying young Voldemort as a dark, scary kid. That’s what the movies needed. Alas, Lucas has become addicted to candyland storytelling. I could almost stand Anakin in the third movie. The hair was a little 80s’ glam for me, but he finally came to posses a little of the Vader swagger, and his relationship with Obi-Wan started to take on a more realistic quality. As for Jar-Jar, I feel bad for the actor who played him, but it was one of the worst character choices in film history. At least Lucas started to realize his mistake and cut back on Jar-Jar’s screen time. What really makes me ill is that the prequel movies could have been good. The basic premise–the evolution of Vader–was powerful. Lucas just failed in the execution of major parts of those movies.
BTS: Agreed. They could have and should have been better. And I think we see him start to crack a bit with Return Of The Jedi, with Ewoks and other things that seem to have been part of the failure of those latter films. Empire, being directed by someone else, was still quite strong. And the first film, he’d done so many drafts and had so much input from studio, his now ex-wife, etc., that it was strong. It’s when we see those influences fade, when Lucas is so big he can do what he wants unchecked that his failures overcome his gifts sadly. I also afree that the Thrawn series would be amazing movies but given the role the original trilogy cast plays in those, and the age of those actors, I don’t see how it would be feasible without major changes. On top of that, they’d have to completely change the Star Wars timeline, unless they want to do the Tron3D aging trick they pulled with Jeff Bridges, and, even then, Hamill and Fisher would have to lose some serious weight to pass. But there are tons of storylines they can do, including something with their kids and other characters introduced later in the Expanded Universe, and I think they’d be wise to consider it. There’s a lot of mythology to build on that’s well established and well thought out and already existing and liked by fans. Why not use that stuff? I just hope they don’t pull a JJ Abrams-Star Trek scenario.
JS: Wow, you are reading my mind. I agree SOOOOOOOOOOOOO much with what you just said. Part of me wants the future movies to break away from the Skywalker and Solo families, but I understand that they could be a useful tether to the past films if handled properly. For instance, if Han and Leia’s kids kept muttering Han’s dialogue lines from the original movies (“I can arrange that! He could use a good kiss!”), I will leave the theater. Generational films/series require a deft touch that, frankly, Lucas did not possess. The new films need to be more than just enhanced-CGI versions of the previous movies. Entirely new themes and story arcs. New approaches to the Force–no midichlorians, ffs.
BTS: GEORGE, “some people are stronger in the Force” was an acceptable explanation for decades. We didn’t need you to dig deeper. *shakes head* Mid-chlorioans, my ass…. Sorry, I digress. But hey, the actors are older. I have no desire to see Leia in a bikini at middle age, and watching Han and Luke cough and grab their jiggling bellies mid-fight as two middle aged men running around would do, also has little appeal. On the other hand, give me Luke as Master of a Jedi Academy, and I’d be all over that. Han as negotiator and Leia and stateswoman also are perfect. They can still play key leadership roles without having to be the center of the action now. There’s an opportunity to recapture their personalities and the fun of their characters and use that bolster the introduction of new characters. If Star Wars as a franchise is going to have a future, they have to do that well, I think.JS: I think (hope) that’s what Disney has in mind, to allow those actors to come back in cameo roles, although they could definitely be more substantial roles if couched properly, as you said. They could also make movies about other events. The galaxy is a huge place with millions (if not billions) of inhabited worlds. What was everyone else doing while Luke and his friends battled the second Death Star? A series of films could carve out another sector of space where the war was being fought by different people, and how they react when the emperor is defeated. A galaxy of warlords–some imperial, others Alliance, and a bunch out for themselves–battling for control of the old empire is rich with possibilities.
BTS: Absolutely. I’d love to see other planets and races. This is a chance, for example, to make Lando no longer the only non-white in that era. Obviously, they had one in Amadala’s service as well as Mace in the prequels, but surely there are whole planets of humans with varied racial profiles, not to mention aliens, etc. And they could also explore some of the aliens we’ve already met more in depth such as Chewbacca, etc. I can imagine humorous scenarios with Han training pilots and getting annoyed with a cocky student and a little competition developing, etc. I also think they need to come up with a solid villain again. Vader is gone. And so is Palpatine. Maybe competing factions, maybe they can find new stories involving Thrawn somehow.
JS: I love those suggestions. I hope that someone at Disney is thinking the same way. This franchise has limitless potential. And the choice of villain, as in most action-adventure films, is key. They need a solid idea, and talented actors to pull it off. We could use a Heath Ledger’s Joker to up the ante.
BTS: A high caliber performance, yes. The darkness of the Batman films would spoil Star Wars, in my opinion. They have always had a hopeful lightness even at their darkness moments, unlike the Nolan films, and I think that’s part of the charm and should be preserved. I also think there’s an opportunity to introduce conflicting elements. With the Emperor and his lead henchman dead, why wouldn’t competing forces arise to threaten the Empire’s power? The Hutts, perhaps, or the Corporate Sector Authority as set forward in the Daley Han books. Surely there are plenty of options which could be explored to keep it more interesting. I’d also like to see them use the same level of humor. They can exploit the aging heroes and how age affects their ability to join the action as Lethal Weapon did so well, but they can also exploit the generational differences with new characters and even the cross cultural clashes inevitable with aliens.
JS: Yes, keep the charm of the franchise (lightsaber duels, starship battles, seat-of-the-pants heroics, etc…) and also strive to tell new stories. I think that’s the recipe for success. They could even do multiple film series at the same time, like the EU book series. I’m fine with a series of films that is tilted more Young Adult as long as there is also one or more series aimed at me, the aging SW nut who fell in love with the franchise back in ’77, too.
BTS: One of my writing goals, silly as it may sound, is to write a Star Wars tie-in. Just once, I want to play in that sandbox. I have several ideas but I know they’re assigned. My dream would be to do something with Han Solo in his later years, post-Chewie’s death (a storyline I don’t like but which has been done and offers great dramatic possibilities for the character nonetheless) where he takes in a young kid as apprentice. Have you ever thought of writing a tie-in novel?
JS: There aren’t many franchises for which I’d be willing to write a tie-in, but Star Wars is one of them. I don’t have any specific stories in mind, but I’m sure I could come up with a few ideas if given the chance. But my dream job (in addition to my writing) would be quality control for all future Star Wars movies. Just let me sit in during the storyboarding, the casting, the filming, and the editing and I could prevent so many problems from getting made in the first place. If we’re talking dreams-that-will-never-come-true, I’d love to tear apart the prequel movies and remake them from scratch.
BTS: I’d like to erase memory of them from my head for good and wait for your versions, sir. Heh, I’d give anything to script one of them but since my film school and screenwriting days are behind me, I consider that a “never going to happen” thing. But yeah, consulting would be a blast. We’d have a long line to wait in, though, I’d guess. I’m glad we took time to revisit this though, Jon. And I think it’s a good reminder why we love them so much and how much they’ve affected us and inspired our work and our storytelling. Any fina thoughts as we close this out?
JS: I hope the Star Wars franchise enjoys a long life of more films, books, comics, and memorabilia. It’s a part of our national identity and it has served as a major influence in my life.
BTS: Well, I don’t know how I could say it any better than that, so, thanks for sharing this journey with us and Happy Holidays. We wish you a wonderful 2013 to come!
Jon Sprunk grew up in central Pennsylvania, the eldest of four and attended Lock Haven University. He graduated with a B.A. in English in 1992. After his disastrous first novel failed to find a publisher, he sought gainful employment. Finally, after many more rejections and twists and turns of life, he joined Pennwriters and attended their annual conference in 2004. His short fiction has appeared in Cloaked in Shadow: Dark Tales of Elves, Dreams & Visions #34 andCemetery Moon #4. In June 2009, he signed a multi-book contract with Pyr Books by whom his Shadow Trilogy dark fantasy series have been published. He can be found on twitter as @jsprunk70, on Facebook and via his website athttp://jonsprunk.com/.
Bryan Thomas Schmidt is an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince(2011) received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. A sequel The Returning followed in 2012 and The Exodus will appear in 2013, completing the space opera Saga Of Davi Rhii. His first children’s books, 102 More Hilarious Dinosaur Jokes For Kids (ebook only) and Abraham Lincoln: Dinosaur Hunter- Land Of Legends (forthcoming) appeared from Delabarre Publishing in 2012. His short stories have appeared in magazines, anthologies and online. He edited the anthology Space Battles: Full Throttle Space Tales #6 (2012) and is working on Beyond The Sun for Fairwood Press, headlined by Robert Silverberg, Kristine Kathryn Rusch, Mike Resnick and Nancy Kress, a Ray Gun Revival Best Of Collection for Every Day Publishing and World Encounters and Space & Shadows: SpecNoir with coeditor John Helfers, all forthcoming. He hosts #sffwrtcht (Science Fiction & Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter and is an affiliate member of the SFWA.
Today, I have the pleasure of hosting Mary Sutton, whose YA fantasy debut chapter book I edited for Delabarre Publishing. As a software technical writer, Mary has been making her living with words for over almost 20 years. Power Play is her first published fiction work. She is a member of Pennwriters and is the incoming secretary for her local chapter of Sisters in Crime. Find her online at marysuttonauthor.com. Here are her thoughts on world-building:
The Importance of World-building
by Mary Sutton
One of the most important things in fiction is that activity known as “world-building.” Most people associate this with fantasy fiction, but you have to do it no matter what kind of fiction you write. “World-building” is where you draw the world in which your characters live. This world can be completely fictional or set in the “real world.”
World-building is a tricky exercise. If you use the real world, as in your story is set in New York, you have to get the details right. This is anything from the names of any famous streets or buildings, to basic geography and history of the locale, to the “feel” of the world. For example, New York is a busy place. People talk fast, walk fast, and drive fast (well, when they aren’t stuck in traffic). It would not be believable if you wrote a story where the “city that never sleeps,” slept.
Fantasy worlds have their own challenges. A lot of people think fantasy and science fiction give the author free rein to make up whatever she wants. Well, that’s sort of true. Your world still has to make “sense,” it has to have a certain degree of believability. You may decide to create a science fiction world that is devoid of gravity, but you better spend some time thinking through things as simple as “how do objects stay in one place” or “how do people go to the bathroom” or your readers, who do have certain expectations of basic physics, aren’t going to find your story “believable make-believe.”
For Hero’s Sword, I had to create two worlds. First, I had to create the “real-life” world of middle school. Fortunately, a lot of things haven’t changed since I was in eighth grade, some thirty-odd years ago. There are still cliques; still the kids on the “outside,” and kids still have those seemingly impossible crushes. I was also fortunate in that I have a first-hand view into today’s middle school through my kids. So it wasn’t hard to build Jaycee’s school world. Between memories and observation I got a very good feel for what I was trying to do.
Slightly more challenging was making sure my characters felt like they belonged to this world. The vocabulary and speech of the characters that inhabited that middle-school world had to be right. It’s been a long time since I thought or spoke like a thirteen-year old, but again I was fortunate enough to be able to observe my kids and their friends.
For the fictional world of Hero’s Sword and Mallory, I had a bit more freedom. After all, this was the world of a video game, so I had lots of options. I could have gone all out with magic, dragons, elves, and wizards – all the trappings of high fantasy. But that’s not really where I wanted to go.
Instead, I wanted more of a medieval “real world” feel. Sure, there’s a certain amount of fantasy. After all, Jaycee is transported into a video game and that’s pretty fantastic.
But I didn’t want to get involved with inventing a new set of rules – or explaining them. It would be far easier to simply base the world of the game on some basic tenets of history, including feudalism, over lords (the “Empire”), petty wars between feudal lords (barons, or in my case, estate owners).
This freed me of the need to develop my own complex set of “standard operating procedures” for my world. Anybody who has ever played a game based on feudal principles would understand the rules of the road. But since my game world is fictional, I was able to build the relationships between Empire, estates, lords, and commoners pretty much how I wanted to – such as simultaneously allowing a woman to rule and having her people not completely approve of that because of a long history of male rulers.
Once I got into the groove, I really enjoyed my fictional world. Since so much of what I write is crime fiction that is very much based on fact (face it, there are certain things a police officer just cannot do), this was an extremely fun and liberating exercise.
I really enjoyed the world of Mallory and I hope I get to spend a lot more time there. And I hope you did to.
So tell me – what is the one thing you need in a fictional world to make it believable?
POWER PLAY
by Mary Sutton
All Jaycee Hiller wants to do is survive eighth grade. Mostly that means hanging with her friend, Stu, avoiding the cheerleading squad, secretly crushing on Nate Fletcher, and playing her favorite video game, Hero’s Sword. When she receives a new video game controller, Jaycee finds herself magically transported into the Hero’s Sword video game world. Survival takes on a whole new meaning. No longer battling with a plastic joystick, Jaycee picks up a real sword and bow & arrow and readies herself for battle. Can she save Lady Starla’s rule in Mallory, keep herself in one piece, and maybe even learn something about surviving middle school?
I get asked a lot these days for tips on how to sell stories, etc. One tip, I’ve never heard a lot is learn to write to word counts. But I’d go one further, learn to write low word counts. Why? If an editor gives you guidelines with a range of 3-8k, that doesn’t mean the editor can afford to buy all 8k stories for a magazine issue or anthology. It means they want and need a range. It means, if everyone who submits sends in 8k stories, most of them will wind up rejected, even if their stories are perfectly good. That’s right.
My budget and my contract stipulate word count. With the magazine, I can go slightly over or under or just save a story for the next issue. With the anthology, once it’s full, it’s full. If I buy all 6k and 7k stories, the 20 I said I’d include drops to 15 or 16. That means that some writers who thought they had a chance, won’t because I can’t buy as many stories as I intended. It also means I am rejecting stories I really like.
Yes, that sucks. Not just for writers, for me, the editor, too.
I don’t like rejecting your stories. I like making you and me happy and buying them. But I do have to have standards. Quality and craft are among them, yes. But so are practical issues like budget and word count. Budgets are usually estimated on averages, too. 3-8 k, means I budget for 5500 word stories and hope I can get enough of a range to come in on budget. If I go over, I get paid less. Too far over, I’d be paying you out of my own pocket and not getting paid.
Since magazines and anthologies are hard to make money on, I usually have very tight budgets. So that means, if you learn how to write a story concisely, in the lower end of the word counts in my guidelines, you are greatly increasing the likelihood of selling me your stories.
This doesn’t apply, of course, to headliners. If I can get 7k words from Bob Silverberg and Nancy Kress, I’ll take it any day over 7k words from John Doe writer. Why? Because the names Kress and Silverberg sell anthologies and the more words I have from them, the better quality and appeal I have overall for my project. It’s reality.
So if you’re not a headliner, writing lower word counts is your best friend. It’s an exercise you should challenge yourself to learn. Set a word count goal and write to it. Don’t give up. It’s not as hard as you think to cut 1k words from a story. That’s easy. Cutting 1500-3k is really, really hard. It gets harder the higher you go. You start to feel like you’re cutting your voice and style right out. But if you start smaller, you won’t have to worry about that.
There’s always a lot of fat one can cut from stories. No matter who you are. And, as editor, I will mark stuff up in everyone’s document, headliner or not, if I think it can be cut. Now, many headliners know this and write so tightly it’s work for me to find stuff to cut. They know how to cut the chafe and save the wheat, and their stories come in crisp and tight as a result. You should aim to learn that, too. It’s hard to say no to stories that are exactly the length they need to be. Unfortunately, the longer I edit, the more stories I read, the more I find that most stories don’t meet that standard. And so I either get the writer to trim them or I turn them down. Even if I think they’re good stories.
And you know where the first place to look is, besides -ly adverbs (the obvious choice)? Your favorite lines and baby moments. Yep. I kid you not. Those moments we write which give us the most warm fuzzies are the ones that most often become bloated, and we’re blinded to it by our warm fuzziness. The saying “learn to kill your darlings/babies” is about more than just cutting entire scenes. It’s about cutting vocabulary and word count. It applies on multiple levels.
Seriously.
I got into editing because I love working with writers. I love the squeeing they make when I tell them I liked their story. I love the smile on their face when I help them make it better or when someone else loves it, too, and discovers them because I bought it. I love creating opportunities for others to get paid doing what they love. I love helping people, period. So, you see, my telling you this is not coming from enmity, I assure you. I’m telling you to kill your babies because I like writers. I want you to blow me away. I want you to sell me a story. I want you to win.
But there are practical realities we all serve here. You have to write a story I can’t refuse, and while craft and storytelling may make up the bulk of that, practical matters you probably don’t give much thought to you also play a role. I want to get paid, too. And I want to honor my contracts. I want to buy as many stories as I can, sure. But I must do it within the limits of money and space.
So, you want advice on how to place more stories in anthologies and zines as an up and comer? Learn to write lower word counts. Practice telling a story well with less words. L:earn to kill your babies. Writing lower word counts is a key to success, trust me.
For what it’s worth…
Bryan Thomas Schmidt is the editor of Blue Shift Magazine and an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince (2011) received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. A sequel The Returning followed in 2012 and The Exoduswill appear in 2013, completing the space opera Saga Of Davi Rhii. His first children’s books, 102 More Hilarious Dinosaur Jokes For Kids (ebook only) and Abraham Lincoln: Dinosaur Hunter- Land Of Legends(forthcoming) appeared from Delabarre Publishing in 2012. His short stories have appeared in magazines, anthologies and online. He edited the anthology Space Battles: Full Throttle Space Tales #6 (2012) and is working on Beyond The Sun for Fairwood Press (July 2013), headlined by Robert Silverberg, Kristine Kathryn Rusch, Mike Resnick and Nancy Kress, and Raygun Chronicles: Space Opera For a New Age for Every Day Publishing (November 2013). He hosts #sffwrtcht (Science Fiction & Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter and is an affiliate member of the SFWA.
Recently, I had a first, when my humorous Science Fiction story, Duncan Derring & The Call Of The Lady Luck, was picked up by Triumph Over Tragedy, R.T. Kaelin’s brilliant project to raise funds for the Red Cross’ Hurricane Sandy. Featuring stories from the likes of Robert Silverberg, Marion Zimmer Bradley, Michael Stackpole, Timothy Zahn, Elizabeth Bear and many more, it’s an honor to have my name included. The e-anthology will release near the end of 2012 and be available for a limited time. All stories are donated and so is editing time by Kaelin, Sarah Chorn, Rob Bedford and myself. The goal is to raise $10,000 for the Red Cross. You can participate and get a copy of this fine anthology for just $7 here. For a full list of contributors, see the Goodreads listing here. While some writers offered reprints, many of the stories are brand new. I highly recommend getting a copy. You can learn more on Science Fiction & Fantasy Writer’s Chat Wednesday, December 27th at 9 p.m. ET, when Kaelin, Chorn and others come on to talk about the project.
Meanwhile, I thought I’d give you a preview of my story. This tale also appeared in print in Wandering Weeds: Tales Of Rabid Vegetation edited by Frances Pauli & Jaleta Clegg. You can read about that on Goodreads here. Besides it being the first time I’ve shared a Table Of Contents with my favorite writer of all time, Silverberg, and had a story in a charity anthology, it’s also the first time one of my stories has been published twice, and I’m glad Duncan gets a chance to reach a wider audience, as I’m hoping this is the first in a series of adventures for him.
I hope you enjoy this snippet of Duncan’s first adventure. Inspired by love of pulp characters and Mike Resnick’s Catostrophe Baker and Lucifer Jones tales. And please support Triumph Over Tragedy.
DUNCAN DERRING AND THE CALL OF THE LADY LUCK by
Bryan Thomas Schmidt
T
he mission sounded simple: head out to the edge of the solar system and save the Princess Line’s Lady Luck from the Andromedan tumbleweeds. It was the sort of mission I was made for, and I fully expected to wrap her up in less than a day and be on my way. For once, my expectations were wildly out of synch with reality. Happens to everyone sometime, I suppose.
Duncan Derring, weapons and demolitions expert—what do you mean you never heard of me? Where have you been? It wasn’t exactly the kind of profession you’d expect tourism ventures to call upon, I know, but the galaxy held all kinds of odd dangers for these passenger ships. They weren’t outfitted with any weapons and only the barest sorts of shields. In fact, if I’d been the one hired to approve the design, they never would have made it out of concept. But no one asked me.
The Lady Luck was one of the newer liners, “a five star resort amongst the stars,” the brochures said, and they weren’t talking about the kind of stars you see in movies. She could carry a load of up to five thousand passengers, not counting certain odd-sized alien species, and provided all the dining and entertainment options anyone could imagine. She contained twenty-seven restaurants, eighteen bars, ten nightclubs, eight ballrooms, thirty-five shops, fifteen cinemas, and any number of other recreational and entertainment facilities. If I hadn’t been aboard a liner once myself, I’d have thought it absurd, but Princess Ltd. specialized in making absurdities reality.
I’d never seen the Andromedan Tumbleweeds, although I’d heard a lot about them, of course. Kinda goes without saying that, in my profession, you stay abreast of the latest developments. Floating in deep space between Neptune and Uranus, the tumbleweeds were freshly arrived from Andromeda, where the locals tired of the toll they took on ships and planets and used a fleet’s worth of force fields to drag them to the edge of their solar system and push them off on us. How nice of them, you might think, and you’d be right, but then you don’t know the Andromedans. No one ever called the Andromedans nice.
It took about two days at full on ultra-light engines to make the journey from my previous assignment, Ganymede Colony just off Jupiter. Why anyone had wanted to build resort towns in the Galileans was beyond me, but some people like looking at cool, gaseous masses, I guess. I certainly prefer them to some warm gaseous masses I’ve known. I was able to set the nav computer to auto for much of the route and catch some much-needed sleep. Despite my distaste for the location, the Ganymede Colony was a busy place and sleep had been more of a rarity than I’m used to. The custom-made feather mattress I’d installed in my quarters molded itself to the contours of my body as I slept. It took three tries and its sexiest feminine voice for the nav computer to awaken me. I warmed quickly as the heaters in my sleep pod brought my body temperature to normal and the blood raced through my veins again.
Yawning, I sat up, rubbing at the aches in my neck as I put my feet on the cold deck. The sensation got me moving faster as I slid out of my sleep jumpsuit and began strapping on my demolitions gear. At least as much of it as I could and still move around with speed and conduct ship’s business. You have to be ready to jump at a moment’s notice in this business, for both economic and literal survival, and the better prepared you were, the more successful you’d be.
As the Trini, short for Trinitrotoluene—aka TNT—slipped out of hyperspace, I found myself immediately at the heart of the problem. Until I’d encountered her, I would have never thought a nav computer could be programmed with a sense of humor. I figured a jealous woman of some sort must be behind her, because she was always pulling this sort of thing on me, and for once, I wasn’t in the mood. As accustomed as I am to dangerous situations, the sight of three tumbleweeds rotating seeming inches from my cockpit view screen stopped my heart.
I requested a location on the Lady Luck herself and found her frozen in space just inside the edge of the field. The report said she’d come upon the tumbleweeds unexpectedly and figured staying put and keeping pace was her only chance. Given the tumbleweeds’ propensity for random changes in direction with the slightest shift in gravitation, I’d say the Lady Luck lived up to her name. The readings my computer took upon arrival showed little influence from planetary gravitation at that particular moment. It was enough to make me relax again, which would turn out to be a regrettable mistake.
As I rotated the Trini and took in the view, I noted damages on the Lady Luck’s hull from unlucky encounters with a few of the surrounding tumbleweeds. The fact the liner was still functional and in one piece indicated the impacts had deflected the offending tumbleweeds away without disturbing any others. Such a disturbance would probably have caused a sizable enough chain reaction that my mission would have been pointless.
The Lady Luck hailed me as soon as I arrived. “Lady Luck Liner calling craft Trini,” the comm officer said in that annoying formal style they have.
“Yeah, I’m here,” I responded. “Just checking out the damages.”
“None necessitating more than a change of five thousand shorts so far,” she said. The Lady Luck had full on laundry facilities, too, so I figured that didn’t pose them much of a problem.
“How is it you came to be inside the field?” I asked, thinking only an idiot could have made such a colossal blunder.
“We were at full stop, under night crew. The weeds came upon us faster than we could bring her up to full and take evasives,” the Captain answered. “Our nav computer malfunctioned and the scanners read them as small debris.”
Given my own experience with nav computers, I didn’t bother to delve any further. When they weren’t in motion, the tumbleweeds always appeared smaller than their actual size to scanners. Pilots relied on nav charts and computers to pinpoint their location when they travelled this part of the system. But they always verified their presence with human eyes.
“Can you back her out the way you came in?”
“It’s not so easy to move a one hundred thousand ton liner,” the Captain said. “It’s a bit like backing Saturn through one of her rings. We don’t have the maneuverability. Backing up’s rarely called for.”
I checked my computer’s readings again. “For the moment, it appears you got lucky, but when the field reaches the influence of Neptune’s gravity, it could change in a hurry.”
“Can you try and have us out before then?” the Captain replied, as if I needed some amateur questioning my competence for the mission. But the thought of four thousand five hundred passengers suffering for the ignorance of their crew wasn’t something I could live with, so I set about my calculations for clearing them a path.
As I flew along the field’s edge, it became obvious I’d have to go in manually and set the explosives. My jetpack was quicker and I a far smaller target than my ship. The odds I would avoid entanglements with any of the weeds would greatly increase if I went alone. The catch was that I hadn’t used my pack in over a year and never in a situation rife with the risks I’d face here. All it would take is one wrong move, one wrong placement of an explosive, or one disturbance of the field to send the weeds into chaos, haphazardly spinning like their Earthen namesakes across space, colliding with each other or anything else in their way.
To complicate things further, Neptune’s gravitation was coming into range. Planetary gravity started influencing objects millions of kilometers out. On paper, the figures looked ridiculous but this wasn’t on paper. Even a slight gravitational pull could send the tumbleweeds into chaotic motion, which would be the end of the Lady Luck, the Trini, and me.
Finishing my calculations with due speed but proper care, I slipped into my suit and jetted out the Trini’s passenger airlock, making my way into the field. The tumbleweeds were even more intimidating up close than they had been through the Trini’s ports. The temperature inside my suit rose as adrenaline coursed through my veins. Spying my first target, I used the suit’s jets to swing left and approach, taking care not to lose control or come in too fast.
I reversed my jets’ thrust, slowing my momentum as I reached each tumbleweed’s surface. Then I could set each charge and use my boots to push free before jetting off to the next target. Firing the jets too close might start the weeds spinning. The Trini’s calculations determined it would take twenty-two charges to both clear a path for the liner and deflect nearby tumbleweeds away from the Lady Luck. My plan included setting five more just in case something went wrong.
Thanks to my experience and skill, the execution came off without a hitch. As I released the last charge and clicked the activation button, ready to push off and head back to my ship, a motion over my right shoulder drew my attention. A door was opening on the Lady Luck. It appeared to be a garbage chute.
I punched the button on my radio. “Captain, don’t jettison anything, until you’ve cleared the field!”
Bryan Thomas Schmidt is the editor of Blue Shift Magazine and an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince (2011) received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. A sequel The Returning followed in 2012 and The Exoduswill appear in 2013, completing the space opera Saga Of Davi Rhii. His first children’s books, 102 More Hilarious Dinosaur Jokes For Kids (ebook only) and Abraham Lincoln: Dinosaur Hunter- Land Of Legends(forthcoming) appeared from Delabarre Publishing in 2012. His short stories have appeared in magazines, anthologies and online. He edited the anthology Space Battles: Full Throttle Space Tales #6 (2012) and is working on Beyond The Sun for Fairwood Press (July 2013), headlined by Robert Silverberg, Kristine Kathryn Rusch, Mike Resnick and Nancy Kress, and Raygun Chronicles: Space Opera For a New Age for Every Day Publishing (November 2013). He hosts #sffwrtcht (Science Fiction & Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter and is an affiliate member of the SFWA.
Space Battles is a collection of 17 different short stories centered on, you guessed it, space battles. They each have their own unique way of displaying a battle and include anything from one-on-one gun fights, to dogfights between single ships, to even full scale assaults on battle cruisers. Space Battles has a good mix of female and male characters, and generally speaking the women kick even more tail than their male counterparts, a refreshing thing to see especially in this genre. In Space Battles you will find mixtures of humor, a wide variety of sub-genres such as Space Opera and Military Science Fiction, as well as all the action you can handle and more. You will find sentient spacecrafts and Amish space truckers, that’s right I said Amish which are shown in a way you could never imagine! There is a little something in Space Battles for everyone.The character depth is excellent despite the fact that the average length of the stories is about 15 pages or so, quite an achievement when you consider that they have to pack these short stories with as much action as you can handle as well. You have some stories that will make you laugh such as The Thirteens by Gene Mederos where a particular incident involving slippers had me in a fit of giggles. Others will make you appreciate those in the military as admirals valiantly fight to save their ship, and their way of life such as in Like So Much Refuse by Simon C. Larter. Some examine the will to live and the will to die such as in Never Look Back by Grace Bridges. I was hardly able to set the book down as each new story sent adrenaline into my system.
If you enjoy anything in the realm of science fiction this is a book I highly recommend you go out and get. The writing is excellent and if battles themselves are your thing, regardless of genre, than this book will suit your fancy just fine as well. Honestly if you just want some quick reads that are done very well Space Battles is a good choice. The characters do not suffer for the short length of the stories, even in Bait and Switch by Jaleta Clegg which is a mere eight pages! Obviously if you have read this far you can tell I thoroughly enjoyed Space Battles. I really don’t have any complaints.
A couple weeks back my buddy and fellow author Jon Sprunk and I decided the time had come to revisit our childhoods and rewatch the original Star Wars movies that changed our lives. Knowing other fans might enjoy sharing the experience and learning how it’s influenced our writing, etc., we decided to discuss it on our blogs. You can find previous posts here, followed by the latest–a discussion of “The Empire Strikes Back.“
Bryan Thomas Schmidt: So Jon, you said watching Empire you found it to be better than you remembered. Give us some thoughts on that, please.
Jon Sprunk: Well, Empire is my favorite movie of the trilogy, and watching it again after a few years just reinforced that opinion. For one, most movie sequels are disappointing, but in Empire Lucas and Kershner flip the script on us. The imperials, via Vader, are the driving force in most of the scenes. For a kid (and an adult) who idolized Vader, that is a powerful device. I really loved the Dagobah scenes. Luke’s training is handled so deftly in scenes that are varied and well-timed that it feels like he’s actually learning something rather than an 80’s-style “training” montage to crappy music. We get more information about the Force, versed in eastern philosophical tennants, which just rings true. In fact, the entire concept of the Force always struck me as elegant–simple enough for a child to grasp, yet full of deeper meanings and symbolism. Also, watching Empire on DVD on a good television reminded how well these movies hold up, visually. Bespin city is just gorgeous.
BTS: And here’s where we diverge. I have waivered back and forth over the years about whether Empire or A New Hope was my favorite. This viewing leaves me feeling that A New Hope is a better film. For one, it’s far more imminently quotable. It’s also more hopeful and encouraging. I found Empire staler on this rewatch, maybe because I’ve rewatched it so often. I have never been a Yoda fan. Whereas you enjoy the training scenes, I found them the most frustrating part of the film. For me, the heart of Empire is the Leia-Han story and the furtherance of Vader’s journey. Luke’s takes second fiddle and is far less interesting. I found Yoda barely more tolerable than Jar Jar. Although, to be fair, in films where Yoda has appeared after this one, I found him easier to stomach. The visuals do hold up impressively. The battle scenes, etc. are amazing. The scenes with the ice monster and tauntauns a bit less so, given what technology since Jurassic Park can do but still, they pulled off amazing stuff considering when they were made. Favorite moments?
JS: The Battle of Hoth is one of my favorite battle scenes of all time. The Falcon’s plunge into the asteroid field–pure gold. I’m so glad they were able to make the ship more agile and evasive, because watching it fly through the asteroids is poetry in motion. I still wonder, though, why Leia couldn’t have been on one of the laser cannons, firing back at the TIE fighters. The scene where Luke enters the evil cave on Dagobah is haunting (and a good foreshadowing of his later duel with Vader). And, of course, the Luke-Vader duel. I still remember seeing it in the theater for the first time and freaking out when Vader reveals he is Luke’s father.
BTS: I love the battle of Hoth. I enjoy the chase scenes through the asteroid. The Bespin escape is a lot of fun as is the freezing Han scene. I also love the Vader scenes with his men, who are so ever expendable. And I too like that Vader-Luke duel in the cave and later the Vader reveal. There are some really great scenes. But I definitely enjoy the action scenes more than the drill training Yoda sequence generally. I also enjoyed the reveal of the Emperor this time around. Did anything disappoint or turn out different than you’d remembered it?
JS: Not too much. Yoda’s animations looked low-tech, of course, but that’s because I’m jaded with the current CGI capabilities. I found the Han-Leia “angry romance” angle a little juvenile in the beginning, but they got to where they needed to be at the end.
BTS: I actually enjoy their banter. It provided some of the best lines and the right amount of tension breaking/escalating humor for me. I really enjoyed the whole ice planet angle, much as I did with the BSG Ice Planet episodes in 1979, some of my favorites. The ice speeders, the Imperial Walkers, the melting in Leia’s chambers, lots of cool new stuff. Also a fun cameo from Cliff Clavin actor John Ratzenberger as the chief Rebel officer during the part where Han discovers Luke is missing.
JS: “Then I’ll see you in Hell!” Aye, I agree. Hoth was a wonderful start to the movie in many aspects. Kershner managed to squeeze in a budding love affair, Luke’s growing powers and new training goal (Dagobah), an escalation of the war (Imperial Walkers ftw!), brought back Obi-Wan for some sage advice… And I think Bespin was a good ending point for the middle film.
BTS: That’s a good point, actually. Middle film. One thing Empire does very well structurally which very definitely influenced me is be a middle chapter. At the end of A New Hope, it feels like closure. Despite the fact Darth Vader spins off into space alive, the Death Star is destroyed, the Rebels have won, our heroes are rewarded. Sure, there are enough seeds and loose ends for us to believe that there’s more we can look forward to, but also it’s enough of an ending that if the film had not been as successful, it could have stood alone fairly well. I really modeled my Davi Rhii series structurally after that. The first book, The Worker Prince, stands alone, despite having villains still alive and loose ends. But the second chapters tend to be harder. With a second movie, you expect more. You expect it to top the first in many ways–emotional arcs, character development, intensity, stakes, etc. But you also expect it to set up future possibilities, most of the time. Like any trilogy, it becomes a challenge then to make such a film and have it truly feel like it has an ending. Empire has all of these aspects–character development in spades, intensity in its darker feel, stakes as Vader goes unchained off to hunt like a madman with no Tarkin to reign him in, etc. But it ends on a cliffhanger and yet feels complete. Because by the end of the journey, it’s almost like so much has happened that we need to come up for air. OMG, Vader is Luke’s father? OMG, Han is frozen in carbonite? OMG, Leia and Han? What about Leia and Luke? etc. Despite the fact we are dying to know what happens next, we feel a sense of the chapter ending and a natural conclusion, even though the story very much goes on. Storytellers can learn a great deal from that.
JS: I couldn’t agree more. Empire is everything I hope my second books could be, take the best parts of the first chapter and build on them in a meaningful way, increasing the stakes while making us care more. And Walkers. And the Super Imperial Star Destroyer. One thing I noticed was that everything was a little bit slicker in the second movie. The sets were more polished, and even the actors were better groomed.
BTS: It’s true. Everyone was more comfortable and prepared. The first movie was a fly by the seat of your paints independent movie with low expectations, the second movie was the sequel to one of the greatest hits in box office history with the highest expectations and the pressure to go with it, so they were extra prepared and also benefitted from everything done and learned for the first film, just as I hope each subsequent book shows author growth learned from prior books.
I also think that from storytelling craft there was growth. They had a lot of back history worked out but Lucas brought on too top notch writers in Leigh Brackett, already a scifi and screenwriting legend at that point, and Lawrence Kasdan, a very smart up and comer. They surely demanded he figure things out that he’d winged before as did the director and the actors. Having read the behind the scenes making of paperback, I know some things were worked out on set as actors like Harrison Ford forced clarifications and changes. Other things had to be worked out with a third movie in mind, since Lucas now knew there’d be one coming. So he was able to complicate and add depth and complications to backstory and character arcs he didn’t bother with or need for A New Hope but which laid ground work and took the characters in directions to allow for a much stronger follow up.
JS: Yes, there is definitely much less making stuff up on the fly in the second and third movies. It’s interesting because I understand the need to throw everything into a first movie (book) because you never know if there’s actually going to be a second or third. But then there is, and you have to figure out some things that you winged or left mysterious in the first installment.
BTS: Exactly. Let’s talk about characters a bit. Empire introduced some important and less so new characters, whom we will see again. Admiral Piett, Boba Fett, Yoda, and Lando Calrissian, most significantly. I personally favor Lando and Boba Fett amongst these, because although he’s a small character, Boba Fett is one of those unpredictable menacing, mysterious badass characters that just keeps you guessing, and Lando fills in backstory for Han in many ways and also, it’s about time they had a major black character. Shouldn’t have taken this long. I love the way Han and Lando are parallel scoundrels yet, whereas Han is all rough edges and seat of the pants, Lando is smooth and refined. Who’s your favorite of these and why?
JS: I wish I liked Yoda more, but I’m not a big fan of puppets in live-action movies (nor most CGI ones, either. Gollum being the notable exception). I guess I’d say Boba Feet for the same reason, even though he goes out like a punk in Return. Lando is a good character, but I think he’d make a better spinoff hero on his own. I never really bought into him becoming a beacon of the Alliance. I think he would have been better served in his own element, fighting the good fight among the scum and villainy of the galaxy’s underworld. Piett… meh. Give me Grand Admiral Thrawn any day.
BTS: LOL Well, if Thrawn had faced off Vader that would have been REALLY interesting. I’d like to see that cage match. Yeah, most of the Imperial officers don’t show any backbone in dealing with Vader after the few Council members with Tarkin in A New Hope, Vader just runs rampant. But then, given his power and influence and ability to choke people, and, well, “the Emperor is not as forgiving as I am,” I’d say life expectancy put a damper on bravery and confidence. Favorite new set pieces/vehicles? The Imperial Walkers are pretty damn cool, although I like the mini-walkers in Return better, myself. I also like the Bespin fighters and the Hoth snow speeders. But my favorite new set pieces are probably Bespin and the Hoth base.
JS: Well, the Millennium Falcon isn’t a new set piece, but it acts differently in this movie. I already mentioned how it’s lightyears more maneuverable, but also it has a stronger subplot arc of its own (the malfunctioning hyperdrive). After that, I liked Bespin (Cloud City) a lot, especially the contrasts between the gorgeous white-and-silver upper city and the dark/gloomy undercity where Luke fights Vader (a second Cave!).
BTS: Yes and the Falcon is always one of my favorites and the one Star Wars toy I never had and still lust after a bit. Sigh. I could make it manuever… heh… From a storytelling perspective, another thing that’s interesting is the way Lucas has woven the subplots and majors together. At the beginning, Vader is hunting the Rebels for Luke. That’s the overarching storyline. Vader is hunting Luke throughout. Then they set up Han-Leia sexual tension that wasn’t as direct in A New Hope but was hinted at by the Falcon cockpit scene where Luke gets jealous when Han asks “Do you think a guy like me and…” That storyline begins with Han daring her to admit her feelings and her denial but then they are thrust together twice, first by fear for Luke out in the cold and then when Han takes her aboard the Falcon to flee. Now they have to deal with each other and their storyline is embossed with a chase through asteroids by the Empire, and then the Bespin visit. The third major plotline is Luke’s quest to be a Jedi and get training from Obiwan’s Jedi trainer, Yoda, which leads him to flee to Dagobah instead of rendezvous with the fleet. With the exception of Luke’s training, all three plots are intertwined throughout, but even at training, there is a sense of inevitability that Luke must face Vader, as evidenced in the cave scene and later when he goes to rescue his friends, bringing them all together again, in a sense. It’s very smart writing and crafting. They manage to pull it off while keeping up an intense pace, not easy to do.
JS: Quite right. And Empire is the first time we see the Emperor (well, a holo-image of him). This sets up the third movie, of course, and gives us a deeper insight into the machinations of the empire. It’s important to know that the Emperor places such high stock on a single person (Luke), and firmly entrenches the idea that the battle between the Light and Dark sides of the Force is just as important, if not more so, than the war between the Alliance and Empire. Then there is Yoda’s line when Luke leaves Dagobah. Obi-Wan says there goes our last hope, and Yoda replies, “No, there is another.” That one line haunted me until the third movie came out, a powerful bit of foreshadowing.
BTS: Yes, and they paid it off nicely which we’ll discuss in Return. I think overall, if I had to sum up Empire, it’s a maturer Star Wars chapter in many ways than either of the others. In Return, Lucas used Ewoks to return to a level of childlikeness that many fans dislike but also that took bite out of the darker aspects, but we don’t see that here. Here the dark overhanging the entire story is a constant. Jeopardy is the watch word throughout: from the jeapordy of the Rebels as the Empire finds them again, to Han and Leia fleeing Vader, to the dark inevitability of Luke’s face off with Vader, and then, “I am your father” with Luke escaping, sans hand, but Han off with Boba Fett. Never in the entire film are we not on the edge of our seats wondering how one or more of our heroes will survive. That lends to pacing and tension but also to a less hopeful spirit than the first film in many ways. And speaking of, “I am your father,” we haven’t talked about big reveals yet. What were your big “Wow” moments?
JS: When Luke lost his hand to Vader, that was a pretty big surprise back when I saw the movie the first time because I had grown accustomed to the idea that the heroes would emerge unscathed from their adventures, and that moment introduced a hint of true mortality which had previously been reserved for nameless stormtroopers and rebel soldiers. Seeing the Emperor for the first time was also big. I still get chills when Yoda lifts the X-Wing out of the swamp. That is why you fail, indeed. Then the entire sequence from when Luke lands in Bespin, shoots at Fett, and then fights Vader is spectacular.
BTS: I agree about the hand and the significance of it, but the symbolism of his replacement hand looking like Vader’s after the “father” revelation also was shocking. If you’d harbored doubts before, then that moment, you just knew it had to be true. I think the mortality of Han was brought into question as well. And we were left hanging. I think the mortality of Han was brought into question as well. And we were left hanging. The X-Wing thing was huge. I also think the revelation of Darth as being humbled by anyone was big. It humanized him as well as reminding us that maybe he wasn’t the darkest evil possible because the Emperor was worse or might be. Also, that Ben could still appear and was still alive in another realm was a really important revelation which became far more important in the next film and prequel trilogy. So that was a big moment. I also think the Han-Leia thing was a bit startling at the time because we were kinda rooting for Luke to get the girl in A New Hope and now he had other goals and needs. But it sure made it easier to transition to the revelations of the next film.
Well, it’s almost time for the third film. I actually tracked down copies of the theatrical releases on DVD and am going to rewatch those for the first time in decades. That’ll be interesting. Meanwhile, any final thoughts on Empire?
JS: My final thought is that I loved it. Empire is possibly my favorite movie of all time. Part of that is surely nostalgia, but part is also due to its importance in the trilogy– the farmboy enters a larger world and faces his enemy on near-equal footing, the scoundrel and the princess find strength in each other, and Vader comes to the forefront as the primary antagonist.
BTS: I still can’t get over the part where you said Vader was your hero growing up, but perhaps if you cry at the end of the next film we can unpack that. Okay, all, we’ll be back next week to discuss Return Of The Jedi. Our first discussions can be found here:
Jon Sprunk grew up in central Pennsylvania, the eldest of four and attended Lock Haven University. He graduated with a B.A. in English in 1992. After his disastrous first novel failed to find a publisher, he sought gainful employment. Finally, after many more rejections and twists and turns of life, he joined Pennwriters and attended their annual conference in 2004. His short fiction has appeared in Cloaked in Shadow: Dark Tales of Elves, Dreams & Visions #34 andCemetery Moon #4. In June 2009, he signed a multi-book contract with Pyr Books by whom his Shadow Trilogy dark fantasy series have been published. He can be found on twitter as @jsprunk70, on Facebook and via his website athttp://jonsprunk.com/.
Bryan Thomas Schmidt is an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince(2011) received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. A sequel The Returning followed in 2012 and The Exodus will appear in 2013, completing the space opera Saga Of Davi Rhii. His first children’s books, 102 More Hilarious Dinosaur Jokes For Kids (ebook only) and Abraham Lincoln: Dinosaur Hunter- Land Of Legends (forthcoming) appeared from Delabarre Publishing in 2012. His short stories have appeared in magazines, anthologies and online. He edited the anthology Space Battles: Full Throttle Space Tales #6 (2012) and is working on Beyond The Sun for Fairwood Press, headlined by Robert Silverberg, Kristine Kathryn Rusch, Mike Resnick and Nancy Kress, a Ray Gun Revival Best Of Collection for Every Day Publishing and World Encounters and Space & Shadows: SpecNoir with coeditor John Helfers, all forthcoming. He hosts #sffwrtcht (Science Fiction & Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter and is an affiliate member of the SFWA.
Writers, let’s let this be a write tip for this week, even though I’m not going to bother officially labelling and logo-ing it as such. There’s a writer I just rejected for an anthology I’m doing because he’s burned bridges all over town. How? By this kind of behavior here (my response, kinder than deserved is below it):
Some of you may have heard that there is going to be a Best of Raygun Revival anthology. Raygun Revival was an e-zine that ran on the Internet from 2006 to 2012 and featured space opera serials and short stories. Somebody by the name of Bryan Thomas Schmidt is putting the antho together and it will be published by Everyday Fiction Publishing, an outfit run by a Canadian by the name of Jordan Ellinger, who used to known as Jordan Lapp.
Schmidt had a novel serialized in Raygun after Lapp/Ellinger took it over, and is evidently a fellow who has been busy schmoozing with some name and some not-so name writers, getting them involved in anthologies he’s put together. He funded several of them through Kickstarter, the website that begs the public for money to pay for the cost of making books and movies. He’s going to be kickstarting for the Raygun anthology early in 2013, and the book will be published at the end of 2013.
I was a part for RGR about three of its six year existence. I had stories in about 20 issues. A dozen of them I later re-edited and turned into a novel, Jack Brand, which was published by Pill Hill Press in 2010.
Along with writing stories for the ezine, I also worked as a “Slushmaster,” and in that capacity I would say I had considerable influence on the content of the publication. The Overlords of RGR, the three editors who founded the e-zine, (Johne Cook, L.S. King, and Paul Christian Glenn) made all the final decisions, of course, but I was one of those who had first crack at most of the submissions.
So here we are with a Best of Raygun Revival anthology being put together and, guess what? I’m not going to be in it. And neither are the Overlords, from what I gather. Why is this? you might ask. Well, for one thing, the original editors and publishers are not really involved in this project. The Overlords are evidently in a cryogenic state somewhere in a pod circling one of the moons of Mars. Darth Lapp/Ellinger has control of the publication currently, and Jabba the Schmidt seems not to be too much on the ball. He sent me an email Nov. 14 telling my story, “Kiss Me Now, Kill Me Later,” was “in final consideration” for inclusion in the anthology, which surprised the hell out of me since I had no idea there was going to be such a thing. I expressed my thanks for being in the running. His email requested I send him a copy of the manuscript of the story and I did so on Nov. 18, four days later after getting the email.
Needless to say I was pretty happy to be part of the book. But hours later, I got a response from Schmidt saying unfortunately “due to a kickstarter, I had very tight timeline and I finalized the table of contents Friday [Nov. 16]. It was decided not to include manuscripts I did not have, including yours.”
I’ve been a writer for a long time, now, and I have to say I was totally shocked to get a response like that. I’m not sure I totally believe it. But one thing is clear, the haste with which this thing is being thrown together doesn’t bode well for the proposed anthology. For one thing, the book purports to be a “best of” collection, but in fact, looking at the posting on Schmidt’s Website describing the book, it looks as if it will contain a smattering of stories from some of the original writers, and quite a few new stories by some “name” writers.
These are stories that never appeared in the e-zine by writers who never would have deigned to appear in the publication in its “golden age,” when it was fighting its heroic battle to survive. From 2006 to 2010 RGR hardly paid anything to its writers. We got involved because of love of the genre and because RGR was the only publication with its own particular brand and style. It was a one of a kind labor of love by people who cared.
Now writers like Dean Wesley Smith, Kristine Katherine Rush, Sarah Hoyt, and Mike Resnick, among others, are lined up to write new stories or contribute reprints. Where were they when RGR was barely getting enough submission to fill an issue? The Overlords, I’m sure, would have been grateful for even a crumb of a story from one them back in the day.
Looking at this matter in a longer perspective, I should be glad not to be a part of this effort, but I’m not. I’m mad about the way my story was handled. And I’m kind of sad because the anthology seems more like an attempt to dig up RGR’s corpse and make a profit on the remains. My only hope is that the Overlords, wherever they are, rouse themselves from cryogenesis, overthrow Darth Lapp/Ellinger and Jabba the Schmidt, and someday soon put out a real “Best of RGR Anthology.”
My response and it’s kinder than deserved:
Let me make this VERY clear, John. I read tons of stories for this. I was very prepared to include yours. But then I was informed of numerous cases where you have posted these very types of posts talking out your ass and badmouthing editors, cursing them out, insulting them and insulting RGR and the people involved and told in no certain terms that EDF will not do an anthology with you involved. Having already finalized and sent your story request, I had no choice but to honestly say we had closed the TOC, which we did, without waiting for your story. But if it makes you feel any better, not that I care because you are clearly showing no respect for me or anyone else, we are not including serials and we are not including any reprints over 5k words. Yours is over 6k. Say what you want. I’ve worked hard to get where I am. I’ve earned the respect I’ve got. And frankly, no one owes you anything. You have made your bed. Lie in it. And understand that I’ll be posting this on my blog for industry folks as a prime example of the kind of unprofessionalism you’re known for.
Don’t be an asshat, people. It’s not worth it.
I leave you with the response from the publisher on Whalen’s blog:
It was my call to exclude you from the magazine, and I did so not because you’ve sent us abusive e-mails in the past, or because you’ve accumulated quite a reputation for yourself among other editors (we do talk to each other), but because of one of your posts on this very blog (http://johnmwhalen.wordpress.com/2012/08/18/the-body-count/ ) where you implied that you weren’t a fan of the magazine as it was “under Ellinger”.
I concluded from that post that you weren’t likely to be interested in the anthology and asked Bryan to go ahead without you.
A collection of best of stories from Ray Gun Revival’s multi-year run combined with new stories from headliners. Ray Gun Revival is all about space opera and golden age science fiction. A Kickstarter will be running in January and February 2013 to help fund this project. It will be published November 2013 by Every Day Publishing with a launch at OryCon in Portland, Oregon.
Along with classic Raygun Revival reprints, we’ll have new stories from the following headliners:
Dean Wesley Smith, Kristine Kathryn Rusch, Sarah A. Hoyt, Robin Wayne Bailey, Brenda Cooper, Seanan McGuire, and Allen Steele
We’ll also have new stories from up and comers:
Peter J. Wacks and Keanan Brand along with reprints from headliners Mike Resnick and A.C. Crispin, a story which has never appeared in short form before.
Expected Reprint contents are as follows (depending on space):
[Table of Contents Order To Be Determined]
Mike Resnick – Catastrophe Baker & The Ship Who Purred A.C. Crispin – STARBRIDGE: Twlight World
Milo James Fowler – Captain Quasar & The Insurmountable Barrier of Space Junk
Michael S. Roberts – Sword of Saladin
Michael Merriam – Nor To The Strong
TM Hunter – Ever Dark, An Aston West Tale
Robert Mancebo – Slavers of Ruhn
Alice M. Roelke – The Last, Full Measure
Lou Antonelli – The Silver Dollar Saucer
Paula R. Stiles – Spider On A Sidewalk (Writer’s Of The Future Winner)
Jenny Schwartz – Can Giraffes Change Their Spots?
A.M. Stickel – To The Shores Of Triple, Lee!
Shaun Farrell – Conversion
Jennifer Campbell-Hicks – Malfunction
Cover Art from Writer’s Of The Future Winner Paul Pedersen
About The Editor:
Bryan Thomas Schmidt is the editor of Blue Shift Magazine and an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince (2011) received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. A sequel The Returning followed in 2012 and The Exoduswill appear in 2013, completing the space opera Saga Of Davi Rhii. His first children’s books, 102 More Hilarious Dinosaur Jokes For Kids (ebook only) and Abraham Lincoln: Dinosaur Hunter- Land Of Legends(forthcoming) appeared from Delabarre Publishing in 2012. His short stories have appeared in magazines, anthologies and online. He edited the anthology Space Battles: Full Throttle Space Tales #6 (2012) and is working on Beyond The Sun for Fairwood Press (July 2013), headlined by Robert Silverberg, Kristine Kathryn Rusch, Mike Resnick and Nancy Kress, and Raygun Chronicles: Space Opera For a New Age for Every Day Publishing (November 2013). He hosts #sffwrtcht (Science Fiction & Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter and is an affiliate member of the SFWA.
This week, I decided to cover something which is going to seem obvious to some but clearly isn’t: common mistakes to avoid in submitting your work. As a slush reader at Ray Gun Revival and now as anthology and zine editor, these are things I’ve seen again and again. And not just from novice writers, who might be excused for their ignorance with an over eagerness that we’ve all been through. No, I’m seeing these from SFWA and Codex members and people I know have been published and submitted a lot. And folks, there’s no excuse for them except one: laziness. So here are 10 Common Mistakes To Avoid When Submitting Manuscripts.
1) Read Guidelines-All editors have them somewhere. They exist to give you an advantage. Ignoring them is stupid. Why? a) If I’m an editor telling you what I want to see, with competition for story sales being what it is, why in the world would you not use this to your advantage? b) If I told you how I want submissions to look and be done, ignoring it is telling me you either don’t respect me, don’t care or think you’re above it. All three are the signs of not just unprofessionalism but an attitude that bodes negative things for our working relationship.
2) Use Standard Formatting-You don’t have to like it. We don’t care if you find it annoying. We don’t care if it seems old fashioned. It’s industry standard for reasons from tradition to ease of import for programs like Adobe InDesign, so just do it. Examples are rampant, but one of the most respected comes from Bill Shunn and can be found here. He even offers samples to download. Take advantage of it and get it right. Our guidelines will tell you if you except any variant, if not, show us you’re professional and at least meet the standard.
3) Use Spellcheck-Some typos fall under things we can forgive: the occasional missed word, for example. A missed period or capital letter on occasion. Words that are actual words but not the one you missed. If you read your story aloud or have betas read it before submission, you’d likely catch them, but at least they are things that can happen to anyone. In the case of words that any basic spell check ought to catch, there’s just no excuse. “Matter” and “mater” are not the same word. “Rond” instead of “round” is something that just shouldn’t be missed. If you don’t care enough to make the simplest effort to get it right, why should we read your story or care about it?
4) Keep Cover Letters Short-Folks, I am a slush reader. I get tons of submissions. I don’t want your life story. I don’t want your brown nosing. I just want good stories. Don’t write me long letters about admiring me and the zine, etc. Tell me your name, the name of the story, the word count, any relevant publications (i.e. markets I’ve heard of), thank me, sign your name and attach the file. Keep it simple. If I want a full bio or list of credits, I’ll ask for it. Unless your mother is an industry luminary, her opinion has no value to me. That goes for any other relatives or friends in your inner circle. And don’t lie about it either. I know lots of people. I can probably verify the truth of it if I get curious. Don’t make me think you’re up for wasting my time before I even get to your story. TRUST ME.
5) Include Your Contact Information-This is part of standard formatting. Again, you can find it here. But really, if I want to send you a contract, email you or mail a check, don’t make me go through twenty steps to track you down. Put it right on the story, before the title and byline. Name, Address, City, State, Zip, email, and if you’re a SFWA, Codex or other member. Phone number can be helpful too and is a good idea. That’s it. Word Count across the page. Boom. Make it easy to deal with you. We have to deal with so many writers, the ones who make it easy definitely make the best impressions.
6) Spell My Name and Title Right-Yeah, it sounds obvious but my name is BrYan not BrIan. It’s right on the guidelines. It’s on the staff page. It’s on my bio. If you don’t care to get that right, then I can assume you aren’t concerned about the details of anything else either. It’s also a sign of simple respect. Simple respect and politeness go along way in businesses where relationships and networking play a key role. This is one of them so be polite and have respect.
7) Read Up-Read copies of the magazine or anthologies I’ve edited. Read my blog. Ask writers who’ve worked with me. Find out about my likes, dislikes, etc. in any way you can. It’s probably in my guidelines, but sending me stuff that will automatically get rejected like erotica, porn, gratuitous sex and violence or often non-family friendly stuff (I state specifically for each project what the limits are) is going to waste both of our time and leave me again feeling that you’re either lazy, disrespectful or cocky. None of which makes me remember your name as someone I’d like to work with.
8 ) Use The Right Submission Address-Yes, often my personal email or editor’s box email is available. There are all kinds of reasons for this. But if the guidelines tell you to submit stories to another address, unless I specifically asked you to do otherwise, use the address as instructed. I’m a nice guy. I try and treat people the way I want to be treated. I’m not at the point where I am so tired of writers making these mistakes that I’ll reject a story out of hand for them, but I can see why editors do this. I get tons of email like anyone else. Having paths I use for various types of email help me keep it organized. Don’t think you’re an exception to the rules unless I tell you. I have the rules for a reason.
I think what makes these errors so annoying in their commonness is that they could be so easily avoided. If you writers don’t take your career seriously enough to get the easy stuff right, it’s hard to trust that you’ll be serious about the big stuff, and that tends to leave an impression that you are someone we might not want to work with. In any case, something to consider and take seriously. For what it’s worth…
Bryan Thomas Schmidt is editor of Blue Shift Magazine, and an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince(2011) received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. A sequel The Returning followed in 2012 and The Exodus will appear in 2013, completing the space opera Saga Of Davi Rhii. His first children’s books, 102 More Hilarious Dinosaur Jokes For Kids (ebook only) and Abraham Lincoln: Dinosaur Hunter- Land Of Legends (forthcoming) appeared from Delabarre Publishing in 2012. His short stories have appeared in magazines, anthologies and online. He edited the anthology Space Battles: Full Throttle Space Tales #6 (2012) and is working on Beyond The Sun for Fairwood Press, headlined by Robert Silverberg, Kristine Kathryn Rusch, Mike Resnick and Nancy Kress, a Ray Gun Revival Best Of Collection for Every Day Publishing and World Encounters and Space & Shadows: SpecNoir with coeditor John Helfers, all forthcoming. He hosts #sffwrtcht (Science Fiction & Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter and is an affiliate member of the SFWA.
The Invitation To You:Rewatch the original trilogy in order, one a week, and join the conversation.
Jon and I are of an age where the release of the original Star Wars: A New Hope to theatres in 1977 remains a seminal moment. Bef0re that, while stories were fascinating, the possibilities had limits. Star Wars: A New Hope changed all that. It opened up possibilities for our imaginations that went beyond anything we’d seen before. From its state of the art special effects to its return to a classic storytelling style, Star Wars captured the public and never let go, launching a franchise, a legend, and an empire.
For me, Bryan, Star Wars infused my sense of what I wanted stories to be and the kind of stories I strive to tell, from witty banter to lots of action and large scale, my own Saga of Davi Rhii has been said to capture “the Star Wars feel,” and my forthcoming epic fantasies surely show that influence as well. I still enjoy a good space opera book, Star Wars tie-ins included. And I still like hopeful stories of good v. evil and the possibility of real heroes one can look up to and admire. One of my all time favorite sequences is still the opening battle of A New Hope, and I also still love the escape from the Death Star and the Battle of Yavin tons. There was something about the coming of age, innocent Luke that still attracts me, and I’ve used similar elements in both my Davi Rhii and Dawning Age novel series as well as some short stories.
Jon says: “I was seven years old when A New Hope arrived in theaters. I saw it seventeen times that summer. Never before had a movie—or any story—affected me so profoundly. The original Star Wars films were basic enough that a child could understand them, with their larger-than-life battles between the Empire and the Rebellion. Yet they were also dynamic enough to enthrall an entire generation of wannabe X-Wing pilots, smuggers, Jedi, and Sith Lords. It wasn’t until I was much older that I started to appreciate these films for their technical aspects, especially A New Hope, which I consider one of the most structurally-perfect movies ever made. There is no doubt that a little bit of Star Wars infuses my writing, no matter the subject or genre.”
So, starting this week, Jon and I will watch Star Wars: Episode IV A New Hope and dialogue about it. That post will go up on his blog. We’ll talk about things we like and don’t like and why, how we react to them now as opposed to when we first encountered them as children, influences on our writing, genre, and so much more. You’re invited to join us in comments. We think it’ll be a lot of fun.
So let’s take a trip back to a galaxy far, far away together. We look forward to engaging with you.
Jon Sprunk grew up in central Pennsylvania, the eldest of four and attended Lock Haven University. He graduated with a B.A. in English in 1992. After his disastrous first novel failed to find a publisher, he sought gainful employment. Finally, after many more rejections and twists and turns of life, he joined Pennwriters and attended their annual conference in 2004. His short fiction has appeared in Cloaked in Shadow: Dark Tales of Elves, Dreams & Visions #34 andCemetery Moon #4. In June 2009, he signed a multi-book contract with Pyr Books by whom his Shadow Trilogy dark fantasy series have been published. He can be found on twitter as @jsprunk70, on Facebook and via his website athttp://jonsprunk.com/.
Bryan Thomas Schmidt is an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince(2011) received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. A sequel The Returning followed in 2012 and The Exodus will appear in 2013, completing the space opera Saga Of Davi Rhii. His first children’s books, 102 More Hilarious Dinosaur Jokes For Kids (ebook only) and Abraham Lincoln: Dinosaur Hunter- Land Of Legends (forthcoming) appeared from Delabarre Publishing in 2012. His short stories have appeared in magazines, anthologies and online. He edited the anthology Space Battles: Full Throttle Space Tales #6 (2012) and is working on Beyond The Sun for Fairwood Press, headlined by Robert Silverberg, Kristine Kathryn Rusch, Mike Resnick and Nancy Kress, a Ray Gun Revival Best Of Collection for Every Day Publishing and World Encounters and Space & Shadows: SpecNoir with coeditor John Helfers, all forthcoming. He hosts #sffwrtcht (Science Fiction & Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter and is an affiliate member of the SFWA.