WriteTip Classic: 9 Tools For Character Development

Character Development is core to good storytelling. After all, characters are whom readers connect to and if they are stagnant and unchanging, the story can fail to hold reader’s interest. Growth of characters creates drama and propels the story. So what tools can you use to develop characters well? Here’s ten suggestions:

1) Treat Your Characters As Individuals–People are unique, no two the same, and so should it be with your characters. So each character should respond differently to a situation as any other character. In particular, fight scenes, for example, can often be a place where characters blend into one, as they all react the same. Instead try treating such common scenes as opportunities to reveal character through uniqueness. How would one character fight differently than another? Work this in and your story will be richer, your characters stronger. There are many other common scene types where you can similarly emphasize the uniqueness. Look for them.

2) Vary The Vocabulary–People use words differently, so your characters should as well. One of the best ways to distinguish and develop characters is through dialogue. Educated people use more sophisticated words, while less educated structure sentences  differently. Think of this as you develop each character’s voice and use it to set them apart, create conflict and develop them throughout your story. Vocabulary, in fact, is far more effective than attempting to create accents. Phonetically, accents already pose problems and can even devolve into silly or, far worse, confusing dialogue styles which detract from the story.

3) Scene Point Of View–Another way to develop character is by choosing the protagonist whose point of view will tell particular scenes. I tend to consider who has the most at stake in a particular scene and make the scene happen in that POV but there are varied theories. Whatever your method, your characters can be developed well through use of POV. For example, I had a scene where a couple are fighting. At the same time, an old enemy is stalking them, intent to do them harm. I told the scene from the enemy’s POV, even though he never interacts with the couple because it allowed me to further both the romantic storyline and the antagonist’s storyline in one scene through his internal monologue as he witnesses their discussion. Three character arcs and two plotlines were thus furthered in one short scene.

4) Sartorial Style–People’s tastes vary, and so should characters’. What they wear, how they choose it, etc. can be a part of characterization. Everything from color to fabric choices to scale, formality, and even clothing cost can be used to establish character. We use such things daily as we observe others to determine things about them, and readers will use such details as clues to define characters if you include them.

5) Naming–Names say a lot about who we are, and so choosing character names is another way to develop them or establish particular impressions almost immediately in reader’s minds. Someone named ‘Timothy’ and someone named ‘Theodore’ will be considered differently by readers. The first sounds more common and less formal, while the second sounds a bit more haughty and implies a different educational level or even class level. Now that’s stereotyping, of course, so sometimes naming a character contrary to the impression the name gives can also be a tool you use. But whatever the tactic, character naming is a very important tool in their development. In addition to formal names, nicknames can also be employed as well. Whether a character has a nickname, uses it or likes it, can say a lot about who they are.

6) Props–We all have our favorite do-dads, don’t we? Things we take with us everywhere we go. The cliches for women are purses and for men, perhaps, favorite hats, but we all have something. Sometimes it’s small enough to fit in a pocket. Other times, it’s carried around for all to see. Props are a great tool for revealing character. Spend time observing people around you. What props does each person have? Keep a spreadsheet or list of potential props for characters. Yes, when writing fantasy or science fiction you might have to be more inventive than just copying from a list you made at the mall. That’s called writing, dears. In any case, props can add great flavor and speak volumes about characters.

7) Companions–Fellow characters, animal or otherwise, can be great for revealing character. We see how they interact with each other and we learn volumes about who they are. Think about it: what would the Lone Ranger have been without Silver or Tonto? What about Batman without Robin? There’s a reason Michael Keaton quit after two movies: he was lonely (Ok, that might be just a guess). Who a person spends his or her time with says a lot about them and so use it to develop your characters well.

8 ) Backstory–It seems obvious but sometimes it’s easy to forget to dig deeply into a character’s past for material to develop the character. Even things you know about them but don’t include in your narrative can be of value. All the experiences of that character’s past serve to shape who he or she is becoming, from determining responses to various stimuli to emotional hotpoints from happy to fearful. When your character seems to become stagnant, review what you know about his or her past, then ask yourself if maybe there might be more to uncover which would help you as you write. You can only have too little backstory, never too much. It’s core to the internal battles all people face and will enrich your ability to write your characters with depth and broadness that stretches outside the boundaries and limitations of your story itself.

9) Traits–Another that seems obvious but developing your character’s likes and dislikes can take you all kinds of places, especially when you examine how they might clash with those of the characters around them and even the attributes of the world around them. All kinds of instances will soon arise where you can reveal more of the character through actions resulting from these traits. In the process, your story will have built in conflict and drama and perhaps even humor you might not have thought of before. Character traits are a great way to add spicy detail to your story, surprising and entertaining readers at the same time. And don’t just limit yourself to personal preferences either. Character traits can also include physical ticks like clenching hands when angry or a slight stutter or even a limp or other defect.

Okay, there you have them: 9 Tools For Character Development. Have more? Please add them in the comments. I’d love to hear what tools and tricks you employ. Let’s learn from each other.

For what it’s worth…


For more tips, come back next Wednesday. For previous WriteTips, click here.

Bryan Thomas Schmidt is a national bestselling author/editor and Hugo-nominee who’s edited over a dozen anthologies and hundreds of novels, including the international phenomenon The Martian by Andy Weir and books by Alan Dean Foster, Frank Herbert, Mike Resnick, Angie Fox, and Tracy Hickman as well as official entries in The X-Files, Predator, Joe Ledger, Monster Hunter International, and Decipher’s Wars. His debut novel, The Worker Prince, earned honorable mention on Barnes and Noble’s Year’s Best Science Fiction. His adult and children’s fiction and nonfiction books have been published by publishers such as St. Martins Press, Baen Books, Titan Books, IDW, and more. Find him online at his website bryanthomasschmidt.net or Twitter and Facebook as BryanThomasS.

To download How To Write A Novel: The Fundamentals of Fiction free one book, click here.

To check out Bryan’s latest novels, click here.

WriteTip Classic: 10 Tips For Writing Better Dialogue

Writing dialogue can be a challenge for some writers more than others, but it’s an extremely important part of good fiction. There are many tools and techniques one can use, the most important being to use your powers of observation. By listening to dialogue of the real people around you, you can learn how people talk, especially people of different socioeconomic, educational and age groups. But there are craft elements involved as well. Here’s 10 Tips For Writing Better Dialogue:

1) Use Simple Tags Sparingly. Fancy tags like “he expostulated” or “she espoused” are less clear and more distracting than anything. So keep the tags simple when you absolutely must use them. Instead, convey the manner in which a character speaks instead. Make it obvious from what is said.

2) Instead Of Tags, Use Actions. People talk while actively engaging in activities. So should your characters. Giving them business to do during dialogue allows you to identify who’s speaking without resorting to overused tags. Some can come in the form of characterizing the speaker: “His eyebrows lifted with menace,” for example. “Bob’s fist clenched as he spoke.” “Tears rolled down her cheek with every word.”

3)  Avoid Expositional Dialogue When Possible. We’ve all violated this rule, but especially when two characters should already know the information being imparted, it seems unnatural and distracting. In such cases, internal monologue is a better tool and more natural. Characters may think about stuff they already know but they wouldn’t tell each other stuff each of them knows.

4) Keep It Short. People talk in choppy sentences. Long soliloquies are rare. So in dialogue, use a combination of short sentences to make it flow and feel like real people talking. Let them interrupt each other, too. People do that in real life. It adds to the pace, tension and drama of it.

5) Avoid Phonetic Spellings For Accents. They are difficult to read. Indications of dialect can be used instead to get the reader to do the rest.  Overuse of a dialect becomes distracting to readers and can actually take them out of the story. Keep the words your characters say as unobtrusive as possible so your story flows seamlessly.

6) Dialogue Is Conflict. Conflict keeps the story moving. People talk like they’re playing table tennis–back and forth. This moves the story forward. Lace your dialogue with conflict. It adds dramatic urgency to every line the characters say and keeps the story’s pace.

 7) Use Other Characters. Let a character imply who’s speaking to them by saying something specific to only that person. If you use business well (see number 2 above), having a character refer to something the other character is doing is a great way to do this.

8 ) Give Each Character A Distinctive Voice. Overdo it and its caricature but we all have our own speech tics. Create some for your characters and sprinkle them throughout. Readers will learn them and know who’s speaking. For example, Captain Jack Sparrow loves the term of affection: “love” and uses that a lot. He also says “Savvy?” a great deal as well. He has others you can probably remember, too. Study characterization and see what other writers have done.

9) Speak It Aloud. Talk it out. Get inside the heads of your characters and say the lines. Play out the conversation you’ve written. Does it sound natural? Does it flow? Your ear is often a better judge than your eyes and hearing it will give you an idea how readers will hear it.

10) Remember What Medium You’re Writing For. TV and Film dialogue and novel dialogue are not necessarily the same.  There is no third party to use intonation, facial expressions and/or body language to bring it to life. Your words alone are the conduit between yourself and the reader and your prose skills and the readers’ imaginations make it work.

Well, those are my 10 Tips of the moment for writing better dialogue. Do you have any others? We’d love for you to share them in the comments.


For more tips, come back next Wednesday. For previous WriteTips, click here.

Bryan Thomas Schmidt is a national bestselling author/editor and Hugo-nominee who’s edited over a dozen anthologies and hundreds of novels, including the international phenomenon The Martian by Andy Weir and books by Alan Dean Foster, Frank Herbert, Mike Resnick, Angie Fox, and Tracy Hickman as well as official entries in The X-Files, Predator, Joe Ledger, Monster Hunter International, and Decipher’s Wars. His debut novel, The Worker Prince, earned honorable mention on Barnes and Noble’s Year’s Best Science Fiction. His adult and children’s fiction and nonfiction books have been published by publishers such as St. Martins Press, Baen Books, Titan Books, IDW, and more. Find him online at his website bryanthomasschmidt.net or Twitter and Facebook as BryanThomasS.

To download How To Write A Novel: The Fundamentals of Fiction free one book, click here.

To check out Bryan’s latest novels, click here.

WriteTip Classic: 10 Tips For Writing Good Action Scenes

I don’t know about you, but I’ve always been a fan of action. Movies like the Lethal Weapon and Die Hard series always entertained me. I like action in my reading, too. Space opera is my favorite science fiction genre and sword & sorcery tops my fantasy favorites. Is it any wonder that I find myself often writing action in my stories? But writing action can be a challenge for writers. When making movies, you have visual and other clues to use to inspire the tension and pacing in the audience, but when writing prose, this can be more difficult. So here are a few key tips I’ve learned.

1) Write in short snippets as much as possible. Action scenes are not the time for long internal dialogues by characters. Think about a time you were involved in a high adrenaline situation. You didn’t have time to take long pauses for deep thinking. You had to react and do so quickly and so must your characters. The same is true of long speeches. People tend to be interrupted in speaking by the need to act or react. So dialogue and even action should be described in short spurts. If you have more than four sentences to it, think twice about whether it should be split up.

2) Use action to break up dialogue and dialogue to break up action.Intersperse the two components in short segments to add a sense of pacing and tension. Writing long sections of dialogue and long sections of action will tend to read slow and thus stall the pacing. This is especially true of dialogue as noted above. Alternating them adds a sense of realism and keeps things moving.

3) Get to the point. Long descriptions of weapons and scenery don’t belong here. If things need to be set up, do it before the sequence occurs so you don’t have to interrupt the action to do it. You want to focus on sensory details–what the characters see, feel, touch, etc. Are they sweating? Are they hurting? Not on what the building behind them looks like or even the street itself. You don’t want to spend pages like Tom Clancy describing their weapon here. We need to know what it is and how it works and their skill level so we can not be surprised by their actions, but set that up elsewhere. During the action, we should already know.

4) Don’t make it too easy. Yes, the hero will likely win. But make it a challenge. Be sure and make the opponents threatening enough that the hero is in real jeapordy, otherwise the dramatic impact will be greatly lessened. No matter how skilled your hero is, he or she must have to face obstacles. In action sequences the odds should seem stacked against him.  Let them bleed from a wound. Let them misfire or miss with the sword. Let them sweat and even have to run, barely escaping. Sometimes it’s even good to let them lose one time only to have them win later on. Force them to stretch themselves in some way to succeed. Make them human or the reader’s will struggle to care.

5) Keep it believable.  This goes hand in hand with number 4. Real people are imperfect. They make mistakes. They fail. Make sure your action sequences are well researched and realistic. Besides humanizing the hero, don’t have vehicles or weapons performing beyond their capabilities. You may assume readers won’t know the difference but some will. And writing without limits rings hollow. Make sure you respect the limits and use them to up the tension. A man stuck with a sword fighting men with guns will face tense moments. A man against incredible odds is a man we root for.

6) Keep it tight. Anything absolutely not necessary should be cut. This includes long descriptions and dialogue as mentioned in number 1 but also the scene openings and closings. The rule I learned in film school was to get in a scene as late as possible and out as soon as possible. Nothing hurts pacing more than disobeying this rule. Be sure you start the action as fast as possible and end it the same. Don’t drag it out unnecessarily in your desire to make it more dramatic or a “cooler” sequence. Make it exactly as long as it really needs to be to serve the story and no longer.

7) Give the readers breathing space. Be careful about putting too many action sequences too close together. Movies build to a climax which may have twenty minutes of action but before that action scenes are interspersed with slower moments. Make sure you intersperse your action sequences with moments of character building and reflection, dialogue and discovery–slower sequences which allow readers to breathe a bit before the next intense action scene. In between scenes are where you make action sequences matter.  Action is not just about a character we care about surviving but about stakes he or she has in that victory. What is the character’s driving need or goal? This gets set up in other scenes and provided driving undercurrent to the action which makes us care.

8 ) Pick your moments. Action stories tend to have several sequences spread throughout. Be sure you consider in choosing which sequence to include where the overall dramatic level of them. You want the biggest action sequence in the entire piece to be either at the closing of the piece. Those in between should leave room for a build up to the major action sequence to come. Ideally, each scene builds up to those that follow but this can be accomplished in ways besides upping the stakes and tension or odds. With proper character arcs, character’s emotional stakes can be developed in such a way that each later sequence matters that much more, making the readers care more as well.

9) Make it matter. Action scenes do not exist solely to entertain readers and add tension. They have a greater purpose to serve the story. Something must happen which ups the stakes or increases the challenges with each scene in your story and action scenes are no exception. Don’t write action for the sake of action. Write action because it serves the story. Every action sequence should move the story and characters forward in their journey, if not, they don’t belong int he story.

10) Incorporate humor. Humor is a great tool for not only breaking the tension but building character during action sequences. It’s no accident characters like LEthal Weapon’s Riggs and Die Hard’s McClane engage in witty banter during such moments and your characters can as well. From funny actions to funny dialogue snippets, this makes the action both more enjoyable and less tense when done at the right moments and can add a lot to reader enjoyment. Don’t be afraid to incorporate it when you can. It doesn’t have to be cheesy catch phrases either. It’s all in the wording.

Just a few tips I hope will help you in writing action scenes for your stories and novels. I know these lessons have helped me.

As an example, here’s an excerpt from my latest novel, The Sideman:

The Sideman Teaser

For what it’s worth…

WriteTip: Self-Editing For Writers, Part 3–Content Editing

The following is an excerpt from my book How To Write a Novel: The Fundamentals of Fiction Chapter 13: Editing & Rewriting. It is part 2 of a multi-part series. For Part 1, click here. For part 2, click here.

Characters, Plot, and Theme

The order in which you review various aspects of craft as you revise is up to you but the one thing this phase has that the writing did not is the advantage of seeing the book as a whole and examining how and if the various parts work well together. In On Writing, Stephen King writes: “Every book—at least one worth reading—is about something. Your job during or after your first draft is to decide what something or somethings yours is about. Your job in the second draft—one of them anyway—is to make that something even more clear. This may necessitate some big changes and revisions. The benefits to you and your reader will be clearer focus and a more unified story.” Things emerge as you write, such as themes which may not have been obvious from the beginning. So now you have the chance to go back through, examine them, and make sure all the elements support and expand the theme in ways that bring out the nuances and add depth.

I generally start with story and structure. So I look at my opening and I ask questions about it as I do.

  1. Does my story really begin here? Or did I start in the wrong place?
  2. Is the opening the right pacing and length or did I draw it out too much? Too much description? Too little dialogue and character? Too little emotion? 
  3. Are the story questions clear?
  4. Is the length of the opening proportional to the rest of the story or is it too elaborate? Too involved?
  5. Is my opening interesting? Is it compelling?
  6. Does my opening have enough action?
  7. Is my opening too flashy such that it effects continuity or does it flow well into what follows?
  8. Is everything clear so readers know who is talking, where they are, and what’s happening?

After the opening, I start reviewing my plots and subplots and looking at their scene structure, flow, and arcs. I look at the action and conflict. Is something happening or is it static? Does every scene take us somewhere further in plot or character or both? Are the stakes clear? Is what my characters want clear? Will readers care? Do the setups lead to payoffs? Are all the questions being answered? Are they being answered at the right time—the best time to aid tension, pace, and comprehension? Is the information I am giving enough to reveal the story to readers as I see it or did I assume things I failed to impart clearly? How can I make it clearer?

Next, I look at Point of View. Is it consistent—no head hopping? Is the chronology clear and understandable? Am I shifting at the right points or should I rethink? What about too many shifts or too few? Is the tone consistent? Is the character with the most at stake always the point of view character for each scene?

I look at pacing, description and setting. Does the story start fast enough or does it drag? Are individual scenes dramatic and do they start and end at the right spot to keep the tension consistent throughout or do they peter off? Does the payoff at the end of each scene and chapter justify the build up? Did I balance showing and telling? Do I describe too much or too little? What details are missing that might be important? Does each setting add to the tension and tone of the scene in a way that makes it stronger or does it fall flat or detract? Does each scene leave readers feeling something important has happened? Do I use all five senses at least once every other page, if not more? Where can I add more visceral descriptive cues?

If any place bogs down, I look for places to trim the fat and tighten, not only for pacing and tension but also clarity. Too much information can overload readers, while too little can leave them confused. The trick is to find the right balance. Does each section function properly in the story or does anything need to be cut or moved to make the story flow better and stronger overall? This requires some cold efficiency and killing your darlings but the book will always be better for it, every time, and making your book the best it can be is essential. There is no room here for favorite scenes and characters that ultimately serve no purpose but author egos. “I liked writing that” is not enough justification to leave it in. Save it and try and use it in another book or story. Everything that stays here must absolutely belong and add something important or it has to go. Now is the time to reorganize scenes and details. If you reveal too much or too little, reveal it in the wrong order, or omitted important things, this is the time to find and fix it. 

Next, I look at characters. Is each major character complete? Are they original or too much of a stereotype? Are they consistent or wishy washy? Are they distinctive or can they be confused with another character? Can anything be added to keep them distinctive? Examine diction and consistency of dialogue and tone—is the character being true to themselves in every word and action they take? Is it believable? What does this character want? What does this character fear? What do they overcome? Does the character grow and change? How? If not, what can be done to fix that. Does each character serve a function in the story or can they be combined or even cut? As editor, I once made a writer cut an entire character and give all her business to another character because she was a minor character who served no real purpose, whereas one of the major characters needed more agency, and so combining them was the best solution. The writer still complains about it to this day, even though she admits it was the best thing for her book. She was later able to go back in and make that character better and more essential to the next book so she could bring her into the story. Ultimately, only keep characters who matter to the outcome of the story. The rest have to go.

Dialogue

I often do a special pass just for dialogue because dialogue is so important. In this, I not only look at character’s diction but the pacing and conciseness of dialogue. I probably trim dialogue and description the most of any parts of any draft. Too much dialogue, too drawn out, not enough action—any of this can be a scene killer and has to go. How can you make the dialogue more dramatic and better paced and less wordy? How can you make even exposition passages feel like they move with action, instead of dragging like info dumps? The trick is to make exposition feel organic and necessary every time by keeping it concise and short. Simple is actually better than complex. Less really is more. Read aloud. Try it out. Do you stumble anywhere? Is it smooth and natural or does it need refining? Are the characters distinctive from each other? Is it clear who is speaking in each case? Characters should sound like individuals, not clones. Listen hard to them and make sure each character has some unique nuanced turns of phrase or styles. Maybe some speak in complete sentences while others talk in spurts and fragments. Some may discuss things directly while others beat around, especially when it comes to emotions. Whatever the case, all dialogue is transactional in nature: it is about an exchange of something useful between two parties, so make sure something happens in every exchange. Is the dialogue accompanied by appropriate actions and descriptive modifiers to show frame of mind, mood, etc.? Most of all, do they all sound like real people?

Ken Rand writes in The Ten Percent Solution: “We don’t just see words when we read. We use other senses. We make mistakes because sometimes the senses we’re using right now to read copy may  be dulled, distracted, or otherwise not functioning to capacity. The solution is to employ different senses in a systematic manner during the editing phase, to catch on the next pass errors that escaped the last pass.” Reading aloud not only employs your ears but your tongue, your eyes, and your mind and heart in ways different from just reading silently. You will hear the way things sound, rather than imagining it. You will hear repetition clearly, for example, because you ears picking it up even as your lips read it time and again makes it really pop out. Hearing how the pacing and flow aid the emotional effect of the prose is also invaluable. It is the best way to give you insight into the reader experience you are offering in time to make fixes. You will hear things that sounded complete in your head but are not—not clear, not complete, not as intended. You will notice sentences that seem to run on or end abruptly. Places where transitions between sentences, paragraphs, or chapters seem awkward or abrupt. And places where characters are speaking but it is unclear who is who. These and such more are things you don’t want to overlook, and reading aloud is a great tool to help you find them.

Let’s take a look at a passage now and see what it looks like between first and second draft.

pastedGraphic.png

After a day or two, I went back through the passage and did some tweaking. Here’s what it looks like after the polish draft.

pastedGraphic_1.png

You can compare the two and see how I went over the diction and conciseness of voice to tighten or add details as needed to make it richer and clearer, but also improve the pace at the same time. My goal was to write in a voice that implies a certain Midwest country accent without using any dialect or other tricks. I wanted the voice itself to just slip the accent into reader’s minds, but I also want it to be humorous, while still being realistic, gritty while still being believable. This is an example of how you might revise a passage.

Words On The Page

There a few concerns good writers learn to concern themselves with that beginners often leave to their editors or copyeditors. These are things that concern the way words look on the page. Ken Rand writes: “The very shape of letters has a lot to do with whether a reader enjoys or even comprehends the words.” This why choosing fonts is so very important, but additionally, if you have a paragraph with sentences using similar words that appear near each other (in the line above atop or the line below right under) each other, this can confuse readers or cause them to get lost as well. You’ll also want to look for “widows”—solitary words at the end of paragraphs that hang over solo onto the next line. Typesetters and editors will remove these. Your best bet to be sure it’s done the way you want is to find them yourself and see if adding or rearranging words in a sentence can help eliminate them before they ever get there.

I also mentioned earlier in the book that pace and flow of the reading experience come from how pages appear. Too many long descriptive passages with no blank space to breath can make reading difficult and make a book seem slow. Editors and Typesetters may want to break these up just for that purpose. It is in your best interest to make breaks yourself to avoid that, so you wind up with the book exactly as you intended. Looking for this will also aid your search for exposition info dumps and overly long description which you might take out parts of to insert at less busy spots later or just save for another book. Flip through a bound book and notice how the varied flow of pages is pleasing to the eyes as you scan or read, and you’ll get the idea of the subconsciously psychology involved here. It takes time to learn this well, but it is a very worthwhile skill for any author to learn, and allows you to influence parts of the process that tend to move on without you if you don’t know about them. After all, it is your book. You are the one who has to live with it. Wasted time and frustration arguing about recombining paragraphs and other details during editing is something that benefits no one, so the more work you do before then, the better your experience will be.

Knowing When to Stop

Everything we’ve covered so far in this chapter is aimed at one goal: helping you make your manuscript stronger and more professionally polished before passing it on to your editor and publisher. The last tip I want to offer is the answer to a commonly asked question: How do I know when to stop editing?

The best way to know is when you start noticing yourself putting back things you already removed, it’s time to consider stopping and handing it over to someone else. Don’t get stuck in the cycle of endless revision so that you never finish. At some point, you can only make each book as good as you are as a writer at that particular moment. Over time, each book will get better and better, but you do need to learn your limits. And no book will ever be perfect. I usually finish revisions and set the book aside for a day or two before doing another read through aloud. That gives me a break long enough to rest my eyes and brain and come back ready to hear it fresh again and make any final notes as I go through.

When I’ve reached a point that I know it is the best I can make it, then I send it to my agent or editor for the next stage: the editorial process.

For more tips, come back next Wednesday. For previous WriteTips, click here.

Bryan Thomas Schmidt is a national bestselling author/editor and Hugo-nominee who’s edited over a dozen anthologies and hundreds of novels, including the international phenomenon The Martian by Andy Weir and books by Alan Dean Foster, Frank Herbert, Mike Resnick, Angie Fox, and Tracy Hickman as well as official entries in The X-Files, Predator, Joe Ledger, Monster Hunter International, and Decipher’s Wars. His debut novel, The Worker Prince, earned honorable mention on Barnes and Noble’s Year’s Best Science Fiction. His adult and children’s fiction and nonfiction books have been published by publishers such as St. Martins Press, Baen Books, Titan Books, IDW, and more. Find him online at his website bryanthomasschmidt.net or Twitter and Facebook as BryanThomasS.

To download How To Write A Novel: The Fundamentals of Fiction free one book, click here.

To check out Bryan’s latest novels, click here.

WriteTip: Self-Editing For Writers Part 1–Preparing For the Rewrite

The following is an excerpt from my book How To Write a Novel: The Fundamentals of Fiction Chapter 13: Editing & Rewriting.

Today we start a new multi-part series on Self-Editing for writers with a look at how to approach rewriting. I am a firm believer that rewriting is where the magic happens. It’s where you take the rough draft you fought through and hone it into a fine tuned, focused, polished piece. It’s where you get the opportunity to finally see your story all laid out and examine its flaws, strengths, and needs in full and set about the work needed to complete it and take it from good to great. To me, the rewriting, is when the fun begins, because it is here things will come together in a way that begins to match the magic vision you’ve held in your mind for so long and struggled to put into words. So rewriting is an important process, an invaluable opportunity, and I consider it something to look forward to, not something to dread.

Getting To The Rewrite

Now before you actually start rewriting, it’s important to let your manuscript breathe. How long you should do this depends upon you, your level of experience, the deadline, what else you have on your plate, etc. But generally, I agree with those who suggest it should be a minimum of six weeks—six weeks during which you work on anything but this novel, clearing your mind of what has been an obsession, focusing on something new and different, and putting this out of your thoughts in order to clear you head and regain some manner of the objectivity required to truly revise well. In On Writing, Stephen King writes: “You’re not ready to go back to the old project until you’ve gotten so involved in a new one (or re-involved in your day-to-day life) that you’ve almost forgotten the unreal estate that took up three hours of your every morning or afternoon for a period of three or five or seven months.” You’re too close to the project, too consumed with, too obsessed to ever see it clearly and objectively the way one must in order to evaluate it properly, so the time has come to take a break, shut it in a drawer, and resist the urge to return to it for a period of time while you regain perspective.

For me, I usually spend the time on short stories or planning and researching my next book. Sometimes I have some polishes to attend to or an anthology to edit. Other times I have blog posts and marketing and other details I’ve postponed and ignored for months to catch up on. Whatever it is, the key is to do something else and only something else for a time so you can free your mind to breathe and let go of the obsession. You also need to get the distance to emotionally let go enough that you can accept the need to revise and make the book better. Stop coddling your baby enough to see that there are things to be learned and taught and refined about her, and that’s okay, it’s all part of life and growth, and prepare yourself mentally to undertake the task with the enthusiasm that it is not a failure but a natural step toward success.

Once you learn to do this, you will find entering the rewrite process to be quite rewarding. You will approach it with renewed focus and energy and the sense of purpose necessary to do it well. King writes: “If you’ve never done it before, you’ll find reading your book after a six-week layoff to be a strange, often exhilarating experience. It’s yours, you’ll recognize it as yours, even be able to remember what tune was on the stereo when you wrote certain lines, and yet it will also be like reading the work of someone else…This is the way it should be, the reason you waited.”

The first step, in fact, before the rewrite actually begins, should be sitting down with the whole manuscript and reading it line by line, pen in hand, making whatever notes occur to you as you go, but not stopping until you’ve been through it in its entirety, beginning to end. For me, I do this on paper. It’s a great way to rest my eyes, which spend way too many hours of each day staring at computer screens or TVs, and it also is a wholly different experience from reading on a machine. For one thing, the whole page unfolds before you, not just a portion, and you can see it as a whole in a fresh way that allows your eyes to take it in differently than they do when you read on a screen. For another, since you’ll undoubtedly spend hours working it over on screens as you rewrite, it gives you a chance to take it to the park, porch, etc. and just work with and read it as readers do, without the demands of the work environment encroaching. This can be important because you are seeking perspective and a fresh look, after all. However you approach it, the trick is to evaluate the whole book before you stop and do any rewrites, because often themes, tone, arcs, etc. need to be considered in their whole before you can see their weaknesses and begin to address them. Chopping it up will disconnect you from how it all flows and falls together—works or doesn’t—and prevent you from seeing the full perspective needed to improve.

Once you’ve made your notes, then is the time to go back to any other notes you might have made as you wrote later chapters or when your mind just had to make a note during the six week hiatus you were supposed to be ignoring it, consider them in light of the fresh reread, and devise an approach to begin your rewrite. Sometimes, there will be particular areas you need to address separately:  character development, particular aspects of craft, particular plots or subplots, theme, etc. and other times you will want to start at the beginning and work your way through right off the bat. Whatever the correct approach is for you to determine, but having a plan is wise, because this is the time for determined, focused effort, not the seat of your pants writing you may have done to finish your first draft. Rewriting is work. Important work. And you have to approach it as such, often inherently different from the initial drafting process.

The human mind works in funny ways. For example, when we read, our eyes skips the bulk of words, just taking in key words and phrases that allow our minds to assemble the most logical sentence. This allows us to move much more quickly over a page than if we stopped at every word. When you read aloud, however, it forces you to slow down and look at every word. This is why when rereading your work you can skip over missing words, missing conjunctions, typos, homonyms (words that sound alike but have different meanings and spellings), and more. Because we wrote the piece, we already love the characters and subconsciously know so much about them that we assume things that may not come across clearly in the text for others and fill in gaps that aren’t on the page mentally, so everything appears okay. This is why we need other eyes to help edit and proof our books. And it’s why we need to carefully approach revision with a mind toward objectivity.

The other part of preparing to rewrite is mental. And Kat Reed, in Revision, suggests a mental checklist that is useful to prepare your mind and attitude for the revision process:

  1. Your first thoughts are not necessarily your best thoughts.

Just today I picked up a project I had struggled with for months and came up with a great new idea that totally helped fix a scene and move it forward, something I had never thought of before. If I had not put it aside, who knows when or if it might have occurred to me. Distance was the perfect aid.

  1. Nothing you write is carved in stone.

Yes, we all love our work. We all are proud of our babies. But face it. No one is perfect. Robert Silverberg told me “The difference between an old pro like me and a new writer is that I still write crap but I know how to identify it.” That is so true. Even then, old pros need editors too because we can always make it better. 

  1. It takes revision to turn a loss into a win.

Rejection sucks. So does some criticism. The best way around both is to ensure the book you send out is the best it can be. Period. No other solution.

  1. Shortstop Criticism—Be your own toughest critic.

Scared of criticism? Dread the bad review? Well, shortstop it by getting there first and giving them as little to criticize as possible. Fix it in revision. Close the gaps, fix the holes, etc. That is your best defense.

  1. If it’s worth doing at all, it’s worth doing right.

There’s really nothing more to say by way of explanation, except if you don’t believe this then you are being a special type of fool. 

  1. Extra effort closes the distance between you and your audience.

The extra time of revision is your shot to see what readers see and make sure you are communicating as clearly as possible what you intended. It is the chance to make sure what they receive and what you send out most closely match what you hope for in your mental vision of any book.

  1. Revision means survival. 

Pretty much without revision, few succeed, and without revision few go far. It is a necessary part of the process, and as I said, I look at it as a positive: where the magic happens. It can truly make a good book great. It is not something to dread but to embrace.

For more on self-editing, come back next Wednesday. For more WriteTips, click here.

Bryan Thomas Schmidt is a national bestselling author/editor and Hugo-nominee who’s edited over a dozen anthologies and hundreds of novels, including the international phenomenon The Martian by Andy Weir and books by Alan Dean Foster, Frank Herbert, Mike Resnick, Angie Fox, and Tracy Hickman as well as official entries in The X-Files, Predator, Joe Ledger, Monster Hunter International, and Decipher’s Wars. His debut novel, The Worker Prince, earned honorable mention on Barnes and Noble’s Year’s Best Science Fiction. His adult and children’s fiction and nonfiction books have been published by publishers such as St. Martins Press, Baen Books, Titan Books, IDW, and more. Find him online at his website bryanthomasschmidt.net or Twitter and Facebook as BryanThomasS.

To download How To Write A Novel: The Fundamentals of Fiction free one book, click here.

To check out Bryan’s latest novels, click here.

WriteTip: How To Write In Times of Stress-10 Tips To Keep You Going

As writers, we all know that life goes on. And sometimes that means great times of stress and difficulty that challenge our muses and creative drives. Nothing is as stressful as a pandemic. So what do you do when you need to write but just don’t feel like it? Or when your daily life is suddenly filled with new distractions and demands from children stuck home, spouses always around, and so on? Or just when your thoughts are so filled with worries and other concerns that it’s hard to focus?

Here are a few ideas:

1) Aim Small. Whatever your usual expectations, circumstances are different. Don’t be too hard on yourself if you struggle for words and your word count suffers. In times like these, 300 good words or 500 are better than none at all. Give yourself a break and celebrate any success. When you surprise yourself and write abundantly, enjoy and celebrate. It’s an accomplishment as always, especially on top of stressful daily concerns.

2. Write What You Feel. Sometimes the distractions make it hard to focus on a work in progress or keep the current story focused in our mind as we write. In such times, it can be helpful to vent some of what clogs our heard—and for most writers, that means writing it out. Don’t be afraid to journal, if you don’t do it normally, and write out what you’re experiencing and feeling. Open a scratch file and go wild. You may find it clears your head and heart enough that you can get back to work.

3. Write Something New. Sometimes with a change in mood or stress, a change of scenery or story will be just the trick to keep us going. If you find yourself flummoxed on your current project, perhaps trying something new will help you not only stay productive but stay sane. Feeling successful and accomplishing your goals is sometimes more important than being stuck on one project at a time, so give yourself leeway to try something more in tune with your mood or focus—some idea you have been wanting to write that maybe has spent more time in your thoughts of late than that WIP. And feel good at what you accomplish.

4. Outline. I get it. You’re a discovery writer and you like to let the story lead your organically. Refining can come in the rewrites. But sometimes, when life is unstable and distracting, it helps to set a path you can follow, and outlines provide exactly that. It doesn’t have to be in depth. It can be as detailed or scarce as you want. Just a few lines or pages. But outlining the next scene or chapter can boost your confidence and give you the focus you need to work through the stress and distractions.

5. Just Let It Flow. Sometimes outliners get distracted too and they struggle to write because the outline just isn’t coming together. Don’t be afraid to write the scene and see where it goes. You don’t even have to write the next scene chronologically in the story. You can skip to some other scene you have a clear vision for and write that, then fill in what comes before later. In times like these, it’s productivity that matters, not form.

6. Writing Is Work—Treat It Like A Job. Some of us write for a hobby. others for a job. And some write full time, while others write when they can. Regardless, the surest way to stay on task is to treat your writing like a second job (or first). That means setting time and a dedicated writing location and protecting them to keep them available when and how you need them. Whatever makes you most productive. Whether you need quiet isolation or the outdoors, a notepad, laptop, desktop, or iPad. Setting up a space, however large or small, and blocking out a time to write is especially important in times when everything and everyone else is constantly clamoring for your attention. So treat it like a job and be professional.

7. Goals Are Good. As much as giving yourself a break is necessary during times of crisis, sometimes pushing yourself can be the best plan. Don’t be afraid to set word goals, even if they vary from your usual output, and force yourself to write to them. If you never set word goals, like me, then now may be the time to try. Having to meet a goal is a great motivation to push you onward. And don’t worry, even if some of the words wind up being useless or cut, it’s writing them that counts.

8. Write With A Friend. Okay, social distancing makes it hard, but turning on Facetime or Skype may be useful as a way to have encouragement, even accountability when you’re struggling to write. For me, there’s nothing like being in a room of people busy writing to push me to do the same. Even if it’s just you and a friend, a writing buddy can be a great support to help you keep going through stress.

9. Change Your Routine. Even at the best of times, it’s possible to get stuck in a rut, but during times of stress and crises, that can be all the more true. So sometimes you need to shake things up, break out of the normal routine and patterns, and try something new. From writing in a new location or at a different time of day to switching stories to outlining instead of pantsing, to changing music, any number of things to shake up your routine might be just the change you need to find inspiration or shake the doldrums and get some words pouring out. Don’t be afraid to experiment.

10. Use Prompts. Some people love writing prompts, some hate them. Others just don’t need them at all. But sometimes writing to prompts can be really helpful. Prompts can be everything from a short concept to a photograph or painting, a list of key words, or even a line of dialogue or description. Whatever works for you and “prompts” you onward is fine. Sometimes just a little inspiration goes a long way.

So there you have it, ten ideas on how to keep writing even through a pandemic or crisis. What works for you? What tips can you offer to help others like yourselves? We’d love to hear from you in comments.

For more writing tips like this post, check out my book How To Write a Novel: The Fundamentals of Fiction. You can find it on Amazon here or download it here.

WriteTip: Making That Climax Count—Endings

The following is an excerpt from my book How To Write a Novel: The Fundamentals of Fiction Chapter 12: Beginnings, Middles, and Ends, the first of three parts in a series covering Beginnings, Middles, and Ends. To see part one, Beginnings, click here. For part two, Middles, click here.

Endings—The Climax

A satisfying climax comes from one thing: Protagonist confronting Antagonist, preferably face to face, and winning. What they win and how depends on the stakes and the goal, of course, but getting the girl, defeating the evil empire, getting the job, stopping the takeover, etc. are all valid and potentially satisfying wins for us. Make them count but give us the satisfaction of watching the win. That’s what all the pacing and suspense has been all about: getting us to this moment. So make sure the moment counts and is emotionally and dramatically rewarding for us. This does not mean every story must have a happy ending but it explains why many often do.

The climax needs to be played out dramatically. Don’t let it happen off screen. We need to witness it. It needs to be the ultimate dramatic conflict that unfolds before us as a scene. Make sure you plan accordingly and write it well. Anything less will be a letdown from all the anticipation you have created. How would you have felt if Luke never faced off with Darth Vader at the end of Star Wars? If Frodo had never destroyed the ring in The Lord of The Rings? Or if Harry Potter had not confronted Voldemort? I imagine your feelings about any of these stories would be very different. Would you feel satisfied? Seeing the protagonist overcome their imperfections and obstacles and win is a bit part of the satisfaction of good storytelling. And you just don’t get the same affect if you tell us how it ended rather than showing us by letting it play out as overt drama. Watching the confrontation is the payoff readers have been waiting for so give it to them.

In preparing to write your climax, it is important to revisit the earlier story and make sure you have set it up correctly and put all the necessary pieces in place needed to make it feel satisfying and complete. Go back and look at your set up for major reveals. When, where, and how do you ask what questions? Is there enough foreshadowing? Note areas that need work and potential revisions you can make during editing. Don’t stop and do it now. That will interrupt your writing pace. But make sure you correct course in what you write ‘til the end and note what you can go back and fix later to make it better and where to do so. Are your three acts clear in each plot line and arc? Do the characters show growth and change? Double check to see you are on track and look at how you can improve things for better pacing and suspense in your book both going forward and later in editing.

In addition to looking at the questions, foreshadowing, plot arcs, and character arcs, don’t forget to also consider emotional arcs. Because good endings satisfy don’t just wrap up the pieces logically and neatly on the outside, they also satisfy our inner selves: our emotions. Donald Maass writes in Writing The Breakout Novel: “Why do endings disappoint? Often it is because they are rushed; that is, because the author has written it in a hurry due to fatigue or due to a looming deadline, perhaps both. Climaxes are both inner and outer, both plot specific and emotionally charged. The payoff needs to fully plumb the depths in both ways if it is to satisfy.” The secret, Maass suggests, is to allow your protagonist the possibility of failure until the very end; maintaining the possibility that he or she can fail. He goes on to say “construct the plot so that its conflicts, inner and outer, all converge at the same time and place…A great storyteller leaves us in suspense right up to the final moments. Success is never sure; in fact, failure seems the far more likely result.” The satisfaction is in the protagonist rising to the moment and somehow overcoming the odds to succeed. Without that, victory is hollow, the ending emotionally unsatisfying and lacking in depth.

In her book Beginnings, Middles, and Ends,  Kress suggests four things good climaxes must accomplish:

  1. Satisfy the view of life implied in your story.
  2. Deliver emotion. Readers should feel what the characters feel. If characters feel nothing, the story has not ended yet.
  3. Deliver an appropriate level of emotion. As discussed above, it’s not just any emotion but emotional fulfillment readers are seeking, and that means we need to have been conflicted and unsure until the very end how it might go; if the protagonist can possibly succeed.
  4. The climax must be logical to your plot and story. This last one may seem obvious but we’ve all encountered those endings that were meant to be surprises and twists but seemed to come out of nowhere, leaving us frustrated and feeling unfulfilled. Kress says, “the climactic scene must grow naturally out of the actions that proceeded it, which in turn must have grown naturally out of the personalities of the characters.” A satisfying climax is intimately tied to satisfying character arcs—characters we care about, root for, and want to see grow into better people. A climax must not be coincidence either. It must pretty much be inevitable, even if we doubt it will happen right until the end. Kress suggests asking yourself: “If the protagonist were a radically different person, would this story still end the same way?” The answer must be “No” if your ending is to be convincing. If it could happen that way for anyone, your ending will fail. 

Who else but Luke Skywalker could have used the Force to visualize the exact target and destroyed the Death Star? Who else but Frodo could destroy the ring? I can’t imagine those endings coming out any other way, can you? And the same should be true of your climax. Ultimately, the whole story is like an arrow pointing to a specific climax and how you write it ensures that reader’s expectations emotionally and mentally follow the arrow to the exact place you lead them. That’s the only way you can ensure they’ll be satisfied with your climax.

Denouement

Everything after the Climax is called the Denouement—the wrap up of the story. In most cases, the denouement is fairly short and concise, providing confirmation of closure for the characters and plot by revealing their emotional and physical fates after the climax. This is especially true for any characters not involved in the climactic scene. The denouement should give readers just enough information about the characters that they feel the story is really over and satisfy reader curiosity. So the denouement is the place to wrap up any pesky unanswered questions still hanging from earlier in a book. All except the few left over to point us to the sequel, that is (if there is one). Readers don’t want to be left hanging. They don’t want to decide for themselves, either. Readers want to know what happens definitively to the characters they’ve cared enough about to stick with the story, so make decisions and give it to them.

The general rule is, according to Kress, “the more subtle and low-key the climax in action and tone, the briefer the denouement should be.” Don’t drag it out and leach all emotion from the climax. Get it done and keep it short so it doesn’t seem too anticlimactic. The other key is to dramatize. Show what happens to your characters in action, don’t just tell us. But keep it low-key enough that it doesn’t detract from the power of the climax.

To demonstrate, let’s look at the denouements from two of the stories we looked at in the beginning of this chapter. First, The Wedding by Nicholas Sparks:

Standing on the porch, with autumn in full swing, I 
find the crispness of the evening air invigorating as I think back on the night of our wedding. I can still recall it in vivid detail, just as I can remember all that happened during the year of the forgotten
anniversary.

It feels odd to know that it’s all behind me. The 
preparations had dominated my thoughts for so long and
I’d visualized it so many times that I sometimes feel
that I’ve lost contact with an old friend, someone 
with whom I’ve grown very comfortable. Yet in the wake
of those memories, I’ve come to realize that I now
have the answer to the question that I’d been ponder- ing when I first came out here.

Yes, I decided, a man can truly change.

Remember the universal questions asked right at the opening: “Is it possible, I wonder, for a man to truly change? Or do character and habit form the immovable boundaries of our lives?” Here we see that the character has found the answer he sought. We’ve seen it dramatized through events in the story and particularly the climax, but the denouement just serves to confirm the character’s recognition that he gets it now clearly. He’s found the answer.

What about Dennis Lehane’s Darkness, Take My Hand? It ends as follows:

In the kitchen, we made hot chocolate, stared over the
rims of our mugs at each other as the radio in the 
living room updated us on the weather.

The snow, the announcer told us, was part of the first
major storm system to hit Massachusetts this winter. 
By the time we woke in the morning, he promised, 
twelve to sixteen inches would have fallen.

“Real snow,” Angie said. “Who would’ve thought?”

“It’s about time.”

The weather report over, the announcer was updating 
the condition of Reverend Edward Brewer. 

“How long you think he can hold on?” Angie said.

I shrugged. “I don’t know.”

We sipped from our mugs as the announcer reported the mayor’s call for

more stringent handgun laws, the governor’s call for 
tougher enforcement of restraining orders. So another Eddie Brewer wouldn’t walk into the wrong convenience store at the wrong time. So another Laura Stiles could
break up with her abusive boyfriend without fear of 
death. So the James Faheys of the world would stop in-stilling us with terror.

So our city would one day be as safe as Eden before 
the fall, our lives insulated from the hurtful and the
random.

“Let’s go in the living room,” Angie said, “and turn 
the radio off.”

She reached out and I took her hand in the dark kit-  chen as the snow painted my window in soft specks of 
white, followed her down the hall toward the living 
room.

Eddie Brewer’s condition hadn’t changed. He was still in a coma.

The city, the announcer said, waited. The city, the 
announcer assured us, was holding its breath.

Progress, Lehane implies, may not change the past, but it bodes well for the future. There is hope. There is a sense of movement in a positive direction. And there is a sense of renewed safety and reassurance that all will be well. For a book that started with the uncertainty and wistfulness of the random shooting of an old classmate, that makes for a pretty decent denouement if you ask me.

WriteTip: How To Approach Worldbuilding, Part 3

The following is an excerpt from my book How To Write A Novel: The Fundamentals of Fiction, Chapter 9: Worldbuilding. It is part of a multipart series. For Part One, click here. For Part Two, click here.

 

Science and Industrial Development

The battery was a lithium thionyl chloride non-rechar-geable. I figured that out from some subtle clues: the
shape of the connection points, the thickness of the 
insulation, and the fact that it had “LiSOCl2 
NON-RCHRG” written on it. (The Martian, Andy Weir)

The planet’s famous red colour is from iron oxide coat-ing everything. So it’s not just a desert. It’s a 
desert so old it’s literally rusting. (The Martian, 
Andy Weir)

Another key area of world building is always science and industry. But in science fiction, the futuristic and scientific aspects of this take on special importance and significance for both narrative plausibility and practical reasons—science and development are key elements readers expect. Science Fiction readers love cool tech and science that makes sense or even the hint of such. Even if it is not real, if you make it sound plausible, they will often find this fascinating and engaging. 

What kind of transportation methods exist? Horses and wagons or buggies? Cars and trucks? Planes or space ships? Hovercraft? Each type of transportation requires the industrial and scientific development to make them possible. Given we barely have anything of the sort ourselves, a lot of thought will need to go into these aspects. Where do they get the fuel? How did they devise it? What materials are starships made of and their various parts? Do they have laser or projectile weapons? What kind of defensive armaments do people and ships have and what are they made of? Are they physical or digital? Etc. 

Then there are questions of military? What type of military do they have—formal or informal? Private or government? Do they have armor? What type? What is the structure and ranking system? Where are the bases and training facilities? How do they recruit—volunteers or conscription? Do they use animals or vehicles or both? What kinds of duties and missions are they called upon to undertake usually? What is their history? What is their relationship with larger society—respected or hated? Feared or loved? Etc.

Technological dependence also says a lot about a culture and affects it in many ways and has many meanings. How advanced are they? How did they get there? If there is tech and science, there must be engineers and scientist. How did they develop these abilities and create or acquire the tools required to perform the tasks? Do they make them themselves or trade for them? How do various cultural approaches differ in performing, understanding, and approaching various tasks? Here’s an aspect where time frame, as mentioned earlier, plays a key role. If they are a far advanced society, time frame matters. For humans especially, believable time must have passed for certain technologies to be possible. And again some require sciences and engineering feats we have yet to develop so time must be allowed for those to occur as well. For alien cultures, it is possible to have societies which are advanced over our own, but again, they must have science and tech and engineering knowledge and skills that they acquired earlier which surpasses our own. Not all of this always has to be explained in detail but the writer should think it through and be full aware of the implications of it and write the story accordingly so it adds credence to the world building for readers.

Are there robots or androids? Are human cyborgs or modified humans part of it? What about animals? Are there hybrids? Is there nanotechnology? What is the state of computers and media? Is there virtual reality? What problems from our own world and times have been solved to make such things possible or to advance society? What modifications to laws, mores, etc. have been required to permit the developments, if any? What sciences are used and understood by alien cultures and how does this compare to human knowledge? What ability to exchange such information exists? Writers must consider all of this and more as they create.

I realize that at this point, you may be feeling overwhelmed by all that we’ve covered. But I hope you are beginning to see the complexity of world building and how one set of questions leads to many others on many different topics. There’s a reason so many authors choose to work with our existing world and its history rather than make up their own. It’s complicated to create a well-rounded world, and as I have said, you don’t always know what you’ll need until you need it, but it is also easy to overlook things that may stand out to readers as omissions that were important to questions they are asking.

The rest of this chapter, we’re going to cover some areas that get overlooked a lot in world building but may be just as important as the rest. Let’s start with Agriculture, Horticulture, and Diet.

Agriculture, Horticulture, Diet, and Medicine 

On the bare forest floor, in the open space between 
the trees, grew stemless plants of colossal size. 
Their leaves, four or five inches broad and eight or 
nine fee in length, sharp-toothed along their sides 
and metallic of texture, were arranged in loose roset-tes. At the center of each gaped a deep cup a foot in diameter, half filled with a noxious-looking greenish fluid, out of which a complex array of stubby organs 
projected.

It seemed to Valentine that there were things like 
knifeblades in there, and paired grinders, that could come together nastily, and still other things that 
might have been delicate flowers partly submerged. 
(Lord Valentine’s Castle, Robert Silverberg) 

Agricultural development is very much determined by geography and technological and scientific development. What types of crops and animals are used for food and clothing, depends upon the resources available like location of water supply, crops, grass and plant life, landscape, and more. You won’t grow much in a desert, for example, but if there are oases with water, some sheep herding can occur, like in the Middle East. There can be camels, horses, and other desert animals. In mountains, it is hard to farm the land, but there can be animals who live there as well like bears, venison, various birds, and other mammals which could be hunted for food. Plains are great for farming but limited as home for much beyond domestic animals, though coyotes, wild birds, rabbits, and other animals may thrive. And with each decision about animals, it is important to consider predators and prey—the circle of life. For anywhere one group of prey live, predators will arise to feed on them, and not just humans, but other animals. Additionally, landscape determines what kinds of bushes, shrubs, grasses, trees, etc. will be available and natural to the region for animals to live in and eat from, etc.

What type of crops you have and natural resources, of course, determines the diet of local humans and other inhabitants, and so plant life, crops, water, etc. all determine what people will eat in various parts of your world and how much as well as what they may trade to other areas for goods they cannot get. At the same time, what clothing they wear is determined by land and weather conditions and resources as well. Do they have technology to manufacture clothing or make it by hand? And so on. Sartorial concerns are easy to overlook. I remember one of the first editor comments on The Worker Prince, my first novel was “You’ve written 90k words without mention of what anyone is wearing. It seems odd.” Ooops. So I had to go back and work that in and think it through. I know of other authors who have had similar experiences.

Along with crops, animal husbandry and resources comes the issue of medicine. What kind of medicinal resources do they have? Formal or informal? Do they make drugs or manufacture them? Do they use home remedies or chemically devised cures? Do they have trained medical personnel or just village experts? Etc. Who treats the animals? What kind of training do those people have? Is it science or magic? And if magic exists, how does that work and what are the costs of performing the spells or using magic? There is always a cost for everything. Sometimes casting spells can only be done once every few days, sometimes it costs blood or energy that wipes out the magician, etc. These and more concerns become very relevant.

If there is technology, do they use machines to farm or just animals and primitive equipment? How industrial is agriculture? How regional is it? What about fishing or hunting or trapping? Can they make hybrid plants somehow by cross pollinating or do they just have to plant whatever seeds they can find? 

As we think about landscape and natural resources like plants and trees, we must also consider architecture and design. Do they have formal architecture or is it regional and informal? Are there whole industries for construction and design or is it done on the fly? Are quarries and mining involved? How do they gather materials? What issues and regional concerns come into play to determine locations of towns and types of housing, etc.? Are there formal schools or are people educated at home? What kind of educational system and higher learning is available? Are there apprenticeships? Are there internships? Trade guilds? What kinds of tools and equipment do they have available and how are those manufactured? And then, where do they get the money to buy land and build? How is land and wealth allotted? What role does it play in society?

Beyond that, what about energy production? Nuclear, solar, wind, fusion—what kind of power will there be? What of war? What of peace? What about nuclear and chemical weapons? What will medicine look like? Will we have cured diseases, genetic defects, cancer? What new answers and treatments will have been devised? What communication devices and methods will be common? What will have faded away?

Money and Business

pastedGraphic.png

Figure 9-1. (Monetary exchange rates in The Name of The Wind, Patrick Rothfuss, cited on http://www.brinkofcreation.com/KKC-CurrencyExchange/CurrencyExchange.html)

Money and economy are one of the most overlooked of world building concerns. Patrick Rothfuss in his Kingkiller Chronicles, beginning with The Name Of The Wind, is an author noted for having created a sophisticated economy for his world, including different monetary systems for various people groups and conversion and even commonwealth currency for use in trade between them. The system is sophisticated enough that fans on Reddit have figured out approximate conversions to U.S. dollars and Rothfuss himself has created the above widget and can lecture on the system for an hour or more. That is a well-thought out system. And of course, along with money comes the entire business system and how it functions related to currency and trade and what types of businesses thrive and arise according to resources available as well as needs of the world. Various service industries like money changers and trade posts will arise if needed along with banks, law enforcement, security, and more, but then there are various other businesses as well taking on roles in making food, clothing, and materials, etc. and sometimes even vendors who then sell their products to the public.

The key element is what they value—what their economy is based on. In much of the Western world and the wider world today that would be minerals like gold, silver, bronze, diamonds, etc. In ancient Africa, however, much value was placed by many tribes on conch shells. They used conch shells to make everything from jewelry to clothing to even tools, weapons, and more. Once Europeans discovered this, they began trading conch shells for things they valued far more like gold, diamonds, etc. which were abundant in Africa. The Europeans found many sources for obtaining conch shells, and since the African tribesmen valued them so much, convincing them to trade something the Europeans considered worthless for things they coveted, was easy. It also gave the Europeans immense power over the Africans, particularly because conch shells were cheap and easily obtained and not valued greatly by anyone else around the world. In part, the colonization of Africa came about at least economically because of this dichotomy. The Europeans used it to establish inroads they exploited to take over mining and other industries to extract minerals and eventually conquer the tribes and their land. So what do people in your worlds and cultures value? How does that affect their trade relationships and subsequent power relationships with others? These are major concerns related to the economic system of your world building which should be carefully considered.

Economic systems can get immensely complicated very quickly, of course, but careful thought should at least be given to basics needed for the story. And then you should be prepared to address the various issues and needs these concerns raise as you go, if you want to create a believable system that doesn’t leave readers confused, frustrated, or scratching their heads.

(To Be Continued)

WriteTip: How To Approach Worldbuilding, Part 1

The following is an excerpt from my book How To Write A Novel: The Fundamentals of Fiction, Chapter 9: Worldbuilding. It is part One of a multipart series.

World Building is something that every author has to do, no matter what the genre or setting. For example, here’s a passage from Laura Lippman’s In Big Trouble, followed by another from And here’s another one from Robert Silverberg’s Lord Valentine’s Castle:
A sign hangs next to the cradle of Texas liberty, reminding visitors that concealed firearms are not permit-ted on the grounds…

…Within the walls, it’s like being in a shallow dish— azure sky above, the taller buildings crowded around, dwarfing the Spanish mission, which isn’t very big to begin with. She walks through the gardens, noting the placement of each plant, each bench, each sign. Changeis not to be tolerated. She picks up a cup with a lit-tle electric blue raspa juice inside and drops it in the trash, as fastidious in her own way as the Alamo’s keepers, the Daughters of the Republic of Texas.

It is a shrine, and not only to Texas liberty. A shrine to her, to them.
And then after walking all day through a golden haze  of humid warmth that gathered around him like fine wetfleece, Valentine came to a great ridge of outcroppingwhite stone overlooking the city of Pidruid. It was   the provincial capital, sprawling and splendid, the   biggest city he had come upon since—since?—the biggest in a long while of wandering in any case.

There he halted, finding a seat at the edge of the    soft, crumbling white ridge, digging his booted feet  into the flaking ragged stone, and he sat there star- ing down at Pidruid, blinking as though newly out of sleep. On this summer day, twilight was still some 
hours away, and the sun hung high to the southwest 
beyond Pidruid, out over the Great Sea. I will rest 
here for a while, Valentine thought, and then I will 
go down into Pidruid and find lodging for the night.
The Lippman establishes the setting as contemporary San Antonio, downtown to be specific. The Silverberg is a science fiction secondary world, but both have the same effect: introducing and drawing us into a living, breathing setting we can picture in our minds. This is world building.
No matter what your genre or setting, the basic concerns tend to be the same. Some require a bit more than others, like science fiction worlds requiring space travel, alien cultures, other planets, etc. but all still call for thoughtful consideration of the same categories of details. In her chapbook Checking on Culture, Lee Killough offers a great checklist which lists the relevant concerns. Here’s my adaptation of it:
Habitat__
Cosmetics__
Humor__
Religion__
Anatomy__
Cosmology__
Hygeine__
Science/Magic__
Psychology__
Death__
Knowledge Preservation__
Sex__
Agriculture__
Education__
Labor__
Sports/Games__
Animals: Domestic__
Etiquette__
Laws__
Superstitions__
Animals: Wild__
Elders__
Machines/Tools__
Taboos__
Architecture__
Families__
Marriage__
Timekeeping__
Arts__
Food/Cooking__
Math/Counting__
Towns__
Calendar__
Gestures__
Medicine__
Travel__
Childhood__
Government__
Modesty__
Transport__
Class__
History/Heroes__
Mythos__
Infrastructure__
Clothing__
Hospitality__
Pregnancy__
Warfare/Weapons__
Commerce__
Horticulture__
Professions__
Weights/Measures__
Communication__
Housing__
Property__
Use this list by checking off the items as you go through them and think through that aspect of your world. But first things first, before you start world building, you must already know your time frame. Near future, current day, or far future? When does your story take place and where? This will determine everything else. Then your research and planning can center around things relevant to that time period. Once we know the time frame, we proceed on with the list. The order depends on your priorities, but for me, it usually goes something like this:

Existing or Secondary World

He returned his attention to Barbirike Sea, which stretched, long and slender as a spear, for fifty miles 
or so through the valley below the gray cliff on which
Kasinibon’s fortress-like retreat was perched. Long 
rows of tall sharp-tipped crescent dunes, soft as 
clouds from this distance, bordered its shores. They 
too were red. Even the air here had a red reflected 
shimmer. The sun itself seemed to have taken on a 
tinge of it. Kasinibon had explained yesterday, thoughFurvain had not been particularly interested in hear- ing it at the time, that the Sea of Barbirike was hometo untold billions of tiny crustaceans whose fragile 
brightcolored shells, decomposing over the millennia, had imparted that bloody hue to the sea’s waters and 
given rise also to the red sands of the adjacent dunes.

Furvain wondered whether his royal father, who had 
such an obsessive interest in intense color effects, 
had ever made the journey out here to see this place. Surely he had. Surely.

(The Book of Changes, Robert Silverberg)

Existing worlds are Earth or known planets in our solar system or even a few beyond. Secondary are inventions of the author. Are you inventing everything or building on what already exists and what we already know? Then you need to know geography, gravity, culture of lifeforms, etc. How many suns or moons? How many other planets? Etc.

If you are creating a secondary world, do not put your planet around a famous celestial body just because it is well known. Many of these are highly unlikely to have habitable planets around them and it requires careful thought about viability before placing planets there, particularly earth-like, human habituated ones. You should carefully consider the scientific realities of planetary location and solar system building before deciding upon such a course, even if writing a soft science story, instead of hard science fiction. Because believability for readers is paramount. Remember: you should create the questions readers ask carefully and guide them toward questions you can answer satisfactorily and away from ones you cannot. Not one covers everything. There will always be gaps. But try to avoid awkwardly obvious, glaring ones. Also, constellations will appear differently from various points around the galaxy, so don’t describe them as they appear on Earth when viewed from elsewhere.
Secondary or not, ask yourself what are the key geographic features and how do they effect population density, location of settlements, travel around and across the surface, economics, weather, etc.?  Avoid oversimplifying but just saying a planet is all jungle, all ice, etc. because based on location from sun, rotation, geography and other factors, this is not scientifically plausible as we know it and will tend to seem unrealistic and poorly considered. Frank Herbert put a lot of thought into his desert Dune planet, but too often the results of oversimplifying come across as lazy thinking. Planets are big places and will have a lot of variety. For example, civilizations will form cities around bodies of drinking water and food supplies, and their diets will vary depending upon the area in which they live and the wildlife, plants, etc. that also reside there. Those things also choose habitats based upon location of resources and so on and so forth. There is a circle and a chain of logic that will determine much of it and thus should be considered.
Geography determines travel options. Heavily mountainous areas may not have room for landing zones for starships or local air travel. Large bodies of water may need to be traversed via boats, ships or other craft in order to avoid long delays in supply, commerce, shipping, etc. So consider these things in determining where your cities are located and how people get between them.
Gravity affects quality of life from retention of water and atmosphere to breathing to ability to run and jump, etc. But this can also affect the magnetic field and exposure to radiation from solar flares, cosmic rays, and more. High gravity worlds would have shorter mountains and require people to have thicker, stronger muscles. Air would be denser and tension on body parts might lead to premature aging, sagging faces, etc. Also accidents might multiply as objects are thrown about or pulled loose by stronger gravity and strike people, vehicles, buildings, lifeforms, etc. On high gravity worlds, rain and rivers would erode land much more quickly as well, smoothing rough edges. Oceans would be calmer and bigger, more extensive, and evaporation would be slower, leaving the air and atmosphere drier with water taking longer to boil and clouds hanging lower. Planes would need bigger wings as well. Reverse these factors for lower gravity worlds, with larger land masses and smaller bodies of water, etc.
If your planet has an Earthlike atmosphere, a very slow day will result in extremes of temperature from day to night. Wind speeds will be affected by rotation as well. Oblation will tend to occur for planets with shorter days and rotations verses longer. It will be thicker or thinner at the equator accordingly. Axial tilt will determine the seasons. Slants greater than Earth will create more extreme seasons.  Weather conditions will be affected. The amount of exposure to the sun’s heat determines extremes. Wind and ocean currents will moderate the effects. Higher rotation planets will have more hurricanes and dangerous winds. Ice caps form because poles receive less heat and water freezes. Planets with ice caps will generally be cooler than those without. The skin color of people can be affected by location with desert peoples generally tending toward darker tones due to sun exposure, while people living in shadows or colder climates who spend much time underground, indoors, etc. may have lighter skin. All of these are interesting factors to take into account.
As you can see there are many factors to consider and I can only scratch the surface here. You may not use all the details but knowing them gives you the option to write the story you need to tell, without being boxed in or slowed down by ignorance.
(To Be Continued Next Week inPart 2)

WriteTip: How To Hire An Editor

The following is an excerpt from my book How To Write A Novel: The Fundamentals of Fiction, Chapter 13, slightly modified for this blog.

As a professional editor, one of the questions I hear most often from writers and others is how does one go about finding and hiring a good editor. So today’s tip addresses that challenge.

First, it’s important to know the type of editor you need. This diagram breaks down the types of editing a writer may encounter or need:

Most writers will be hiring either Developmental, Line or Copy Editors for their book. Not every editor does all of them, but some do more than one. I do all three and frequently do Developmental and Line Editing together as a package because they can be combined easily. Copy Editing is a separate pass requiring different focus and skills. Proof Readers are also quite useful, although many people find volunteers who are helpful and cost effective.

If you need to hire an editor on your own you will need to do some research. For information on standard rates, check the Editorial Freelancers Association for a list of average rates here:https://www.the-efa.org/rates/. For individual editors, they should have their rates on their website as well as a list of clients they have worked with and even quotes recommending them. For me, I’d ask some of the clients about them as well as friends to see what kind of reputation they have in the community. Then most editors usually offer a sample edit to demonstrate their skills for free (usually a page or two, maybe a chapter). Submit your work to several for samples and then compare them when you get them back. You can also reach out via social media to authors you admire asking for recommendations. Most of us have been there and will be happy to point you in the right direction toward finding a good, reliable editor—one we’ve worked with or who has worked with friends. Be sure and search bookstores and online for books in print that they’ve edited and check the quality and who published them. This kind of information tells you their level of success and skill as well as their taste, which can be important, as well as their knowledge of genres. You definitely want someone knowledgeable in the genre in which you are writing to help you navigate market expectations, tropes, and other genre-specific concerns.

Once you’ve found an editor or two you are interested in, ask for full quotes and discuss their cancellation fees, timeframe and deadlines, and how they deal with cost overruns, if any. You’ll want to be sure in advance you are not charged for extra time without permission, whether they do extra passes or just one, etc. Then choose your editor and get a contract. Make sure the contract outlines guarantees to you, not just the editor. Usually there will be clauses about payment schedules, how they deal with non- or delayed payments, etc. as well as a delivery timetable. All of this is important to have in writing to avoid conflict later, as these tend to be the areas where most misunderstandings and conflict occur between freelance editors and clients.

After that, you send them you book and get started.

I would expect a decent editor to need between three weeks and six to edit the average novel well (80,000 to 130,000 words). More if your book is longer. I would also expect them to send you regular updates on the progress and even provide the first half around the time any second payment is due, so you can get an idea of the quality of their edits, usefulness, etc. Editors work for you in this case, not a publisher, so you have total control over what you do with their edits. That’s why it’s very important to hire an editor you trust and enjoy working with, then trust their judgment enough to use their advice. Your editor’s job, whether freelance or in-house, is to help you make your book the best it can be. If you succeed, they look good, too, but most of all, you look good, because your book is your reputation, your calling card. The editor has no motivation to ruin your book with bad advice or to sabotage or hurt it. So the advice they give is always intended to help, whether it hurts your feelings or not. There is a need for your editor to be somewhat blunt—though most try to point out strengths as well as weaknesses and use a sense of humor in doing so to soften the blow—so that you get a sense of how readers will react and can really dig into the issues properly. Remember, it is not personal nor is it an attack. They are all about helping you. They are on your side. So take their comments seriously, ask questions as you have them, and try to find a way to make them work if at all possible, never dismissing them entirely out of hand.
There will be times when you disagree. Some of those will be over things that are per choice, up to you. Personal taste or preference may be a part. Good editors will admit this and explain their reason for making the editorial suggestions. These are the edits you should decide if you agree with and want to do. In other cases, edits are absolutely necessary. These usually are edits about clarity and understanding, facts, character motives, story holes, story pacing, mood, tone, emotion, etc. and should be considered very carefully and every attempt made to find a solution you can both agree on, even if it is a compromise. Remember that we all have weaknesses and strengths and the writing process is a journey. Everyone wants to best book possible and is working toward that goal, because a great book makes us all look good. Keeping that in mind should make it easier to take criticisms, even when they sting or confuse, and put you in the right mindset to trust and work with your editor as a partner, not an opponent.

Ultimately, once your book is edited, it is ready to go on to formatting, copyediting, and proofing. And those stages will involve more edits, but generally focused on repetitive words or phrases, grammar and spelling errors that slipped through, italics and underlining, house style, punctuation, etc. If the items are house style, they are nonnegotiable. Everything else can be discussed and considered, but, of course, if the grammar is wrong unintentionally or you have misspellings, you need to fix them. Accuracy matters to readers and critics. It is about professionalism and presentation.

I find the editorial process with some clients can be like pulling teeth, but with many it is pure joy. I enjoy very much watching writers gel with their material as things come into clearer focus, get stronger, and take on that sparkle they always envisioned in their minds. There’s real joy in watching a good book become great and seeing the pride the author takes in it and the success that follows. I feel very much a part of that, as well any editor, and if you find a good one, hold onto them and treasure the relationship. It is like finding gold.