I took a break from blogging regularly for a few years now, but with the publication of my latest book How To Write A Novel: The Fundamentals Of Fiction earlier this year, I have been wanting to revive my blog. In particular, the weekly Write Tips feature that was so popular.
So to celebrate San Diego Comic Con’s 50th, which I will be attending and participating in as a panelist, I thought what better time than now to relaunch Write Tips. So each day the rest of this week, I will feature a new Write Tip, and then every Wednesday that follows, will present another one. It is my hope these will stimulate and assist you in your writing process. I know they are things that help me.
As a bonus, Wednesday through Friday, I will be giving away free downloads of How To Write Novel: The Fundamentals of Fiction in each post. So happy 50th to San Diego Comic Con, the original Comic Con that started it all, and happy writing to all of you.
Here’s the posting schedule for this week:
Tuesday- Character Narrative as a Plot Device
Wednesday – Three Act Structure
Thursday – Four Act Structure
Friday – How To Structure A Scene
Just look for the Write Tips logo starting tomorrow. For what it’s worth…
Today, my friend Gail Martin stops by on her Days Of The Dead blog tour for a talk about writers and research. – BTS
By Gail Z. Martin
I love research. In fact, sometimes I almost think the book is an excuse to do the research. Almost.
Okay, I was a history major, so I came into this predisposed to be nosy about other people’s business. History is the best reality show. Forget the structure artificially imposed on history by textbook authors. History—the rise and fall of kingdoms, the great explorers, the conquest and colonization—was done by people who, on closer inspection, make the Kardashians look well-adjusted and the Mafia seem morally upright.
It’s really the story of grifters, grabbers, con men, connivers, liars, manipulators, opportunists and truly dysfunctional people who clawed their way to notoriety less from noble purpose than from unresolved psychological issues. And those are often the good guys.
Seriously, when you delve into real history—the letters and diaries by historic figures and the people who knew them and the contemporary records—you get a juicy, scandal-laden, slugfest that rivals any Jerry Springer episode. We like to make our historical figures into cleanly-delineated heroes and villains, but they weren’t—they were real people, no different from us today, no more noble or evil. A few people were in pursuit of a higher cause, but don’t cha know it, that cause usually included some benefit to them and theirs. People lied, cheated, stole, played politics, rigged the game, and had hissy fits. They also loved, grieved, wanted revenge, sought forgiveness, pondered the meaning of life, wondered if it was all worth the cost, tried to do the right thing, and occasionally rose above human nature to do something really heroic and awesome.
I write epic fantasy, urban fantasy and steampunk, so there’s a lot of research involved. Some of it is tactical, like double-checking just how far a trebuchet can throw something, or when an invention was patented, or when a word came into usage. But along the way, you stumble down more rabbit holes than Alice, finding unexpected and wondrous tidbits you can use in your story, historical oddities that add realism and interest, quirky or intriguing facts about people and situations that you can borrow and twist for your fictional universe. That’s when research is the coolest, most fun thing in the world.
Whenever I get stuck on what needs to happen in a story to get from where I am to where it needs to go, I research. Every time, I’ll find something either by design or serendipity that provides exactly the imagination fodder to get me around where I’m blocked. Often, this means poking around on the internet, following links from one site to another until the right bit of information appears. Sometimes, I go to my library and see what I can find in my books, where my memory can be jogged about a cool detail I’ve forgotten about that is perfect for the situation. Or I’ll go watch something on the History Channel, usually on military tactics or equipment. Maybe I’ll watch a movie with good fight scenes and pay attention to what happens for ideas. Research is better than WD-40 for getting you unstuck.
Research is also how you ground a story in its time and place. My urban fantasy series, Deadly Curiosities, is set in modern-day Charleston, SC. The steampunk series I co-author with my husband, Larry N. Martin, is set in an alternative history Pittsburgh, PA. A lot of the research we do—both online and by visiting the cities—helps to impart a sense of place and make the setting one of the characters. When you set a story in a specific place, ideally it becomes so much an outgrowth of its location that you (and readers) couldn’t imagine it being anywhere else. Even if you’ve lived in a city or region, you don’t know everything about it. In fact, sometimes we know less about places we’ve lived because we never even take a tourist’s view and do the landmarks, let alone a scholar’s view. Once you start digging, you’ll find tidbits of history, important historical figures, old controversies and buried incidents that provide great mental fodder.
One of the most valuable things research does for me is to take historic figures out of their wax-museum frozenness and the myths that have been built up around them and reveal their humanness, good and bad. (Read the bitter campaign feuding between Founding Fathers John Adams and Thomas Jefferson if you don’t believe me.) While many of these figures were well-known in their own time, they had achieved nothing near the mythic stature we’ve given them since then. Some were actually dismissed or overlooked in their own time because the ramifications and importance of what they did was not yet clear.
By returning historic figures to human scale, I gain perspective as an author on how to create fictional characters who change the world. One thing I learned is that aside from a few megalomaniacs like Napoleon, most of these larger-than-life historical figures were pursuing their own personal agendas, not obsessing over their historic legacy. They were trying to solve a problem or gain an objective, beat a rival or win a prize. That their actions would leave ripple effects throughout the rest of history wasn’t on their minds. They were—as we frequently are now—oblivious to the fallout from their actions, at least in the grand scheme of things. So a general might want to win a battle, and have no clue that by doing so, the stage is set for a disastrous insurrection fifty years later that will topple the very empire he represents. A person in a position of power won’t countenance a new idea because it threatens his ego, and the ultimate advantage goes to his rival, changing the course of history.
Research makes the writing world go ‘round. It’s not only the font of ideas, it’s also entertaining in a guilty pleasures sort of way, like reading tabloid headlines in the grocery line. Just remember to bring popcorn!
My Days of the Dead blog tour runs through October 31 with never-before-seen cover art, brand new excerpts from upcoming books and recent short stories, interviews, guest blog posts, giveaways and more! Plus, I’ll be including extra excerpt links for my stories and for books by author friends of mine. You’ve got to visit the participating sites to get the goodies, just like Trick or Treat! Details here: www.AscendantKingdoms.com
Book swag is the new Trick-or-Treat! Grab your envelope of book swag awesomeness from me & 10 authors http://on.fb.me/1h4rIIe before 11/1!
More Halloween loot! Read an excerpt from “Coffin Box,” one of my Deadly Curiosities short stories http://bit.ly/SDCIjx
About the Author
Gail Z. Martin is the author of the upcoming novel Vendetta: ADeadly Curiosities Novel in her urban fantasy series set in Charleston, SC (Dec. 2015, Solaris Books) as well as the epic fantasy novel Shadow and Flame (March, 2016 Orbit Books) which is the fourth and final book in the Ascendant Kingdoms Saga. Shadowed Path, an anthology of Jonmarc Vahanian short stories set in the world of The Summoner, debuts from Solaris books in June, 2016.
Other books include The Jake Desmet Adventures a new Steampunk series (Solaris Books) co-authored with Larry N. Martin as well as Ice Forged, Reign of Ash and War of Shadows in The Ascendant Kingdoms Saga, The Chronicles of The Necromancer series (The Summoner, The Blood King, Dark Haven, Dark Lady’s Chosen) from Solaris Books and The Fallen Kings Cycle (The Sworn, The Dread) from Orbit Books and the urban fantasy novel Deadly Curiosities from Solaris Books.
Gail writes four series of ebook short stories: The Jonmarc Vahanian Adventures,The Deadly Curiosities Adventures, The King’s Convicts series, and together with Larry N. Martin, The Storm and Fury Adventures. Her work has appeared in over 20 US/UK anthologies. Newest anthologies include: The Big Bad 2, Athena’s Daughters, Realms of Imagination, Heroes, With Great Power, and (co-authored with Larry N. Martin) Space, Contact Light, The Weird Wild West, The Side of Good/The Side of Evil, Alien Artifacts, Clockwork Universe: Steampunk vs. Aliens.
Yesterday at ConQuest, a panel discussion led to talks about editors and writers and how much editors love discovering new writers and great new stories. And in the midst of it, I got reminded how intimidated writers often are by editors, especially writers who don’t know any personally. I’ve experienced this myself as a writer and as an editor. So I wanted to offer a little perspective.
The most important advice is this: “NO” is almost never personal. The only times it is personal, you’ll know it because the person will make it obvious. And this is very rare. Seriously. The reality is that hearing “No” is just part of being a writer. And saying “No” is part of being an editor. Editors take no more glee in saying it than writers do in hearing it. Unless, of course, you’ve pissed the editor off. So don’t do that.
Editors say “No” for lots of reasons, many of which have to do with factors besides simply elements of your story and certainly besides who you are. If they have a similar story already, you’ll hear “N0.” If they have too many stories with a particular theme, setting, etc., it’s “No.” If they have budget issues because of length of stories they bought–especially with the headliners whose name cache helps sell the books– then it will be a “No.” And so on and so forth.
The only things you can do to lessen the likelihood of rejection are to:
a) respect and follow the guidelines. Doesn’t matter if they are annoying or sound stupid. Just do it. You can be rejected simply for ignoring them, because you are saying, “I’m an exception and my story’s so good you won’t care.” Well, wrong. We do ask for guidelines for a reason, and you’re not going to be that exceptional.
or b) Write an awesome story.
c) Submit early in the open reading period. This will make it more likely that if similar stories come in, yours was chosen first and you won’t be rejected for the other reasons mentioned above.
Those are the best ways to avoid rejection, honestly. Beyond that, it’s a matter of timing, luck, and finding the right market. Just like everyone tells you.
People who reject you for personal reasons almost always reveal that in some way, from comments to a later post or off the cuff comment, etc. But most professionals leave that stuff aside when choosing stories. Because all we care about is that the story is awesome and whether we can work with you in a respectful relationship. Don’t be an asshole and the rest won’t matter. If you’re an asshole to the editor, it tells them you don’t respect them and likely wouldn’t take edit notes. And it’s not worth the bother for them. It’s that simple.
So how do you respond to a “No?” Don’t email them to criticize their taste. Don’t badmouth them on social media. Don’t even graciously thank them in an email for considering the story. Chances are they are overwhelmed with emails already and won’t want to have to sort through another.
Instead, send the story elsewhere or polish based on any suggestions offered that you find useful and then send it out.
Write another story and submit to them again.
And the cycle repeats. Seriously. There’s no magic trick here. Persistance, Politeness, Professionalism — these are the keys to success. Ask successful writers.
Short but sweet, but I hope it’s helpful. Seriously. It will also help your self-confidence and morale to remember this: “No” is rarely personal, it’s just part of the process.
Now, go write more stories! And good luck!
Bryan Thomas Schmidt is an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. His first children’s books, 102 More Hilarious Dinosaur Books For Kids and Abraham Lincoln: Dinosaur Hunter- Land Of Legends appeared from Delabarre Publishing in 2012. His short stories have appeared in magazines, anthologies and online. He edited the anthologies Space Battles: Full Throttle Space Tales #6 for Flying Pen Press,Beyond The Sun for Fairwood Press, Raygun Chronicles: Space Opera For a New Age for Every Day, and Shattered Shields with coeditor Jennifer Brozek for Baen Books (forthcoming in November). His first YA anthology CHOICES will be out from EDGE Science Fiction and Fantasy in 2015. He is currently working on Gaslamp Terrors, Mission: Tomorrow (BAEN) and Galactic Games (BAEN), amongst others. He has also edited novels, including the New York Times Bestseller The Martian by Andy Weir. He hosts #sffwrtcht (Science Fiction and Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter.
This week’s Write Tip addresses a question I get a lot. I have been fortunate enough to get blurbs on my books from many well known authors, and people want to know how I manage it. So here are some tips for getting blurbs from name authors.
1) Ask. — It sounds really obvious but it’s the truth. If you don’t ask, you won’t succeed. When it comes to asking for blurbs, you just target the desired authors, and politely ask if they’d consider reading for a blurb. Authors won’t put their name on something they don’t feel good about, and not every author who agrees to read the project will blurb it, but getting them to take a look is the first step. So ask.
2) Pick Appropriate Authors. — This one may be less obvious to some of you. Don’t just ask your favorite authors. Ask authors who are known for writing the genre in which your book falls. These will be people who typically enjoy reading books like yours. They will also have names familiar and most enticing to your targeted readers. There’s no point putting a blurb on your book from someone who might not be considered informed on the topic and genre. Unless it’s a meganame like Stephen King, having inappropriate blurbers may not add any benefit at all.
3) Give Them Time. — If you can get permission from your publisher, the time to ask for big name blurbs is after the book is turned in to the editor or goes to copyediting. Don’t wait for galleys. By the time most galleys show up, your turn around time is usually very short. By starting early, you can offer several months to potential blurbers which gives them a lot more flexibility to work such an obligation into their own very busy schedules and makes it more likely they’ll agree to take a look. For our Baen anthology Shattered Shields, Jennifer Brozek and I got permission from Toni Weisskopf to ask for blurbs just after we turned in our manuscript. This gave us the opportunity to ask people like Mike Resnick, John Marco, Catherine Asaro, and Ken Scholes for blurbs. All four said yes, and before we even have copyediting marks to review, three of them have sent us great blurbs for the book.
4) Pick People You Have a Relationship With. — In the age of social media, building relationships with authors you admire is simpler than ever. All you have to do is engage smartly. Strike up a conversation. Encourage. Ask thoughtful questions. And soon you’ll find yourself in dialogue with them. Over time, this can develop into a familiarity and even friendship that will make requesting blurbs not only much easier but much more likely to be well received by them. It’s not like they don’t have to do the same thing themselves. But if they don’t know your work, knowing you are cool and likeable will make them much more willing to both help you and to assume you’re not sending them crap.
5) Be Grateful. — Whether they say “yes” or “no,” be grateful that they considered it. Graciously thank them either way, and consider it a positive that you even got to interact. You never know what possibilities that may present in the future. Even if they say “no,” they may see you at a con later and ask how things are going with your book. That opens a door to dialogue and building a relationship which might lead to a future “yes.”
6) Do Not Abuse The Privilege. — Don’t over ask. Don’t ask people constantly for help. Be careful who you ask and how often. This shows consideration for both the level of your relationship and their own busy schedules. They have deadlines of their own, and those come first. Whenever you’re asking someone to take time out from those and help you, be respectful of the fact that they have limited time to do such things. They have to make choices. They are more likely to choose you, if you are considerate and don’t over impose.
7) Offer To Return The Favor. — Okay, if you’re not a known author yourself, your blurbs are likely meaningless for them. But what you can offer is to proof or review their books on Amazon, Goodreads, etc. and authors are almost looking for help with that. You can’t repay them. You shouldn’t pay them, as it’s really not standard and it violates most people’s ethics. But you can offer to do them a favor in return.
8 ) Send Them Quality Projects. — This tip may seem obvious but I guarantee it’s not. The better quality your project, the more likely the askee is to agree to consider a blurb. Make sure the manuscript is clean, copyedited, and formatted professionally. If you are self-publishing or working with a small press, this is especially important. Authors know the Big Five New York houses will clean up the manuscript to make it professional. Small presses and self-publisher are less reliable. If their name is going on it, they want to be sure it’s worthy, and besides content, that means presentation, so send them a quality project with quality presentation and they are more likely to say “yes.”
Well, there you have 8 tips for getting blurbs from name authors. Remember, they’re doing you a favor. So “no” is never personal. A “yes” is always a gift. And treat them accordingly. If you follow these guidelines, use good common sense, and are professional, you’ll likely have a good chance of getting blurbs from known authors in the future. Maybe not for every project, but then again, if you follow these tips, you won’t send them every project. Regardless, these tips have worked well for me.
For what it’s worth…
Bryan Thomas Schmidt is an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince (2011) received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. His short stories have appeared in magazines, anthologies and online. He edited the anthologies Space Battles: Full Throttle Space Tales #6 (2012), Beyond The Sun (2013), Raygun Chronicles: Space Opera For a New Age (2013) and coedited Shattered Shields (Bean, 2014) with Jennifer Brozek and is working on Monster Corp., A Red Day, Mission Tomorrow, and Gaslamp Terrors, among others. He hosts #sffwrtcht (Science Fiction & Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter.
You may have noticed there’s a lot of yelling going on in Science Fiction and Fantasy these days. Some yell because they’re angry. Some yell because they’re sick of the yelling. Others yell to be trolls. And the cycle never seems to end. I’m not much for yelling myself. It may serve as a great vent for your emotions, but it rarely actually serves to change anyone’s mind. Instead, it often makes people tune you out. BUT on the other hand, there are things I and every writer can do to make things better. So for this week’s Write Tip, I thought I’d suggest a few.
1) Don’t Write the World as it is but As You Want It To Be. — It’s real easy to complain about the world not changing or wishing it were better. But one of the great advantages of speculative fiction is that writers can invent worlds and make them into what they want them to be. Take advantage of it. Don’t just imagine the pessimistic world in which you live. Imagine one that’s better. Write a world that models what you’d like our world’s future to be. It’s a great way to demonstrate possible viable changes in attitude, culture, etc. without preaching at people. It’s also often a lot more pleasant experience for yourself and readers. And it certainly would help avoid a lot of cliches and rehashing that so commonly occur.
2) Avoid Placing Female and Minority Characters Solely in Traditional Roles. — Just as the world can be whatever you want it to be in your imagination, so can people. NO housewives or Mexican gardeners. Instead, you can write of black women in power or gays in a majority, etc. You can invert the norms you see around you and imagine roles for people that might not exist yet. This is another way to demonstrate a viable future without preaching, and to promote positive change in the process.
3) If You Want Diversity, Write It. — Seriously. It’s very easy to write what you know. And sometimes that means falling back into writing about people like you. But the world is full of people who don’t look and act like you, and if you’re creating a world that can be even more so the case. So if you want to see it, make it so, as Captain Picard might say. If you can imagine it, you can write it, and what a great way to paint images that stimulate the imaginations of others by doing so.
4) Don’t Preach A Message, Show It In Action. — Yep, Show vs. Tell even applies to this. People hate being preached at. Sometimes, even if they agree with you. So instead of pounding them over the head with message fiction, just demonstrate the results of what you desire to see. Not just with the setting and characters, but the actions, dialogue and culture surrounding them. Model the future you’d like to see. Write it so it’s real for readers. Because chances are, if they couldn’t imagine it before, you can enable them to. And imagination is always a key step to real change in cultures and societies. That’s one reason the arts have always been so powerful.
5) Channel Your Passions. — There’s a lot of anger going on for many reasons in our world today. And the Science Fiction and Fantasy community is certainly no different. Channel your passion into great storytelling. Worry less about preaching or arguing with people and more about telling stories that will inspire them to change themselves and want to change the world. Sounds hard, I know, but the list of books that have influenced the world for the better is a long one. And I know more top selling authors who avoid politics and religion and instead bring out their ideas through good stories than I do who spend hours and hours arguing and angrily decrying those who don’t share their beliefs. Certainly there’s a time and place for that, but being nasty creates an ambiance, frankly, whether you’re wrong or right, and that can affect readership and publication. Readers want to read pleasant people. And publishers want to work with pleasant authors. I know you’re passionate. You’re an artist. You have to be. But just remember that the bigger the audience and outlet, the more people hear you, and it’s easier to be heard with great art than angry diatribes. By channeling your emotions into characters and story, you can add a vivid reality to your storytelling that will speak louder than you ever could alone, really affecting and connecting with reader’s hearts.
6) Be The Kind Of Citizen You Want Others To Be. — Okay, I admit, this one is inspired by my belief in “doing unto others,” a biblical notion. But it really does ring true. If you treat others with respect and kindness, most will return the same to you. If you want equality, treat others as equals. If you want respect, be respectful. If you want to see diversity, surround yourself purposefully with diverse people. Go where you can meet them, get to know them, interact and befriend them, and hang out. I could go on and on, but I won’t. I just know that some of my best friends and best teachers have been people I met in places an upper middle class white boy from Kansas would never expect to be. And those have stuck with me for a lifetime. It’s transforming to see the world through others’ eyes, but you can’t do it if you don’t take time to know others who aren’t like you and listen to them. Chances are, if you surround yourself with diversity, readers will be encouraged to do the same. It’ll also infuse your writing and worldbuilding for all the suggestions I made above. And you’ll be seen as someone who lives what they believe, not just someone who suggests it in words alone.
Well, there you have six suggestions, some easier than others, but all truly possible, for how you can make Science Fiction and Fantasy better. I hope some of you will try them. I have been and will continue to do so. I know there’s room for improvement, but I want to make change, not just talk about it. How about you?
Bryan Thomas Schmidt is an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince (2011) received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. His short stories have appeared in magazines, anthologies and online. He edited the anthologies Space Battles: Full Throttle Space Tales #6 (2012), Beyond The Sun (2013), Raygun Chronicles: Space Opera For a New Age (2013) and coedited Shattered Shields (Bean, 2014) with Jennifer Brozek and is working on Monster Corp., A Red Day, Mission Tomorrow, andGaslamp Terrors, among others. He hosts #sffwrtcht (Science Fiction & Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter.
Since December of 2010, I’ve been interviewing authors, editors and others almost weekly on craft every Wednesday for SFFWRTCHT, and one of our regular and favorite question is about Best and Worst Writing Advice. It’s always interesting the answers we get. And after hundreds of guests, only a few repeats, it always amazes me how many different answers we get. In fact, sometimes a repeat guest will answer differently each visit.
But what surprises me sometimes are the harsh rejections of mainstays writing rules like “avoid passives,” etc. I think sometimes experienced writers reach a point where old rules seem more limiting than helpful, perhaps. But I still find and believe, as an editor and author both, that those rules have an important role to play in most writer’s development and growth with craft.
There’s another old adage in entertainment that applies as much to publishing as Hollywood. It goes like this: “No one knows everything.”
And while it’s true no one knows everything, you do need to know the boundaries before you break them, and writing rules are a great way to learn those.
For example, passives are a weaker form that when employed exclusively or excessively weaken the storytelling and act as telling, not showing. Once you’ve learned how to construct strong sentences, yes, you can use passives effectively, but in the beginning especially, I think learning to write without them is absolutely important and even essential to success.
Another thing about writing rules is that they often outline pet peeves of various people, and some care about one rule more than others. But the value in knowing them is that they tend to help guide you to a stronger path and stronger prose. And they often identify common weaknesses and missteps writers have taken which have hurt their writing, their success, and the appeal of their work not just to publishers but to readers as well. There are differences between writing fiction and nonfiction, between journalism and fiction, and so on. And sometimes fiction rules are helpful if you’re experienced with another form of writing but inexperienced with fiction, as I was.
There’s another adage that gets trotted out too: “Rules are made to be broken.”
You hear people cite writers like Stephen King or Neil Gaiman who have broken rules. And yes, they have and get away with it. But usually they get away with it because the rules are so imbedded into their process that when they stray from them, they do it with such skill that it just works in ways a lesser writer couldn’t manage. You see, knowing the boundaries so well that they become second nature has advantages, and one of those advantages is that you can later deviate outside them a bit without falling off a cliff.
Let me say it again, knowing the boundaries is necessary before you can risk going outside them. And teaching boundaries is what the writing rules so often taught are for.
As a professional editor of both anthologies and novels, I see people violating the rules all day long. Rarely is it on purpose. Most often it’s because they don’t know the rules or understand how to abide by them. And the result is always sloppier, weaker writer, and a less effectively told tale. ALWAYS. I can’t count how many times a day I have to correct over and over the same errors and explain the same rules. It gets tedious. Sometimes it gets annoying. But it’s the job, and it’s made up for by the pleasure and joy I get in seeing the final polished project overcome these weaknesses and really sparkle and shine.
You can’t be expected to just know everything when starting out. And you won’t learn unless someone takes the time to show you, to explain. So part of my role as editor is to do that for you, gently, but firmly. And I try and do it with a sense of humor, too, to hopefully lessen the sting. But I still have to do it, and you still need to learn the rules.
Just because they seem arbitrary doesn’t mean they are. Just because they can be annoying doesn’t mean you can ignore them.
These rules have developed over decades for good reason. And although they evolve as tastes and grammar and publishing house style guides change, most of them have remained relatively the same for a very long time.
So next time you hear or see your writing hero blow off the rules, don’t take it as an invitation to do so yourself. Your journey is not the same as theirs. In fact, your journey is not identical to anyone’s. Learn the rules, practice them until they become instinct and you can recite them by heart. Learn them until you don’t even remember them anymore, you just do it. Because you’ll be a better writer, that’s what their for. And you’ll be more successful and respected.
And once you have that respect, then you can throw caution to the wind and go crazy. But not before.
For what it’s worth…
Bryan Thomas Schmidt is an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince (2011) received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. His short stories have appeared in magazines, anthologies and online. He edited the anthologies Space Battles: Full Throttle Space Tales #6 (2012), Beyond The Sun (2013), Raygun Chronicles: Space Opera For a New Age (2013) and coedited Shattered Shields (Bean, 2014) with Jennifer Brozek and is working on Monster Corp., A Red Day, Mission Tomorrow, andGaslamp Terrors, among others. He hosts #sffwrtcht (Science Fiction & Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter.
First things first, it’s been a while since I wrote one of these posts. Apologies to anyone who follows the blog. I honestly ran dry in my well, because I was working on so many creative projects from writing to editing that finding energy, let alone time, for blogging was not happening. I think it was a worthwhile break for me, but I do need to reconnect with my audience I didn’t want to leave you all behind forever, and I certain value our relationship. Thanks for your patience. I am going to try and resume these once a week on Thursdays at least three times a month.
So for our first topic back, I wanted to reflect on an old mainstay, the advice to “Write What You Know.”
In a Twitter interview last night with New York Times Magazine culture editor Adam Sternbergh about his new science fiction noir novel, Shovel Ready, Sternbergh responded to my usual question about good and bad writing advice as follows: “Worst: Write what you know. Classic workshop trope. But what I know isn’t interesting enough for anyone to read.”
On the surface, I understand his sentiments, however, I’m going to disagree. Perhaps if we dug deeper into the statement with Sternbergh, he might agree with me but for now, we’ll just deal with the statement as is.
I believe the advice to write what you know is about a quest for truth. Writing what you know is easier for several reasons. The more familiar you are with them, the more realistic the characters and situations you write will be. Assuming you only apply this advice to a few things, you might say, “Oh, I’m a journalist, it’s been done, boring,” or “Oh, I’m a housewife, who wants to read that.” However, I think the advice goes deeper.
Whether you’re writing speculative fiction or contemporary, historical or alternate history, readers will only connect with your story if they find elements they can relate with. From characters to situations, your story’s connectivity is going to come from the truths it contains. And so I think the advice to write what you know is very important because if you want people to connect, you must tell the truth, and you can’t write truth without knowing something about it.
In a far future tale on an alien planet, what resonates with us are the emotions of characters, their relationships, how they see the world. Sometimes those are very different from our own, yes, but that very fact can be illuminating of our own experience. Other times, those emotions, relationships and views are like ours, and in such cases we can see ourselves in the situation reacting with the character.
Regardless of which way it goes, most readers ask themselves questions as they read, like: “What would I do in that situation?” “How would I react?” etc. And so the motives of the characters, their actions, and their emotions need to reflect believable truth for us to really find the story plausible. If they don’t, it doesn’t make sense and leaves us feeling unsatisfied.
So, as cliche as the advice “Write What You Know” may seem on the surface, I have to say it’s become so common because it speaks of a universal truth. In writing, one must write things that are true for his or her story to be true enough for readers to connect with it. In a sense, writing what you know then becomes less about writing characters, settings, etc. that are based on your real world experiences and yourself, and more about creating ones that reflect reality in some familiar way that readers will relate with. And if that is the case, then writing what you know is indeed very good advice.
Giving writing advice is tough, because so much of it can vary from person to person, even conflict with that of others. You do have to use discernment in applying such advice, of course, and use what you can, ignore what you can’t. But to me, “Write What You Know” is advice we all can use to make our fiction stronger. That’s why I think it comes up so often, and why I think it’s stuck around so long.
Dig deep. Find the truth in your settings, characters, and situations. No matter how fantastical you dress it up, that truth is what will keep readers coming back and make your stories stay with them long after they’ve turned the last page. There’s truth in characters, relationships, settings, and all sorts of details no matter how smile. Find them, use them, and they will bring your fiction depth and make it pop off the page, make it come to life. That’s what good writing is all about. It’s what makes stories successful and memorable.
To me, that’s advice worth knowing. For what it’s worth…
Bryan Thomas Schmidt is an author and editor of adult and children’s speculative fiction. His debut novel, The Worker Prince (2011) received Honorable Mention on Barnes & Noble Book Club’s Year’s Best Science Fiction Releases for 2011. His short stories have appeared in magazines, anthologies and online. He edited the anthologies Space Battles: Full Throttle Space Tales #6 (2012), Beyond The Sun (2013), Raygun Chronicles: Space Opera For a New Age (2013) and coedited Shattered Shields (Bean, 2014) with Jennifer Brozek and is working on Monster Corp., A Red Day, Mission Tomorrow, andGaslamp Terrors, among others. He hosts #sffwrtcht (Science Fiction & Fantasy Writer’s Chat) Wednesdays at 9 pm ET on Twitter.
Okay, it’s been a few months since I did one of these. I’ll admit, my well was running dry and needed a break to refresh. But I’m going to pick it back up now with a subject that many authors and even small publishers might benefit from: creating releases to go with review copies as you send them out.
If you’re not on a list to receive ARCS from majors, you may not have seen one. But all ARCs (Advanced Review Copies) come with a press release containing key information about the book. They are easy to create. I did mine in Word. And yet, they entice the recipient to read as well as making it easy for them to find key information about the author and book in case they want to write reviews, do interviews, or more.
I recently made these for my latest anthologies and here’s what they look like for Raygun Chronicles:
So let’s break it down. First, your header should include the publisher’s logo and primary business address.
The footer should include the meta data about the book (as shown), including page count, release date, sale price, ISBN, format, etc.
360 pages · ISBN 978-0-9881257-5-9 · Hardcover: $29.95US/$34.95CAD · Publication: December 3, 2013 · Paperback: ISBN 978-0-9881257-6-6 $17.95US/$19.95CAD ·
ebook: ISBN 978-0-9881257-7-3 $6.99US/$8.99CAD
Usually centered. This is the key information for both reviews and articles as well as booksellers and others who might want to order the book.
The header and footer should be the same on every page of the release. And I should tell you, two pages is usually more than enough. In fact, most are a page and a half.
Now let’s look at what lies between.
First, at the top right corner, put contact information. An email address, name hyperlink and even phone number if you want, usually for a publicist or publisher who will serve as key point of contact for inquiries about the book. Sometimes the release date is also included in bold above this information.
Next, key quotes. If you’re fortunate enough to have early reviews or blurbs back, use them. If they’re too long, trim or use judicious ellipses, but don’t change the meaning of anything. This is very important. You will be called on it and having those kinds of questions raised in the middle of a release is not advisable. It’s an unneeded distraction at the least.
Then, centered, in large text and bold, Title and author’s name as a reminder which book this release pertains to. After all, most reviewers and interviewers get many ARCs and releases and they can be easily separated and all look alike. Make it easy for them to be matched up again if necessary.
Then a brief summary about the book, using your best exciting, sales language, of course, to make them want to read.
This should be followed by a bio of the author. 100-150 words should suffice. Less if possible. Concise and quick is what matters here. You want to excite and tease them but not make them stop reading.
Then after the bio, usually on page 2 (as shown) include blurb clips from author’s previous work. Sometimes there can be images of the book, but these increase printing cost. Often a list of the author’s other titles with ISBNs and prices is included.
Regardless, this is the standard information for such releases. The purpose is to get the recipient to prioritize attention to the book in question. And so keep it concise, clean, and positive. But also be honest and don’t overdo it. After all, the book should speak for itself. Remember, with all the requests inundating them and the fact that not every book, subject or author appeals to everyone, your book may not be chosen. Sometimes they’ve reviewed too much in that genre recently or even an0ther of your books. Sometimes, there are other reasons. Regardless, getting it into their hands and getting their attention is your job. What happens after that is not.
Printing these double sided is a good idea, but stapled double pages is also common. Regardless, they are easy to make and cheap to print and they will make even your self-published or micropress book look professional alongside the books from the majors. Provided your cover design and layout can compete, that is. But that’s a different post.
So that’s how to make your own professional Release Cover Letters For Review Copies of your books. I hope it’s useful. For what it’s worth…
Since I’ve talked a lot about assumption over the past week, it seems appropriate to point out how useful it can be in creating conflict and tension in your fiction. Assumption is deadly for unity and relationships, most of us have learned this by experience or will at some point. The same can be true of your characters. Nothing quite ups the ante like having characters miscommunicating about something. When readers realize they are doing so because of false assumptions on the part of one or both, it just ups the tension and desire to see not only a resolution but how they’ll get there.
As a device, this is quite common in interpersonal relationships. The wife sees the husband talking to a woman. They’ve been fighting. She begins suspecting him of an affair. Then various circumstances happen and the wife assumes the worst about each. Pretty soon she’s c0nvinced the affair is real and confronts her husband, who can’t imagine where she ever got the idea.
This also commonly works well in detective stories. The detectives/cops/investigators gather evidence and make certain assumptions. They choose suspects and treat them accordingly. When an assumption is proven wrong, they move on to the next suspect, but in the process, they’ve been in conflict with several suspects during the investigation as they narrow down the list.
In any scene, this device can add tension and conflict as the goals of various characters oppose each other and they begin assuming things. How they get around the assumptions and resolve the situation, creates the dramatic arc of the scene. Now, sometimes the assumptions only last for that scene, but often, it’s far more effective to have them carry over further into the story, acting again and again to misdirect and mislead the protagonist or antagonist as they work through obstacles toward their goal.
It’s a very effective device. How do you put it into action?
First, identify what each character’s goal is for a particular scene. Then identify what their goal is for the entire novel or story. All characters, even minor ones, have driving goals. Identifying them allows you to juxtapose them against each other for dramatic tension.
Second, once you’ve identified the characters’ goals, ask yourself how the goals can act as obstacles for other characters? What are some was they can lead to miscommunication, misconstruing of another character’s actions, etc.
Third, decide if the resulting conflict is just for the present scene or something to carry out over two or more scenes.
Then construct a scene wherein the character’s goals cause them to come into conflict with each other.
If supporting characters embrace the assumptions of one or the other, this can only up the tension. For example, the detective who suddenly finds himself confronting an angry crowd who support one key leader’s assumptions. Or the knight up against angry villagers when he takes on one of their own. None of the supporting characters must have exactly the same goal as either key player here, just aligning themselves on one side or another is more than enough.
The result is a rice in tension that helps pacing and drives to story forward, making readers want to know what happens, how it happens, etc.
There’s nothing quite as effective for drawing in readers as a conflict which deepens despite its apparent simplicity in clever ways due to the characters’ actions and assumptions. When they are characters we care about, especially, these situations remind us of similar situations in our own life experiences. And we feel empathy for the characters experiencing them because we know how difficult they were to deal with ourselves. If the characters get themselves into more and more trouble with further assumptions, that just makes the tension all the stronger, creating more and more questions readers can’t wait to see answered as the story continues.
This is a device which works well in any genre or dramatic setting, too. It’s often something storytellers use without being aware of it. But building awareness allows you to be more deliberate in how you employ such a tool and to use it more fully when you do so.
What are some devices you enjoy using in fiction? What are some devices you’ve discovered through another author’s work? I’d love to hear your thoughts.
Want some unsolicited writing advice? Don’t let someone else’s selfish advice box you in on your worldbuilding.
Okay, perhaps an example is in order.
I recently read an article by a fantasy writer who suggested that if you create a world in which females are wives or slaves or not strong, then you are making a political decision to discriminate against women.
Uh no. I could not disagree more.
If you envision a patriarchal society because it fits your world? That’s legitimate. Especially if you’re modeling it after a historical patriarchal society. What’s not legitimate is to write the female characters in that world as if they are not leaders or given to strengths of their own, despite their political realities. Even in traditional western households where the father brings home the bacon, the mom cooks it and raises the kids, women are often very strong and influential in their households. In fact, many are domestic queens. And that is being strong. Just because a women doesn’t carry a weapon, does not make her weak.
I don’t think every worldbuilding you make should be based on a political agenda, yours or someone else’s. I think there’s a dishonesty in that at times, if it forces you to write a world that doesn’t fit your story or is forced into an unnatural formation for the story.
That’s why advice like that quoted above needs to be disregarded. It assumes that everyone who is not writing the kinds of women that author wants to see written is anti-women. That’s just not the case. Maybe she’s just not your audience.
I do think it’s important to question your motives and decisions in worldbuilding. But don’t let manipulative advice guilt you into bad decisions for the wrong reasons either. The real world should always be an influence, yes. Because it is the only example both author and readers have about what a realistic world should look like. That’s why most made up worlds have religions. We know of no culture on Earth without them. That’s why male-female marital relationships dominate. That’s the world as we know it. It’s also why we often see men as soldiers and workers and women caring for the homes. That refection of reality is honest, not a political decision to discriminate.
At the same time, any author, if he or she is being honest about the world around him/her, will write women in diverse roles, because that is also the world in which we live. And readers will notice if your world is modern and those elements are missing. But if you’re writing an authentic historical setting, you should very much make that setting feel real and honest and reflect those realities in your books. That doesn’t mean you can’t step outside the norm to create interesting characters and elements which stand our from the stereotypes. You can and you should. But someone’s political agenda shouldn’t play a part in manipulating it, period.
The same is true of writing different races and anything else. Allow your world to reflect the world as we know it as appropriate to the time, setting, etc. It also should reflect your experience. And I think that naturally occurs. For example, I tend to write women who are housewives, women who are soldiers, women who are politicians, women who are teachers and more. I grew up with strong women who did many things and were influential leaders at home and in the community, so the women in my stories almost always reflect that when I invent secondary worlds. When I am writing historical settings, I tend to write something much more a reflection of the historical record. And there’s nothing wrong with that.
If you think you’re called to write stories about strong women in non-traditional settings, more power to you. If your story comes from a different place, that should be okay, too. Even if those with a different agenda don’t care to read it. Don’t be bullied by someone else’s guilt trip. There’s a really big difference between writing the world as it fits the story, setting, etc. and forcing the world to reflect what you want it to be. Both are viable, but just because you don’t choose to write the world differently than the story dictates doesn’t make you a bad person. So don’t let the kind of advice I mentioned cramp your style. Be conscious of your decisions, but also be true to yourself and your work.
You’ll write better stories, stories that will find the right readers.