Guest Post: Defining Sword & Sorcery

Although it isn’t original to this site, I can’t resist reposting this article from www.howardandrewjones.com last December. Howard, one of the editors of Black Gate, is a talented author and somewhat of an authority on historical fantasy. His insights are well worth reading.
by Howard Andrew Jones
Some years back I decided that if I was serious about writing fantasy I’d best understand the roots of the genre, and I threw myself into reading work by its founding fathers and mothers. I came away with a deep appreciation of a number of authors I’d never explored in much detail before (Robert E. Howard, Lord Dunsany, Clark Asthon Smith, Poul Anderson, C.L. Moore, and others) and a better understanding of the kind of fantasy I most enjoyed. Some call it heroic fiction, and others have tried other labels, but the one that seems to have stuck the most is sword-and-sorcery, a term coined by Fritz Leiber. While I think I know it when I see it, a lot of different people have attempted to define it. Back when I helmed the Flashing Swords e-zine I had to tell the readers exactly what kind of fiction I most wanted to print, and so I set out to describe what I thougth sword-and-sorcery was all about. That’s been a few years ago, and the definitions have since been improved upon with some suggestions from John Hocking, William King, Robert Rhodes, and John “The Gneech” Robey.
  • The Environment: Sword-and-sorcery fiction takes place in lands different from our own, where technology is relatively primitive, allowing the protagonists to overcome their martial obstacles face-to-face. Magic works, but seldom at the behest of the heroes. More often sorcery is just one more obstacle used against them and is usually wielded by villains or monsters. The landscape is exotic; either a different world, or far corners of our own.
  • The Protagonists: The heroes live by their cunning or brawn, frequently both. They are usually strangers or outcasts, rebels imposing their own justice on the wilds or the strange and decadent civilizations which they encounter. They are usually commoners or barbarians; should they hail from the higher ranks of society then they are discredited, disinherited, or come from the lower ranks of nobility (the lowest of the high).
  • Obstacles: Sword-and-sorcery’s protagonists must best fantastic dangers, monstrous horrors, and dark sorcery to earn riches, astonishing treasure, the love of dazzling members of the opposite sex, or the right to live another day.
  • Structure: Sword-and-sorcery is usually crafted with traditional structure. Stream-of-consciousness, slice-of-life, or any sort of experimental narrative effects, when they appear, are methods used to advance the plot, rather than ends in themselves. A tale of sword-and-sorcery has a beginning, middle, and end; a problem and solution; a climax and resolution. Most important of all, sword-and-sorcery moves at a headlong pace and overflows with action and thrilling adventure.
The protagonists in sword-and-sorcery fiction are most often thieves, mercenaries, or barbarians struggling not for worlds or kingdoms, but for their own gain or mere survival. They are rebels against authority, skeptical of civilization and its rulers and adherents. While the strengths and skills of sword-and-sorcery heroes are romanticized, their exploits take place on a very different stage from one where lovely princesses, dashing nobles, and prophesied saviors are cast as the leads. Sword-and-sorcery heroes face more immediate problems than those of questing kings. They are cousins of the lone gunslingers of American westerns and the wandering samurai of Japanese folklore, traveling through the wilderness to right wrongs or simply to earn food, shelter, and coin. Unknown or hazardous lands are an essential ingredient of the genre, and if its protagonists should chance upon inhabited lands, they are often strangers to either the culture or civilization itself.
Sword-and-sorcery distances itself further from high or epic fantasy by adopting a gritty, realistic tone that creates an intense, often grim, sense of realism seemingly at odds with a fantasy setting.  This vein of hardboiled realism casts the genre’s fantastic elements in an entirely new light, while rendering characters and conflict in a much more immediate fashion.  Sword-and-sorcery at times veers into dark, fatalistic territory reminiscent of the grimmer examples of noir-crime fiction.  This takes the fantasy genre, the most popular examples of which might be characterized as bucolic fairy tales with pre-ordained happy endings, and transposes a bleak, essentially urban style upon it with often startling effect.
While sword-and-sorcery is a relative to high fantasy, it is a different animal. High fantasy, mostly invented by William Morris as an echo of Sir Thomas Mallory and then popularized by J.R.R. Tolkien, moves for the most part at a slow, stately, pace, meandering gently from plot point to plot point, or, as is often the case, from location to location. Movie critic Roger Ebert has some astute observations on The Lord of the Rings, which I will quote here.
 While exotic landscape is present, even common, in sword-and-sorcery, it is displayed differently and toward a different effect.  Sword-and-sorcery was birthed in an entirely different tradition. Robert E. Howard, its creator, wrote for the pulps. The pulp magazines, the television of their day, were fueled by quick moving action. The stories needed to grab you within the first few sentences so that if you were browsing the magazine at the news stand you’d feel compelled to purchase it to finish. The pulp stories were meant to seize your attention from the opening lines and never let go. 
 This difference in pacing is crucial  and there are hidden difficulties attendant in trying to create it on the page.  My friend, the mighty John Chris Hocking, added this to the discussion: “Some sword-and-sorcery authors seem to believe that swift pacing must equal Action.  And that Action must equal Violence.  Neither of these things are true.  All the fighting and running and frenzy you create will grow tiresome unless it is moving the story forward.  Sure, Action is great unto itself, but it is the unfolding of the plot that truly captivates.”
The best way to acquaint oneself with this style of pacing is to READ  the writers who did it. Certainly this is a far from exhaustive list, but this is a good start to the process. Read for enjoyment (if you’re not reading for enjoyment you probably shouldn’t bother trying to write in the style) but read critically as well. There are other fabulous works and fabulous authors, but this small selection cited here gives you a basic primer on sword-and-sorcery focusing mostly on shorter stories, short novels, and novellas. It is meant as an immersive introduction that will not take two or three years of study. Once you have the material in hand it would not take long to familiarize yourself with it.
Robert E. Howard: There’s a recent set of Howard books from Del Rey that collect all the Conan tales. Find a copy of The Coming of Conan and dip into the collection. At the least, read “Tower of the Elephant,” “Queen of the Black Coast,” and “Rogues in the House.” 
Fritz Leiber: Leiber’s famed Lankhmar stories have been reprinted so many times that it’s hard to suggest any particular volume because the contents vary. Instead here are specific stories. Read three or four of any of these: “Thieves’ House,” “The Jewels in the Forest,” “The Sunken Land,” “The Howling Tower,” “The Seven Black Priests,” “Claws from the Night,” “Bazaar of the Bizarre,” “Lean Times in Lankhmar,” “The Lords of Quarmall.”
 Jack VanceThe Dying Earth – sword-and-sorcery, science fiction, planetary romance—whatever it is exactly that Vance wrote when he bent so many genres (long before that was in vogue) he wrote it well, with amazing world building and vivid imagination. Don’t feel compelled to read the entire series, just the first short little novel.
Michael Moorcock: The first Elric novel or the first Hawkmoon novel.
Leigh Brackett: Beg, borrow, or steal the Sea Kings of Mars aka The Sword of Rhiannon. Sure, it’s really sword-and-planet, but sword-and-planet is really just sword-and-sorcery with a science fiction veneer. And Leigh Brackett was one of the very, very best sword-and-planet writers.
M.John HarrisonThe Pastel City.
What to look for when you’re reading?
  • First and foremost notice the pacing.
  • Notice the tone in Howard, the somber, headlong drive.
  • Notice how  dialogue is used to reveal the character rather than to reveal plot points and backstory. Pay attention to how the characters sparkle this way particularly in Leiber and Harrison. Notice Howard’s skill with Conan. He is far more than the stereotype suggested by his detractors, and more complex than barbarians crafted by most of his imitators.
  • Notice how atmosphere permeates everything in Brackett and Harrison and Vance—study their world building, and the sense of wonder they constantly evoke.
 One thing you should note is that none of these authors worked from templates. The character classes as typified by role-playing games like Dungeons and Dragons were designed based on the works of these authors so that players might create characters like those from their favorite fantasy stories. Now many of those templates and settings have become rigid and unchanging. Castle, wizard with spell book, dragon, orc, halfing, thieves’ guild (from Leiber), chaos, law (from Moorcock). Too many of us have forgotten the source material. Those templates need to be set aside. If you’re writing for a game company by all means use elves, hobbits, ogres and the like, but otherwise leave them in their castles and invent something of your own. If you do want to write of elves or ogres, then you’ll need to do something unique with them.

Space Opera: The Junction Between Worlds

Guest Post by John H. Ginsberg-Stevens

“But there was little sense, in criticism and reviewing of the fifties, of ‘space opera’ meaning anything other then ‘hacky, grinding, stinking, outworn’ SF stories of any kind” – Kathryn Cramer & David G. Hartwell, The Space Opera Renaissance (pp.11-12).
“Space Opera” always sounds so majestic when you first hear the term used. It conjures up a Wagnerian aesthetic, a vast, significant drama about to unfold. It evokes a grand canvas of interstellar wonders, of great empires and uncountable fleets clashing for the greatest prize: the galaxy itself! And then, you go to WIkipedia:
“Space opera is a subgenre of speculative fiction that emphasizes romantic, often melodramatic adventure, set mainly or entirely in outer space, generally involving conflict between opponents possessing advanced technologies and abilities. The name has no relation to music; it is analogous to soap operas . . . . “- Wikipedia entry for “Space Opera.”
Well, heck. Space opera, while sometimes a magnificent, even ostentatious form of SF, is not the literary equivalent of “an extended, dramatic composition”(as dictionary.com puts it); in fact, its name signifies a past of pulpish adventures, base entertainments, and corny characters and ideas. 
But this is as much of a stereotype as the former idea. As Kramer and Hartwell also make clear, there is no widely-accepted idea of space opera. Like a lot of genres, it is something that we recognize, rather than delimit. Space operas may be “space fantasy,” but there can also have rigorous science behind them. Of course, even when grounded in science, space operas are rather fantastical. Even the most logical novum is overwhelmed by the combination of high and low drama that the stories contain. And, for me, the key element of space opera is drama, in space, of course. It is the transposition of two very human sorts of story, the epic and the romance (in the classical sense) into the vastness beyond our humble little planet.
The first SF book I ever read was space opera. When I was about 5 years old I was looking through some books at a yard sale, bored to death of Little Golden Books, Dick & Jane, and even Classics Illustrated comics (I had started reading when I was 3). I saw some paperbacks but they had pictures of swooning women, frowning men in suits, or bucolic scenes that were about as thrilling as watching a tree grow. But then, I found something that I had not seen before: a book with a rocket ship on the cover! It was expensive ($2!) but I convinced my father to buy it, and I brought it home and read it over the weekend, twice.
I have only two clear memories of the book: Jerry’s constant need to overcome a string of obstacles, and the small rock hitting their ship. But it inspired me to find more books like it. The adventure was a draw, but so was the combination of drama and different worlds. It was not just the future that was compelling, it was the place, the venturing out to unearthly realms. The aliens may not have been terribly alien, but the otherness of the setting made the adventures more consequential to me.
I eventually abandoned westerns and dove into SF. I soon found that I liked certain types of books: I favored Heinlein over Asimov, Burroughs over Smith, Reynolds over Clarke. The big ideas were cool, but what made the stories compelling to me were the effects on regular people. Heinlein’s juveniles were as much about coming-of-age and finding your way as they were about technology and galactic wonders. Burroughs’ books, while more planetary romance, and Reynolds more socially-oriented works wedded high and low drama together. That fusion was what drew me to space opera, the mixture of (sometimes bombastic) epicness and (sometimes melodramatic) prosaic in the stories. My heroes were Bill Lermer, Podkayne, Rex Bader, and Tars Tarkas.
A few years after discovering SF I was pulled away from it by my family. When I started high school years later I picked right up back and read more Heinlein, Niven, Cherryh, Poul Anderson. I exhausted my tiny school library’s resources, which turned out to be a good thing, because it pushed me out of my comfort zone and, with the assistance of an SF-loving teacher, I branched out and discovered the scope of not only SF, but all sorts of fantastika. But I still sought out stories like those I had looked for in space opera, what we nowadays call “character-driven” tales. I credit my early discovery of space opera with inculcating that proclivity in my reading habits, of the need to know how even the most cosmic,massive events affected regular folks.
That to me is the value of good space opera: thrusting average people into extraordinary situations in a world that might be possible someday. That fusion of spectacle and a good yarn was an excellent basis for becoming a good reader, and eventually a writer. Space opera taught me a few things about life, but more than that, it taught about how to look at life, to appreciate the great and the mundane and how they interacted with each other. Despite the roots of the word, space opera not only entertained me, but got me to appreciate the juncture between the marvels that could be and the people we are.
John H. Ginsberg-Stevens blogs at http://eruditeogre.blogspot.com/ is my writing blog. A frequent columnist for Apex, SF Signal and other sites, he’s a writer, husband, Da, ponderer, anthropologist, geek, bibliophile, bookmonger, anarchist, and generally cranky malcontent.


Can you really tell within a few paragraphs if something is good?

Guest post by Patty Jansen
Many people are surprised when agents and editors say that they often don’t need to read an entire story to know that they’ll reject it. Some writers are even insulted. But if you read five to ten story submissions a day, and you keep this up for a few years, you tend to develop an eye for picking the 10% or so of submissions that show reasonable promise to pass onto editors. How do you do it? Here is a quick checklist I use to weed out the stories that I’ll reject immediately from the ones I’ll continue reading—in the first few paragraphs (I usually do read a bit more, or skip to a different part of the story to see if the story redeems itself). I want to stress that this is my list, and that other people may well have different criteria. That said, the issues below will raise their ugly heads at some point in the selection process.
A decent magazine gets hundreds, or even thousands of submissions each year. They typically have a number of first-line slush readers. Those people will see hundreds of submissions. They don’t need to read an entire submission to know that they’re not going to pass it to the next level. Sometimes they don’t need more than the first sentence.
Why?
There is a myth in aspiring writer-land that grammar and style don’t matter all that much. That it’s the story’s content which determines its publishability, and that beautiful prose alone won’t sell your work.
Yes, yes, and yes.
That said, what sinks a lot of stories is a lack of what I’ll call natural flow in the text. It comes both from not listening to writing advice to taking it way too seriously. It comes from trying too hard to sound interesting and from lack of cohesion in the writing. It comes from tics every writer picks up somewhere along the line.
The most important reason a story gets rejected after a paragraph or two is that there are issues with the writing style and occasionally the grammar.
What do I mean by this, and what sets red flags?
Apart from the obvious (is the text grammatically correct and are there spelling mistakes?), an experienced slush reader will see:
If first few the sentences are unwieldy and trying too desperately to fit in too much ‘stuff’. Chances are that the rest of the story follows this pattern. Sure, this is fixable, but a lot of work for the editors, and a lot of communication with a writer who may not be ready for quite this much red ink. Too much effort. Reject.
The first few sentences contains odd word choices. The writer may be hanging onto the ‘no passive language’ or ‘use interesting verbs’ mantras too much. Again, this takes a lot of effort to fix because it will be insidious throughout the piece. Too much work. Reject.
The first sentence and the second sentence don’t follow one another. There needs to be a flow of logic in the text. If the first few sentences jump around like crickets in zero-gravity, chances are that the author has a problem expressing logic in a format readers can follow. This takes a huge amount of time to fix. Reject.
The first three sentences all start with the same word, usually a pronoun. A quick scan reveals that this continues through the text. Or the sentences start with some other repetitive pattern, like a participial clause (a clause containing the –ing form of a verb) or a prepositional clause, like: In the kitchen, there was…, or, After he did this, he… Writers often use these and participial clauses to avoid some other structure (never start a sentence with ‘There was…’ says the bogeyman), but the end result can become a repetitive mush of too-complicated sentences and death by ten thousand commas.
The story starts with an unnamed character and a quick scan reveals that there is no reason for the name of the character to be mentioned for the first time only on the third page. That by itself is not a great sin, but often, the lack of a character’s name will signal POV problems that may be more confusing.
The first few paragraphs contain words that are repeated several times, for example a four-sentence paragraph in which the word ‘door’ is used five times. Again, this is fixable, but if the writer hasn’t pick this up him or herself, it will likely occur throughout the story.
And an experienced slush reader will see these things even before he or she has started to take notice of the story’s plot or its central premise. The easiest way to make it past a first slush reader is to polish your style, and the best way to do that is by writing more and reading what you want to write. Meanwhile, try to volunteer as a slush reader some time. It’s a crash course in what works in fiction.
Besides a writer of crazy fantasy and hard Science Fiction, Patty Jansen is slush reader and editor at Andromeda Spaceways Inflight Magazine. She blogs at http://pattyjansen.wordpress.com/, about writing, about science and about editing and slush piles. Patty is a winner of the second 2010 quarter of the Writers of the Future Contest and has published in the Universe Annex of the Grantville Gazette and has a story forthcoming with Redstone SF.

Writing my First Sequel

At the beginning of February, I started writing my first sequel novel, tentatively titled “The Returning,” which carries on the story of my forthcoming first novel “The Worker Prince.” An epic space opera series, the books tell the story of Davi Rhii, born a slave but raised a Prince, who helps his native people of birth win their freedom and full citizenship in the Borali Alliance.

Whereas the first book is a space opera coming of age story set against political intrigue and a revolution, the second book is more of a thriller/mystery with forces rising to try and upset the balance and restore the Alliance to its pre-revolution state with Rhii and his people enslaved again.

It’s an interesting experience to revisit a milieu you know so well. On the one hand, I feel very comfortable writing these characters and much world building is already in place. On the other,  I felt the need to start with a multi-chapter outline through Chapter 5. While I reserve the right to change the outline as I go along, and I have, the desire to connect the story and capture the feel of the first novel compelled me to do more planning than usual.

It’s interesting to work within the parameters I’ve already set forth with a different type of story.  On the one hand, banter between characters is fun and easy to write, and I am finding it easy to just drop in the back story in little chunks in trying to avoid the common mistake of sequels known as the info dump (I was criticized for this some on my first novel and endeavored to fix what I could). On the other hand, because I know it so well, I have no idea how much is too little or too much, and I find myself seeking beta readers who have not read the first book to better guage their sense of frustration at knowing too little or desire to know more and when. So far, the betas have not even mentioned this, so I may be doing okay, although I have asked them to write questions which occur to them and where in order to give me an idea if there are pressing questions readers need answered at certain points along the way.  


While it took me a bit to get back into the swing of things, so to speak, it’s delightful to write these characters knowing them so well because I can actually enjoy the scene as it unfolds almost like a reader would, much more so than the first time around. Of course, when I run into a new character that’s a bit different, but so far it’s mostly been the old regulars. I have dealt with mostly new settings however, and that allows me to introduce some new technologies (i.e. gadgets) and other ideas to build the world further. In some ways I think introducing new settings with familiar characters will make it easier for the reader. It provides them with familiar guides to lead them into the new parts, which keeps them still feeling like they’re with old friends rather than disjointed and on totally unfamiliar ground.


I also notice how my craft has evolved. Although I will still need many drafts to polish, I am adding more detail in this first draft than I did in the past and setting up story arcs, inner monologues, etc. much better. So far the beta reader who wrote back to me said “I’m not bored” implying he was intrigued and it challenged him to give notes as a result. I’ll call that a good sign that the book is on track.


Interestingly, I just finalized the contract on Book 1 at long last and will probably sign it officially this week. So we are off and running with a projected publication date in late Summer. Next week, I go to Rainforest Writer’s Village from Wednesday through Saturday to do nothing but write, so I hope to get two chapters done there. Since I just wrapped chapter 3 today and plan to do another before I travel, that would put me at seven, around half way. Exciting stuff. What have your experiences with sequels been like?



Call For Beta Readers: The Returning

After learning from other novelists about how they do beta reading, I’ve decided to try and recruit beta readers to read as I write. The novel in question is the sequel to my forthcoming first novel, “The Worker Prince.” This book, titled “The Returning” is a space opera epic with a touch of thriller, murder mystery and political intrigue.

The basic premise is that after the workers (Vertullians) achieve citizenship and freedom from years of slavery, someone is killing them off, one at a time and stirring up questions amongst both workers and their former enemies, the Borali Alliance about whether they can all live together in peace. Our hero, Davi Rhii, former Borali prince, now a Captain in the Borali military, is sent to investigate the murders and report back to the Council of Lords. In the meantime, he faces a personal challenge in his developing relationship with Tela as their parents pressure them to marry and Tela resists his attempts to keep her safe. Aron, the first ex-worker to serve on the Council of Lords, has proposed making the worker religious holiday, The Returning, an official Alliance holiday to encourage a sense of unity, but now that plan is stirring up controversy. Meanwhile, Davi’s exhiled Uncle Xalivar is content on regaining his power as High Lord Councilor of the Borali Alliance.

Beta readers will recieve a chapter at a time. I am using the system developed by AJ Hartley at www.magicalwords.net. Readers will read the chapter on either Word file or paper and mark passages using the following system:

A=Awesome. Something about this just blew me away. Excellent.
B=Bored now.
C=Confused. He said what? The people of Anth believed in what? He can get out of the rabbit burrow because…? Huh?
D=Don’t care. Ten pages on minor character’s lineage? So what? Yeah, I’m sure it’s really clever and all but… I’ve got QVC to watch.
You only need to mark the passages which evoke one of the four responses listed. Total honesty is requested. Don’t worry about offending me. It’s first draft–a lot of work will be needed before it ever sees a publisher’s desk. And detailed explanations won’t be demanded, although they can be helpful when offered. This allows me to get a sense of how you respond to the manuscript. I prefer people who have not read book 1 because I need a sense of how well I am trickling out the back story. Is it too much, too little?
I am writing about a chapter a week (22 pages on average). I would hope you could read each chapter within 2-3 weeks and get back to me. I can’t pay you except to say I will acknowledge you in the book when it’s published and I can offer you a free copy. 
If anyone’s willing, please get in touch. My beta readers on the first book said it captured the feel of “Star Wars: A New Hope” and really liked it. I hope you’ll enjoy this as well. You’ll be helping me write a better book and I’ll also throw in a free e-copy of book 1 when you’re done if you want.
Thanks for taking time to consider it and for your support of my work and this blog!

The Worker Prince Synopsis

When I was a teenager, I dreamed of telling stories and one of the stories I came up with was a Star Wars-type space opera with elements of the Moses story mixed with action and intrigue. Somewhere along the way I lost my notes, but three things stayed with me, the name Xalivar, the name Sol, and the opening lines of the novel.

Twenty-five years or so later, in August of 2009, I sat down to write the novel. It was my second attempt at  a novel, my first in science fiction. Sixteen months later, I am preparing to sign a publishing contract for that novel and have two sequels I need to write. I’ve gotten a lot of good reader response to this, and I’ve taken numerous drafts to hone and refine it. People frequently tell me I captured the feel of “Star Wars” very well. That’s exciting, because it means I accomplished exactly what I set out to do.

Now, I’d like to share the synopsis with you.

THE WORKER PRINCE

For as long as Davi Rhii can remember, the Boralians and Vertullians have been enemies. After years of fighting, they left Earth to colonize the stars. Who knew they’d wind up neighbors again. Now the Boralians have held the Vertullians as slaves for years, and Davi Rhii uncovers a secret. Although raised as a Prince, he was born a slave.

As he sets out to discover who he is, he comes into conflict with his family and friends. Then a tragedy occurs and he finds himself on the run. Aligning himself with an underground slave movement, soon he’s training slaves to pilot fighters as they prepare to launch a war for freedom.
In the midst of the revolution, he meets Tela, a beautiful pilot. Judging him as the typical cocky fighter jock, and an enemy to boot, she wants nothing to do with him. But Davi sets out to win her over, and they wind up falling in love.

While Davi learns more about the Vertullians’ culture and begins to think of himself as a slave, he struggles to win the acceptance of slaves who question his loyalty as well as the family and friends he left behind on Legallis.

The High Lord Councillor of the Borali Empire, Xalivar is used to people obeying his every word. Then his nephew, Davi, fresh out of the military academy, begins rebelling. He shows sympathy for the ancient enemy Vertullians, and worse, he starts spending more and more time with them.

Xalivar overhears his sister, Miri, confessing that she adopted Davi secretly. He was born a worker. Stung by the betrayal, Xalivar is torn between his love for the boy he raised as an heir and his hatred for the slaves. 
When Davi finds himself hunted, Xalivar sends him away to cover it up. Davi returns and begins helping the slaves, and Xalivar sends Davi’s old Academy rival to hunt him down.

As the Boralian Council and people begin to question the treatment of the workers, Xalivar prepares an army to take them down. When the slaves attack two starbases and escape with fighters, the war begins. Xalivar’s family honor and way of life are at stake, and he’s determined to win at all costs.

When even his sister begins to scheme against him, Xalivar does whatever it takes to bring the situation back under his control. Finally, the Council overrules him and forces a Peace Conference. But Xalivar initiates a secret plan to conquer the slaves and capture their leadership, including Davi, at the same time.

Xalivar mistakenly lets word slip out of his plan while taunting Miri and finds himself confronted from both sides–by both the Council and the slaves. He’s losing the battle and now he’s the one fighting to survive. 


(FYI, in the novel, the slaves are called “workers”, hence the title. But for ease of understanding I just refer to them as slaves here.)

Review: The Black God’s War by Moses Siregar III

Two sons, one an embarrassment, the other prophesied to rule the world. Two armies, facing each other for nine years of war. A tortured princess. A bodyguard torn between duty and love. Moses Siregar III’s “The Black God’s War” novella has all the right ingredients and his prose lives up to the challenge–an exciting new epic fantasy is soon to arrive.

It’s taken me far too long to read this tale, and I am reading an older draft, but I’m so glad I waited until I had the focus to properly appreciate it. It’s been a while since a novella so captured me that I read it almost straight through–70 pages in the first sitting. But Siregar’s novella, 15 chapters culled from 85 of his upcoming novel, just has that effect on you. His characters are as passionate as his descriptive prose. The pacing is perfect. There are a few spots where editing might tighten things up, but as I said, this is an older draft and I know he’s been polishing a lot since then.

“The Black God’s War” is the tale of two countries at war on a distant planet. The sons of their two leaders each take their role in battle. One, Caio, is the legendary Haissem, born to rule the world. The religious ceremony handing him his father’s power takes place and the army awaits his arrival and their imminent victory. The other, Rao, hardly knows his father and is mocked by his men. Meanwhile, Caio’s sister Lucia is leading the army as they await him. Each side calls on their gods and each expects to win.

The novella has elements of mythology reflective of Siregar’s years spent studying religions and philosophies. It has a Greek or Roman feel to it at times, yet it remains clearly in the epic fantasy mold, despite being set on a distant planet.

Siregar handles the battle scenes well, using dialogue richly to both build his characters and his world. And the novella introduces many of his major characters well, wetting the reader’s appetite and leaving him wanting more.

I’m anxious to know the rest of the story and you will be, too. This is a novella epic fantasy fans don’t want to miss. Avaialble as an ebook right now through Kindle and other sites. The novel should follow in Spring 2011. Siregar is an exciting new talent to look forward to.

For what it’s worth…

Painting With Words: Imagery In Fiction

I don’t know how many of you have ever tried to learn a foreign language, but believe me, English is one of the harder languages to learn. As the husband of an immigrant, I can attest to my wife’s continuous learning curve with our crazy language.It’s been eye opening for me as a writer, someone who’s always had a gift with English words, to watch this process. And what I’ve discovered is that one of the biggest challenges in learning English are some of my greatest tools as a writer: figures of speech.

The tropes otherwise known as “figures of speech” are expressions not intended to be taken literally but instead used to symbolize related things in some way. The five most common figures of speech are:

Metonymy – one thing is represented by another thing associated with it. Ex: “all the crowns of Europe” wherein crowns refers rather to “kings”

Synecdoche – a part stands for the whole. Ex: “all hands on deck,” with hands standing for men.

Personification – in which human characteristics are bestowed on nonhuman things. Ex: “the gentle breeze” or “the calming storm

Metaphor – a comparison which assumes or states a comparison without acknowledging that it is a comparison. Ex: “the woman is a peach” or “the eye of a needle

Simile – a comparison between two things using “like” or “as.” Ex: “the woman is like a peach

Other common tropes are:

Hyperbole – extreme exaggeration. Ex: “when she smiles her cheeks fall off.”

Oxymoron – the linking of two contradictory words. Ex: “act naturally” or “random order
Pun – a play on words using either different senses of the same word or similar senses/sounds of different words. Ex: “when it rains, it pours

Imagine being a foreigner trying to sort all those out?
For fiction writers, the simile and the metaphor are our most vital tools for painting with words, i.e. creating imagery in our fiction. It’s the tension between the two compared items which holds the power of such statements to inspire pictures and images in our readers’ minds. How alike or different are they? Good metaphors and similes get readers’ brains working to imagine how the writer could come up with such a relationship. They are intriguing, inspiring, interesting, even surprising. They contain an abstraction or judgment but yet are brief, condensed. At their best, they make us look at things in a new way.
From childhood, we are taught to learn by comparison. By being told to “be careful” when we fall, we learn that “be careful” is a warning of impending harm, which we will then apply to other situations. Our past experience forms a basis by which we predict the future and soon we are using language so full of similes and metaphors that we don’t even realize we’re doing it.
A pitfall of this phenomenon is clichés. “Her heart broke as he said it” is so overused it fails to have impact any more. “Her heart shattered like glass with the impact of his remark” is different altogether. Most writers spend a lot of time developing the craft of using these kinds of comparisons. Often one has to focus intensely on these aspects of his or her fiction. I know it’s something I continue to wrestle with. But when successful, metaphors and similes form the core of rich prose. 
So next time you laugh at a foreigner struggling with English, think about your own efforts to learn craft. Maybe you’ll understand better where their struggle comes from. You might even empathize.
For what it’s worth…

Tomorrow I’ll share some exercises on how to build up your skills with imagery.

Second Draft

Preparing to revise my third novel, the first in a multi-part epic fantasy series.  It’s tentatively titled “Sandman,” for reasons obvious to the story. It took 9 months to write the first draft, and although I knew where it needed to go, I never really ended it completely.  I got most of the way there and burned out. I struggled for six weeks to write something and finally decided I’d do better to set it aside and then come back to it. There are a number of things I had already made a list of which needed to be addressed in the next draft and I really believe clarity on how to write the ending will come as I work those into the manuscript, so here I am.

I don’t know how others approach their revisions. For every writer, the approach tends to differ, so I can only write about my own process. In first drafts, I try and get the scenic structure, characters and plotlines down. I focus on the key conflicts and personalities and less on full character arcs and detailed descriptions. Some might call it a skeletal approach, but what I end up with is often a lot of stuff I can use but which needs editing to cut excess and then thickening to fill in the meat on the bones. I also make a lot of notes as I go about things I need to foreshadow, flesh out, etc. For example, as with “The Worker Prince,” I reached a point in the first draft of “Sandman” where I needed something to happen which I had not set up in the parameters of my world building. Rather than stop and go back, I just made it happen and made a note that I will need to set that up earlier to make it plausible for readers.  I also found character traits which I want to emphasize throughout and need to go back and add in. Character relationships developed which can be mined for humor and also character growth, but I need to set that up, too.  The biggest development was finally sorting out what secret there is about a central character everyone is fighting over. Now I have to go back and foreshadow the reveal earlier and revise scenes knowing many of the characters already have that knowledge and it will underscore their actions. Lastly, there are themes/motifs which have come forward as the first draft unfolded which I now need to also thread throughout.

This is a good thing. I know many writers who end their first draft thinking it’s crap and embarrassed for all the time they wasted. Me, I feel like I have a really good foundation but know that without the bricks, cement, shingles, glass, paint, etc. it isn’t ready to open. Those things can be added. And I won’t have to start from scratch. I’ll probably add a scene or two in various places. I may cut one or cut it down or take sections of it for elsewhere. But I have stuff I can move around, which is much easier for me to deal with than the initial blank page.

I also have research to do. I have a book called “English Through The Ages” which I will use to revise my prose to reflect the time period in which the book is set. It’s set on a colonized planet where the people live in medieval type times, so I don’t have to be 100% accurate but realistic enough to their Earth ancestry as I can manage. I will be working in some other research I’ve done on magic, dwarves, and things like wagons and cities to make it more realistic and alive.  This is the fun stuff though. Much easier to deal with when the basic structure is already there, and, despite the ending issues, the structure is there. Somewhere in this process I’ll also be sorting out where the story goes from here in the next book so I can set that up well, too. I have a rough idea, but I need to rough that out more, too.

I expect the second draft won’t take as long as the first. Anywhere from 2 to 5 months I’d expect. So from now until April, this will be my world. I have other projects waiting in the wings though as well, so if I have off days, I can work on those. After all, with “Worker Prince” coming out mid-2011, I do have a sequel to write for that. In any case, I’m excited about this book because it’s not based on another story, as “Worker Prince” was. It’s totally from my own mind, so it’s my first fully original speculative fiction book. It’s also my first fantasy. So that’s good career progress as well. Now, I just need to get this thing in shape for the betas.

Second draft. Beta readers. Third draft. Then out to querying agents. That’ll be the process.  Maybe this will break me into the mass house world. Either way, it’s good to have something positive to focus on which helps my career progress forward.

For what it’s worth…

2010 Best Writers I Discovered In 2010

Since it’s that time of year, I thought I’d do a few Best Of posts.  The first one is about writers I discovered this year for the first time and really enjoyed. Given my years away from genre reading, a lot of these people are far from new, but here goes anyway, because if you don’t know who they are, you should:

Mike Resnick: I have read more books by him than any SF writer except Orson Scott Card at this point. His writing style is simple like my own without the hard SF. Instead he has great plots and characters in exotic settings like Africa or Africa inspired planets. Just really good solid story telling and craft, and to top it off, not only did I discover his stuff but we became friends this year. He’s been a real help and encouragement to me, and I’m grateful.

Jay Lake: I discovered Jay through Ken Scholes, whom I discovered in 2009 when I found “Lamentation” and loved it so much I bought “Canticle” and read it straight after. Ken is amazing and Ken and Jay are like brothers. Different yet connected at the hip. Jay and I have argued a lot over politics and some over religion. But Jay has been gracious to me and encouraging in my work and life. He’s been inspiring as well because he’s my age and yet he’s fighting cancer with a passion and dignity I don’t know if I could muster under similar circumstances. He’s a heck of a nice guy and if things work out, he’ll be my instructor at Cascade Writers in 2011. His Clockwork Earth series (Mainspring, Escapement, Pinion) introduced me to Steampunk and made me a fan. And his “The Death of A Starship” novella and short stories have awed me as well.

Nnedi Okorafor: I have her novel “Who Fears Death” sitting beside my bed waiting to be read. I’ve only read a short story by her but her conversations with me on Twitter have been deep. She’s passionate, kind, and very, very smart. She’s deep and well worth investing time in as a person, so I know she’ll be worth all of our time as a writer.

Brenda Cooper: Her story “Robot Girl” in Analog last April blew my mind and made me a fan. I have one of her novels here waiting to be read as well, but I’ve read several of her short stories and also spent time chatting with her at World Fantasy and on Twitter and she’s one admirable lady. Also deep and well worth the time.

Blake Charlton: Dyslexic med student and fantasy author and an awesome guy. “Spellwright” held me spellbound, a great read, and I can’t wait to read “Spellbound” and anything else he comes up with. Blake was one of my early Twitter friends and we finally got to hang out in person at World Fantasy. A nice guy, very smart, perceptive, and the first pro to help me out by giving feedback on a section of my novel. It was quite helpful and much appreciated. He’s a great conversationalist with a great sense of humor. Highly recommended.

James K. Burk: His debut novel “The Twelve” is some of the best character and world building in anything I’ve read all year (and I read Song of Ice And Fire this year by the way), so I recommend checking him out. Previously he had several shorts published. I look forward to more from him in the future. He also gave very useful feedback on my novel at the ConQuest 41 Writer’s Workshop and he’s a good friend.

Sam Sykes:Sam’s “Tome Of The Undergates” was the first sword & sorcery I’d read in years and I’m hooked again. Have a whole stack yet to read of the stuff. I can’t wait to read his follow up, “Black Halo,” either. Sam wrote one of the grittiest books I read all year and also one of the most honest, and he also wrote the longest battle scene I’ve ever read. He’s a nice guy and very perceptive and active on Twitter. He was also my first guest on Science Fiction Fantasy Writer’s Chat on Twitter so I owe him props forever.

Wendy Wagner: Another Twitter friend, nonetheless, her stories in several anthologies have been very impressive, but none more than “The Secret Of Calling Rabbits” from John Joseph Adam’s “The Way Of The Wizard.” I can’t wait to read her novel next year, and I’m proud as heck of her for beating me into SFWA membership.  As one who for whatever reason has read more male than female writers, Wendy has me looking at women writers with new eyes.

Christie Yant: Christie is another Twitter friend who has also set me on a path of respect for women writers. Her story “The Magician & The Maid & Other Stories” from “Way Of The Wizard” is coming in Rich Horton’s Annual Best Of next year. She gave some very insightful and thoughtful notes on one of my stories and has been a great resource for me and connected me with a lot of people. A truly talented writer and I look forward to her future output as well.

These 9 are my best and favorite new discoveries this year amongst specfic writers for reasons listed above. Who have you discovered this year?