Today, my friend, Howard Andrew Jones, one of my favorite writers, shares with us about his writing process. His latest Pathfinder Tales novel, Beyong The Pool of Stars, is out now from TOR and Paizo. But I’ve enjoyed his previous Pathfinder and original novels very much as well. Check them out and enjoy his wise words.
I suppose I still live in hope that I’ll produce 5k or more of workable prose every day like some of my friends do. And it happens for me, sometimes. More often, though, I’m a 2k to 3k guy. And I’ve decided that might just be the way it works for me, so more and more I’m trying to make sure that the 2 or 3 thousand words I produce are useful ones.
Bit by bit, tweak by tweak, I’ve come to my current method, and it’s served me well for Beyond the Pool of Stars as well as for the book that immediately preceded it and the two books currently on my hard drive. I’ll detail it for you in the hopes you’ll find it useful.
First, three steps I have to take once I have the germ of the novel’s idea:
- It probably goes without saying that you have to know your characters. Develop principal characters – and keep that number small – that fascinate you. If you don’t find them interesting no one else will.
- Find out what their goals are, then find a way to keep them away in an entertaining way.
- Know your villain and what she wants. And make her interesting as well, or you’ll be just as bored as your readers whenever your characters interact with her.
Once I have those pieces I set to work on the outline. I block it out loosely, imagining important scenes. I try to take my characters to fascinating places. Why not create backdrops of wonder with a few lines of description it would take a film company millions to create?
Once I have a basic feel for beginning, middle, and end, I get to plotting chapter by chapter and scene by scene, and my current favorite trick is to block it out like a play.
I write entire scenes with just dialogue and occasional stage direction. It might be that I can perfectly picture the tone of voice or even a moment of description, and if I do, I go ahead and drop it in even during this rough “stage draft.” There aren’t any hard and fast rules for what I can or can’t do at any stage, after all, and if I picture something I really like I try to get it down, even if it’s just a few quick notes.
Once I get the scene working I can either move on to the next section, or punch away at it, getting the dialogue just right. If the scene’s working properly then the more I work on dialogue, the better I can picture it… and the more solid the scene or chapter becomes as I polish. I add detail as I work until that dialogue is surrounded by useful prose and the stage descriptions of what characters are doing transforms into fluid actions.
A stage draft enables me to experiment with the dialogue and flow without investing a whole lot of energy into finessing metaphor and getting into a character’s internal thoughts. If something doesn’t work and the scene goes off the rails, I haven’t wasted hours polishing fool’s gold. And believe me, I’ve done that before.
Neither this method nor any other can work for every writer. If a method worked perfectly for everyone, there wouldn’t be so many writer self-help books out there.
I think it’s been successful for me because I’ve always found that dialogue comes easily. You should always be aware of your weaknesses and work to overcome them. But during the initial composition stages, whatever methods you, try to play to your strengths.
Howard Andrew Jones is the critically acclaimed author of The Desert of Souls, The Bones of the Old Ones, and Pathfinder novels Plague of Shadows, Stalking the Beast and the hot off the presses Beyond the Pool of Stars. A former Black Gate Editor, he also assembled and edited 8 collections